Player Matchup

Cliodhna
Cliodhna
Danorazu
Cliodhna
Level 89
God Stats
14W - 15L
1,505 SR
Queue Stats
43W - 46L
1,353 Elo+
Solo
Anubis
Anubis
YoSigma
Anubis
Level 45
God Stats
14W - 4L
1,553 SR
Queue Stats
183W - 183L
1,269 Elo+
Solo
Kukulkan
Kukulkan
apathetic2
Kukulkan
Level 34
God Stats
53W - 73L
1,178 SR
Queue Stats
64W - 82L
1,072 Elo+
Solo
Team Averages
Level 56
1,412 SR
1,231 Elo+

VS

Team Averages
Level 60
1,476 SR
1,404 Elo+
Tiamat
Tiamat
Deathstroke2547
Tiamat
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 69L
1,361 Elo+
Solo
Fenrir
Fenrir
Harrysaab
Fenrir
Level 40
God Stats
25W - 33L
1,429 SR
Queue Stats
569W - 600L
1,351 Elo+
Solo
Bacchus
Bacchus
Th3Sqtch
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Danorazu
Cliodhna
13
7 / 2 / 3
9,525
794
7,755
10,032
4,172
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
YoSigma
Anubis
13
2 / 3 / 7
8,377
698
7,648
9,625
6,850
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kukulkan
apathetic2
Kukulkan
14
0 / 2 / 7
8,332
694
7,988
6,520
2,811
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
8,060
672
4,917
8,069
4,285
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Harrysaab
Fenrir
13
4 / 5 / 2
8,900
742
6,595
10,606
3,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Bacchus
Th3Sqtch
Bacchus
13
2 / 2 / 2
7,842
654
8,240
11,201
10,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
9
Kills
7
7
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Danorazu
Cliodhna
7
2
3
4.25
L
1
3
5
1.17
L
Fenrir
Harrysaab
Fenrir
4
5
2
1
L
Bacchus
Th3Sqtch
Bacchus
2
2
2
1.5
W
Anubis
YoSigma
Anubis
2
3
7
1.83
W
Kukulkan
apathetic2
Kukulkan
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,391
Damage
19,752
26,177
Taken
29,876
13,833
Mitigated
18,844
4,673
Healing
2,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Danorazu
Cliodhna
7,755
1,788
0
1,786
10,032
4,172
308
5,480
4,544
0
29,972
L
4,917
632
0
881
8,069
4,285
13
3,936
4,091
20,429
0
L
Fenrir
Harrysaab
Fenrir
6,595
1,041
0
1,291
10,606
3,560
0
4,826
5,760
0
29,595
L
Bacchus
Th3Sqtch
Bacchus
8,240
1,172
0
616
11,201
10,999
0
6,723
4,438
19,970
0
W
Anubis
YoSigma
Anubis
7,648
253
0
2,861
9,625
6,850
140
3,908
5,689
33,016
1,246
W
Kukulkan
apathetic2
Kukulkan
7,988
807
0
26
6,520
2,811
0
3,840
2,672
24,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,234
Gold Earned
24,802
130
Minions Killed
103
0
Camps Cleared
0
653,283
Distance Traveled
646,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,525
794
33
3
0
239,712
0
L
Tiamat
8,060
672
30
3
0
202,400
0
L
Fenrir
8,900
742
41
3
0
211,534
0
L
Bacchus
7,842
654
32
3
0
232,155
0
W
Anubis
8,377
698
47
4
0
186,995
0
W
Kukulkan
8,332
694
50
4
0
226,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role