Player Matchup

Baron Samedi
Baron Samedi
VetteLife32
Baron Samedi
Level 128
God Stats
13W - 7L
1,834 SR
Queue Stats
296W - 299L
1,505 Elo+
Solo
Nut
Nut
WhoIsMudbone
Nut
Level 108
God Stats
8W - 17L
1,377 SR
Queue Stats
158W - 159L
1,521 Elo+
Party 1
Maui
Maui
iSlurppBeans
Maui
Level 127
God Stats
3W - 10L
1,455 SR
Queue Stats
185W - 200L
1,583 Elo+
Party 1
Team Averages
Level 121
1,555 SR
1,537 Elo+

VS

Team Averages
Level 101
1,437 SR
1,645 Elo+
Ix Chel
Ix Chel
ReedYost27
Ix Chel
Level 117
God Stats
3W - 3L
1,474 SR
Queue Stats
16W - 10L
1,600 Elo+
Solo
Tyr
Tyr
Snork1991
Tyr
Level 59
God Stats
158W - 149L
1,477 SR
Queue Stats
176W - 169L
1,461 Elo+
Solo
Bellona
Bellona
elmaxidelagente
Bellona
Level 128
God Stats
6W - 1L
1,359 SR
Queue Stats
30W - 29L
1,873 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
VetteLife32
Baron Samedi
13
2 / 3 / 3
7,921
792
9,374
9,177
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 4 / 2
8,073
807
7,477
10,768
5,257
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 6
6,976
698
5,055
12,944
12,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ReedYost27
Ix Chel
14
7 / 3 / 4
8,920
892
16,441
8,444
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 6
7,828
783
6,365
12,226
6,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 6
8,067
807
6,537
8,862
7,046
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
6
Kills
11
11
Deaths
6
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
ReedYost27
Ix Chel
7
3
4
3
W
2
1
6
5
L
Baron Samedi
VetteLife32
Baron Samedi
2
3
3
1.17
L
4
4
2
1.25
W
2
2
6
2.5
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,906
Damage
29,343
32,889
Taken
29,532
22,647
Mitigated
17,853
5,378
Healing
6,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
ReedYost27
Ix Chel
16,441
2,339
735
842
8,444
3,973
0
3,444
5,000
36,114
1,773
W
6,365
1,114
0
3,916
12,226
6,834
0
6,422
5,804
0
16,255
L
Baron Samedi
VetteLife32
Baron Samedi
9,374
879
835
2,364
9,177
5,334
416
4,071
4,919
36,549
0
L
7,477
4,151
0
1,106
10,768
5,257
864
5,446
5,022
0
20,136
W
6,537
1,729
0
555
8,862
7,046
0
4,395
4,467
0
31,025
L
5,055
1,353
0
1,073
12,944
12,056
216
5,573
7,029
11,779
376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,970
Gold Earned
24,815
105
Minions Killed
117
0
Camps Cleared
0
550,019
Distance Traveled
551,584
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,920
892
54
5
0
166,451
0
W
Tyr
7,828
783
27
3
0
207,203
4
L
Baron Samedi
7,921
792
67
7
0
169,821
0
L
Nut
8,073
807
23
2
0
184,559
0
W
Bellona
8,067
807
36
4
0
177,930
2
L
Maui
6,976
698
15
2
0
195,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role