Player Matchup

Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Iveenz
Hachiman
Level 114
God Stats
2W - 1L
1,379 SR
Queue Stats
11W - 8L
1,490 Elo+
Solo
Bacchus
Bacchus
Nerthis
Bacchus
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
123W - 121L
1,457 Elo+
Party 1
Thoth
Thoth
Skarowowow
Thoth
Level 109
God Stats
15W - 11L
1,639 SR
Queue Stats
53W - 54L
1,474 Elo+
Party 1
Lancelot
Lancelot
Tsukito
Lancelot
Level 84
God Stats
7W - 2L
1,718 SR
Queue Stats
47W - 54L
1,394 Elo+
Party 1
Team Averages
Level 117
1,547 SR
1,463 Elo+

VS

Team Averages
Level 108
1,528 SR
1,505 Elo+
Cerberus
Cerberus
ItsWizn
Cerberus
Level 141
God Stats
1W - 2L
1,313 SR
Queue Stats
178W - 170L
1,514 Elo+
Party 2
Anubis
Anubis
OneEyedNasty
Anubis
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 20L
1,500 Elo+
Solo
Martichoras
Martichoras
dDREAMERr2
Martichoras
Level 129
God Stats
10W - 7L
1,828 SR
Queue Stats
137W - 121L
1,548 Elo+
Party 2
Thor
Thor
emzyyy
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,515 Elo+
Party 3
Cu Chulainn
Cu Chulainn
reîgN
Cu Chulainn
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 55L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
5 / 4 / 8
8,943
559
10,629
15,122
9,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Iveenz
Hachiman
16
1 / 2 / 5
9,611
601
6,059
5,437
2,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Nerthis
Bacchus
15
3 / 3 / 11
9,232
577
8,129
13,915
16,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
16
9 / 1 / 4
9,734
608
11,136
7,801
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Tsukito
Lancelot
16
3 / 0 / 2
9,491
593
10,566
15,080
15,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ItsWizn
Cerberus
14
3 / 7 / 5
7,294
456
6,803
17,807
16,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
12
1 / 4 / 1
7,279
455
5,583
9,394
4,947
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Martichoras
dDREAMERr2
Martichoras
15
2 / 3 / 4
8,417
526
7,225
12,338
5,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
emzyyy
Thor
14
4 / 4 / 2
7,632
477
8,205
14,004
6,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
reîgN
Cu Chulainn
14
0 / 3 / 1
8,234
515
10,996
15,084
16,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
21
Kills
10
10
Deaths
21
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
4
8
2.25
L
Cerberus
ItsWizn
Cerberus
3
7
5
0.79
W
Hachiman
Iveenz
Hachiman
1
2
5
1.75
W
Bacchus
Nerthis
Bacchus
3
3
11
2.83
L
Anubis
1
4
1
0.38
W
Thoth
9
1
4
11
W
Lancelot
Tsukito
Lancelot
3
0
2
4
L
Martichoras
dDREAMERr2
Martichoras
2
3
4
1.33
L
Thor
emzyyy
Thor
4
4
2
1.25
L
Cu Chulainn
reîgN
Cu Chulainn
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,519
Damage
38,812
57,355
Taken
68,627
45,337
Mitigated
50,257
8,259
Healing
10,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,629
2,610
0
494
15,122
9,243
0
3,329
11,593
140
65,511
L
Cerberus
ItsWizn
Cerberus
6,803
795
0
2,461
17,807
16,948
0
6,378
11,429
37,551
0
W
Hachiman
Iveenz
Hachiman
6,059
4,438
0
1,367
5,437
2,078
213
795
4,597
0
88,594
W
Bacchus
Nerthis
Bacchus
8,129
2,057
0
4,476
13,915
16,286
418
4,388
9,122
33,728
0
L
Anubis
5,583
209
0
2,899
9,394
4,947
0
5,526
3,868
53,807
2,167
W
Thoth
11,136
723
0
1,266
7,801
2,466
2,333
3,120
4,639
66,206
1,214
W
Lancelot
Tsukito
Lancelot
10,566
1,411
0
656
15,080
15,264
0
1,986
12,740
1,064
74,725
L
Martichoras
dDREAMERr2
Martichoras
7,225
2,695
0
2,824
12,338
5,947
0
3,129
9,209
0
74,007
L
Thor
emzyyy
Thor
8,205
1,257
0
1,000
14,004
6,386
0
3,633
10,371
0
70,354
L
Cu Chulainn
reîgN
Cu Chulainn
10,996
831
0
1,213
15,084
16,029
0
830
14,254
10,520
59,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,011
Gold Earned
38,856
537
Minions Killed
507
0
Camps Cleared
0
1,582,251
Distance Traveled
1,324,705
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,943
559
89
6
0
309,177
1
L
Cerberus
7,294
456
69
4
0
258,291
0
W
Hachiman
9,611
601
173
11
0
318,357
0
W
Bacchus
9,232
577
23
1
0
321,546
0
L
Anubis
7,279
455
90
6
0
208,544
0
W
Thoth
9,734
608
125
8
0
318,837
0
W
Lancelot
9,491
593
127
8
0
314,334
1
L
Martichoras
8,417
526
121
8
0
266,994
5
L
Thor
7,632
477
101
6
0
305,973
0
L
Cu Chulainn
8,234
515
126
8
0
284,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role