Player Matchup

Vamana
Vamana
Bergern
Vamana
Level 5
God Stats
4W - 0L
1,667 SR
Queue Stats
7W - 7L
1,331 Elo+
Party 1
Aphrodite
Aphrodite
ThiccVodka
Aphrodite
Level 107
God Stats
2W - 0L
1,667 SR
Queue Stats
7W - 7L
1,331 Elo+
Party 1
Bellona
Bellona
WhyUtrying2Win
Bellona
Level 75
God Stats
2W - 0L
1,667 SR
Queue Stats
6W - 7L
1,331 Elo+
Party 1
Team Averages
Level 62
1,667 SR
1,331 Elo+

VS

Team Averages
Level 88
1,449 SR
1,450 Elo+
Merlin
Merlin
LittleSympathy
Merlin
Level 85
God Stats
0W - 4L
1,145 SR
Queue Stats
6W - 15L
1,351 Elo+
Solo
Neith
Neith
Lukenzas12
Neith
Level 79
God Stats
10W - 9L
1,701 SR
Queue Stats
31W - 38L
1,458 Elo+
Solo
Bastet
Bastet
ToniiTheWeedMan
Bastet
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bergern
Vamana
12
1 / 1 / 4
7,399
673
5,323
10,047
8,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
ThiccVodka
Aphrodite
14
0 / 0 / 7
7,609
692
6,844
6,810
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
6 / 0 / 1
8,223
748
8,683
10,658
10,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
7,450
677
6,422
5,625
2,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
0 / 4 / 1
7,077
643
7,852
9,961
3,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 1
6,602
600
6,856
8,934
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
Bergern
Vamana
1
1
4
3
L
1
0
0
1
L
Neith
0
4
1
0.13
W
Aphrodite
ThiccVodka
Aphrodite
0
0
7
3.5
L
0
3
1
0.17
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,850
Damage
21,130
27,515
Taken
24,520
22,584
Mitigated
9,356
13,947
Healing
5,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Bergern
Vamana
5,323
2,316
0
2,101
10,047
8,819
0
2,638
7,409
0
23,537
L
6,422
999
0
749
5,625
2,224
0
1,410
3,912
27,735
1,515
L
Neith
7,852
3,137
0
2,604
9,961
3,900
138
3,419
5,622
0
23,460
W
Aphrodite
ThiccVodka
Aphrodite
6,844
782
4,580
5,053
6,810
3,233
155
864
5,946
29,556
0
L
6,856
1,101
0
1,942
8,934
3,232
0
1,671
6,428
0
23,670
W
8,683
353
0
2,213
10,658
10,532
172
2,735
7,923
0
25,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,231
Gold Earned
21,129
139
Minions Killed
133
0
Camps Cleared
0
628,578
Distance Traveled
564,425
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,399
673
40
4
0
184,452
0
L
Merlin
7,450
677
54
5
0
183,427
0
L
Neith
7,077
643
43
4
0
175,211
0
W
Aphrodite
7,609
692
71
6
0
211,557
4
L
Bastet
6,602
600
36
3
0
205,787
0
W
Bellona
8,223
748
28
3
0
232,569
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role