Player Matchup

Artemis
Artemis
Bronze IV
BRMOS
Artemis
Bronze IV
Level 123
God Stats
1W - 2L
1,979 SR
Queue Stats
5W - 6L
1,560 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver II
Nic71165
Ah Muzen Cab
Silver II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,546 MMR
Solo
Charon
Charon
Bronze IV
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Charon
Bronze IV
Level 124
God Stats
0W - 1L
1,637 SR
Queue Stats
5W - 9L
1,560 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 135
1,705 SR
1,555 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,442 SR
1,574 MMR
Discordia
Discordia
Gold III
Kundíšlem
Discordia
Gold III
Level 86
God Stats
9W - 5L
1,612 SR
Queue Stats
34W - 34L
1,540 MMR
Solo
Chaac
Chaac
Gold V
Showguun
Chaac
Gold V
Level 147
God Stats
1W - 1L
1,262 SR
Queue Stats
30W - 30L
1,400 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
kagegutshi
Hou Yi
Platinum IV
Level 154
God Stats
3W - 1L
1,450 SR
Queue Stats
46W - 45L
1,784 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BRMOS
Artemis
17
2 / 4 / 3
10,974
646
10,685
21,563
11,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Nic71165
Ah Muzen Cab
15
4 / 10 / 4
11,436
673
16,192
21,654
10,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charon
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Charon
18
3 / 2 / 3
11,215
660
11,774
22,902
30,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeAchillesAthenaGeb

VS

Bans
MulanThothAgniBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kundíšlem
Discordia
19
6 / 2 / 7
12,654
744
20,041
11,658
4,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Showguun
Chaac
16
2 / 5 / 11
11,473
675
17,160
23,838
27,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
kagegutshi
Hou Yi
19
8 / 2 / 6
13,216
777
22,615
13,971
6,450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
9
Kills
16
16
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
BRMOS
Artemis
2
4
3
0.88
W
Discordia
Kundíšlem
Discordia
6
2
7
4.75
L
Ah Muzen Cab
Nic71165
Ah Muzen Cab
4
10
4
0.6
W
Chaac
Showguun
Chaac
2
5
11
1.5
L
Charon
abcddddff
Charon
3
2
3
2.25
W
Hou Yi
kagegutshi
Hou Yi
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,651
Damage
59,816
66,119
Taken
49,467
52,137
Mitigated
38,963
5,420
Healing
10,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BRMOS
Artemis
10,685
4,426
0
2,539
21,563
11,237
1,360
5,988
14,821
0
43,554
W
Discordia
Kundíšlem
Discordia
20,041
1,084
0
1,381
11,658
4,916
672
3,059
8,529
59,308
765
L
Ah Muzen Cab
Nic71165
Ah Muzen Cab
16,192
4,499
0
1,480
21,654
10,569
0
5,221
15,530
0
65,061
W
Chaac
Showguun
Chaac
17,160
1,937
0
4,719
23,838
27,597
98
4,308
19,426
0
47,934
L
Charon
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Charon
11,774
1,557
0
1,401
22,902
30,331
388
7,370
14,770
42,786
1,299
W
Hou Yi
kagegutshi
Hou Yi
22,615
10,200
0
4,635
13,971
6,450
2,717
3,981
9,917
0
68,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,625
Gold Earned
37,343
191
Minions Killed
251
0
Camps Cleared
0
836,254
Distance Traveled
892,261
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,974
646
66
4
0
295,434
2
W
Discordia
12,654
744
89
5
0
305,358
0
L
Ah Muzen Cab
11,436
673
79
5
0
238,903
0
W
Chaac
11,473
675
75
4
0
291,125
0
L
Charon
11,215
660
46
3
0
301,917
0
W
Hou Yi
13,216
777
87
5
0
295,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role