Player Matchup

Hel
Hel
Ggbds2416
Hel
Level 37
God Stats
53W - 67L
1,389 SR
Queue Stats
56W - 80L
1,357 Elo+
Party 1
Lancelot
Lancelot
Hex Jurii
Lancelot
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,485 Elo+
Party 1
Nut
Nut
NivansxPiers
Nut
Level 162
God Stats
5W - 2L
1,557 SR
Queue Stats
11W - 15L
1,394 Elo+
Party 1
Scylla
Scylla
TheThiccOne2
Scylla
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 84L
1,538 Elo+
Solo
Ah Puch
Ah Puch
el3m3ntar1a
Ah Puch
Level 113
God Stats
23W - 13L
1,385 SR
Queue Stats
796W - 774L
1,461 Elo+
Solo
Team Averages
Level 119
1,466 SR
1,447 Elo+

VS

Team Averages
Level 95
1,579 SR
1,395 Elo+
Bacchus
Bacchus
AngelLaMaquinaPR
Bacchus
Level 129
God Stats
157W - 197L
1,440 SR
Queue Stats
209W - 289L
1,397 Elo+
Party 2
Thanatos
Thanatos
Ishunm441
Thanatos
Level 48
God Stats
29W - 26L
1,502 SR
Queue Stats
119W - 168L
1,428 Elo+
Party 2
Medusa
Medusa
Rava4balance
Medusa
Level 33
God Stats
16W - 13L
1,500 SR
Queue Stats
156W - 165L
1,335 Elo+
Solo
Arachne
Arachne
Yokaii420
Arachne
Level 155
God Stats
6W - 5L
1,639 SR
Queue Stats
126W - 176L
1,416 Elo+
Party 2
Hel
Hel
diecults
Hel
Level 109
God Stats
9W - 8L
1,813 SR
Queue Stats
434W - 415L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 4
7,775
457
4,971
10,477
3,888
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lancelot
Hex Jurii
Lancelot
16
7 / 2 / 3
9,615
566
16,074
12,594
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
4 / 2 / 5
8,974
528
14,795
15,479
6,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
15
2 / 2 / 6
9,200
541
6,477
7,193
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
el3m3ntar1a
Ah Puch
15
3 / 0 / 0
9,492
558
7,785
9,260
5,063
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
7,614
448
10,794
24,699
21,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Ishunm441
Thanatos
14
5 / 5 / 1
8,108
477
7,125
15,783
7,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
14
1 / 1 / 4
8,034
473
10,158
12,863
5,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Yokaii420
Arachne
14
1 / 2 / 1
8,112
477
5,407
14,459
9,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 6 / 0
8,164
480
4,633
12,228
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
19
Kills
9
9
Deaths
19
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
3
3
4
1.67
W
Lancelot
Hex Jurii
Lancelot
7
2
3
4.25
L
Thanatos
Ishunm441
Thanatos
5
5
1
1.1
W
4
2
5
3.25
L
Medusa
1
1
4
3
W
Scylla
2
2
6
2.5
L
Arachne
Yokaii420
Arachne
1
2
1
0.75
L
1
6
0
0.17
W
Ah Puch
el3m3ntar1a
Ah Puch
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,102
Damage
38,117
55,003
Taken
80,032
23,161
Mitigated
48,718
24,502
Healing
29,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,794
510
0
8,322
24,699
21,948
137
4,610
20,089
32,683
2,671
W
4,971
89
4,240
4,334
10,477
3,888
425
3,845
6,632
23,166
0
W
Lancelot
Hex Jurii
Lancelot
16,074
3,983
0
3,587
12,594
5,404
2,071
1,457
10,951
0
73,073
L
Thanatos
Ishunm441
Thanatos
7,125
980
0
7,861
15,783
7,606
488
2,851
12,932
0
52,419
W
14,795
9,777
0
4,855
15,479
6,084
2,186
5,208
10,271
0
62,530
L
Medusa
10,158
4,239
0
3,154
12,863
5,048
582
2,286
10,577
0
71,950
W
Scylla
6,477
984
0
500
7,193
2,722
0
3,744
3,400
58,114
0
L
Arachne
Yokaii420
Arachne
5,407
3,210
0
6,172
14,459
9,369
0
5,253
9,206
0
45,758
L
4,633
160
184
4,010
12,228
4,747
0
3,963
8,265
52,403
3,736
W
Ah Puch
el3m3ntar1a
Ah Puch
7,785
176
0
6,986
9,260
5,063
0
417
8,643
67,065
2,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,056
Gold Earned
40,032
445
Minions Killed
406
0
Camps Cleared
0
1,695,266
Distance Traveled
1,623,903
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,614
448
30
2
0
331,962
4
W
Hel
7,775
457
34
2
0
318,311
0
W
Lancelot
9,615
566
87
5
0
417,075
0
L
Thanatos
8,108
477
73
4
0
336,921
0
W
Nut
8,974
528
92
5
0
298,361
0
L
Medusa
8,034
473
98
6
0
349,786
0
W
Scylla
9,200
541
120
7
0
319,745
4
L
Arachne
8,112
477
107
6
0
352,169
2
L
Hel
8,164
480
98
6
0
253,065
3
W
Ah Puch
9,492
558
112
7
0
341,774
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role