Player Matchup

Set
Set
DDDRRREEEWWW
Set
Level 95
God Stats
1W - 3L
1,296 SR
Queue Stats
130W - 122L
1,467 Elo+
Solo
Charybdis
Charybdis
Flopie159
Charybdis
Level 119
God Stats
0W - 3L
1,313 SR
Queue Stats
29W - 37L
1,624 Elo+
Solo
Eset
Eset
Hi its Dylan
Eset
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 101L
1,456 Elo+
Solo
Merlin
Merlin
SheetStains22
Merlin
Level 129
God Stats
2W - 3L
1,201 SR
Queue Stats
167W - 164L
1,483 Elo+
Solo
Hun Batz
Hun Batz
johnlennonkiller
Hun Batz
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,502 Elo+
Solo
Team Averages
Level 94
1,362 SR
1,506 Elo+

VS

Team Averages
Level 98
1,651 SR
1,497 Elo+
Shiva
Shiva
AllAboutTheU740
Shiva
Level 145
God Stats
7W - 2L
1,639 SR
Queue Stats
247W - 264L
1,422 Elo+
Solo
King Arthur
King Arthur
DatSmoothguy
King Arthur
Level 85
God Stats
5W - 5L
1,516 SR
Queue Stats
257W - 278L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mr McHuffstar
Cu Chulainn
Level 148
God Stats
6W - 2L
1,869 SR
Queue Stats
298W - 304L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
PeriodicTable42
Baron Samedi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,585 Elo+
Solo
Izanami
Izanami
Ulav
Izanami
Level 90
God Stats
4W - 1L
1,733 SR
Queue Stats
58W - 59L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
7,983
798
6,916
11,248
9,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
Flopie159
Charybdis
11
1 / 6 / 2
6,752
675
8,588
11,197
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 3
6,967
697
4,664
9,998
4,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 3 / 1
7,982
798
11,951
6,417
3,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 7 / 3
7,042
704
7,562
12,219
6,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 15
8,649
865
10,758
13,409
15,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
DatSmoothguy
King Arthur
15
2 / 2 / 17
8,740
874
6,738
11,578
11,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
Mr McHuffstar
Cu Chulainn
15
8 / 3 / 14
9,290
929
9,241
14,039
15,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
PeriodicTable42
Baron Samedi
15
2 / 2 / 17
8,888
889
12,208
10,449
6,421
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
Ulav
Izanami
16
9 / 2 / 10
9,835
984
9,599
10,234
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
98
9
Kills
25
26
Deaths
11
12
Assists
73
Player
Kills
Deaths
Assists
KDA
W
4
2
15
5.75
L
1
4
3
0.63
W
King Arthur
DatSmoothguy
King Arthur
2
2
17
5.25
L
Charybdis
Flopie159
Charybdis
1
6
2
0.33
L
1
6
3
0.42
W
Cu Chulainn
Mr McHuffstar
Cu Chulainn
8
3
14
5
W
Baron Samedi
PeriodicTable42
Baron Samedi
2
2
17
5.25
L
4
3
1
1.5
W
Izanami
Ulav
Izanami
9
2
10
7
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,681
Damage
48,544
51,079
Taken
59,709
28,343
Mitigated
53,233
9,578
Healing
20,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,758
332
2,446
2,280
13,409
15,205
344
3,333
10,049
0
20,156
L
6,916
2,200
1,059
1,979
11,248
9,545
0
3,142
7,918
0
19,466
W
King Arthur
DatSmoothguy
King Arthur
6,738
83
915
330
11,578
11,138
253
3,987
7,552
0
11,571
L
Charybdis
Flopie159
Charybdis
8,588
2,515
579
961
11,197
5,047
0
2,313
8,715
0
14,682
L
4,664
56
999
2,283
9,998
4,048
0
3,728
6,002
7,861
196
W
Cu Chulainn
Mr McHuffstar
Cu Chulainn
9,241
680
0
210
14,039
15,924
850
3,659
10,337
2,244
15,464
W
Baron Samedi
PeriodicTable42
Baron Samedi
12,208
26
6,743
4,591
10,449
6,421
1,227
2,105
8,319
24,403
589
L
11,951
496
0
498
6,417
3,017
0
1,414
4,869
27,105
0
W
Izanami
Ulav
Izanami
9,599
6,369
674
2,606
10,234
4,545
4,910
3,230
7,004
0
23,290
L
7,562
675
528
692
12,219
6,686
0
2,882
9,207
0
9,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,726
Gold Earned
45,402
89
Minions Killed
115
0
Camps Cleared
0
825,545
Distance Traveled
950,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,649
865
8
1
0
207,429
0
L
Set
7,983
798
30
3
0
160,770
0
W
King Arthur
8,740
874
18
2
0
190,589
0
L
Charybdis
6,752
675
16
2
0
145,177
0
L
Eset
6,967
697
5
1
0
170,538
0
W
Cu Chulainn
9,290
929
23
2
0
204,042
0
W
Baron Samedi
8,888
889
30
3
0
183,087
0
L
Merlin
7,982
798
30
3
0
170,284
0
W
Izanami
9,835
984
36
4
0
165,633
0
L
Hun Batz
7,042
704
8
1
0
178,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role