Player Matchup

Baron Samedi
Baron Samedi
Breeziz
Baron Samedi
Level 57
God Stats
6W - 7L
1,219 SR
Queue Stats
138W - 108L
1,545 Elo+
Party 2
Arachne
Arachne
firstplacegang
Arachne
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,199 Elo+
Solo
Cernunnos
Cernunnos
sharklug
Cernunnos
Level 47
God Stats
2W - 1L
1,281 SR
Queue Stats
98W - 84L
1,525 Elo+
Party 2
Anubis
Anubis
smellybobbyvybxz
Anubis
Level 36
God Stats
15W - 10L
1,664 SR
Queue Stats
84W - 58L
1,544 Elo+
Party 2
Team Averages
Level 38
1,416 SR
1,453 Elo+

VS

Team Averages
Level 106
1,620 SR
1,564 Elo+
Osiris
Osiris
JaffaCakeInn
Osiris
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 46L
1,827 Elo+
Party 1
Xbalanque
Xbalanque
The Mystery 651
Xbalanque
Level 157
God Stats
13W - 2L
2,023 SR
Queue Stats
252W - 72L
1,702 Elo+
Party 1
Charon
Charon
Yoshua235060
Charon
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 76L
1,296 Elo+
Solo
Kukulkan
Kukulkan
rmboo
Kukulkan
Level 56
God Stats
12W - 14L
1,456 SR
Queue Stats
51W - 69L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Breeziz
Baron Samedi
15
1 / 1 / 1
9,080
1,009
7,539
11,052
11,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 2 / 0
7,786
865
3,875
9,248
5,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
sharklug
Cernunnos
16
1 / 2 / 1
9,115
1,013
6,747
10,056
5,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 0 / 0
7,240
804
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
1 / 0 / 3
9,131
1,015
3,263
6,925
7,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
The Mystery 651
Xbalanque
16
1 / 0 / 2
9,216
1,024
9,137
7,554
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
16
1 / 0 / 2
9,151
1,017
5,789
7,720
7,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
rmboo
Kukulkan
15
2 / 2 / 1
8,637
960
5,350
9,401
4,284
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
5
5
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Breeziz
Baron Samedi
1
1
1
1.5
W
Osiris
1
0
3
2.5
W
Xbalanque
The Mystery 651
Xbalanque
1
0
2
2
W
Charon
1
0
2
2
L
0
2
0
0
W
Kukulkan
rmboo
Kukulkan
2
2
1
1.25
L
Cernunnos
sharklug
Cernunnos
1
2
1
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,161
Damage
23,539
30,356
Taken
31,600
21,928
Mitigated
23,010
10,163
Healing
5,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Breeziz
Baron Samedi
7,539
1,217
1,270
4,266
11,052
11,451
0
3,970
6,790
21,705
1,052
W
Osiris
3,263
973
277
1,252
6,925
7,420
28
1,493
5,432
402
8,234
W
Xbalanque
The Mystery 651
Xbalanque
9,137
3,735
0
1,929
7,554
3,562
2,195
1,260
6,294
0
40,739
W
Charon
5,789
970
0
2,413
7,720
7,744
58
1,937
5,783
26,514
3,274
L
3,875
2,866
0
752
9,248
5,391
0
2,965
5,750
0
11,105
W
Kukulkan
rmboo
Kukulkan
5,350
924
0
0
9,401
4,284
528
2,405
6,996
16,399
0
L
Cernunnos
sharklug
Cernunnos
6,747
3,368
0
3,875
10,056
5,086
542
2,844
7,212
0
33,384
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,221
Gold Earned
36,135
114
Minions Killed
179
0
Camps Cleared
0
505,126
Distance Traveled
764,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,080
1,009
28
3
0
165,018
0
W
Osiris
9,131
1,015
16
2
0
212,890
0
W
Xbalanque
9,216
1,024
76
8
0
189,471
0
W
Charon
9,151
1,017
55
6
0
173,025
0
L
Arachne
7,786
865
20
2
0
183,951
0
W
Kukulkan
8,637
960
32
4
0
189,267
0
L
Cernunnos
9,115
1,013
66
7
0
156,157
0
L
Anubis
7,240
804
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role