Player Matchup

Janus
Janus
Gold IV
ByQuIzZ
Janus
Gold IV
Level 153
God Stats
44W - 33L
1,603 SR
Queue Stats
152W - 135L
1,601 MMR
Party 1
Tyr
Tyr
Gold IV
Daian12
Tyr
Gold IV
Level 124
God Stats
29W - 18L
1,691 SR
Queue Stats
148W - 132L
1,601 MMR
Party 1
Sylvanus
Sylvanus
Gold V
TheLastWenja
Sylvanus
Gold V
Level 128
God Stats
6W - 0L
1,907 SR
Queue Stats
21W - 18L
1,580 MMR
Party 2
Xing Tian
Xing Tian
Gold III
julen_mrtnz
Xing Tian
Gold III
Level 121
God Stats
2W - 2L
1,466 SR
Queue Stats
37W - 37L
1,565 MMR
Solo
Mercury
Mercury
Gold V
xprokne
Mercury
Gold V
Level 158
God Stats
2W - 1L
1,463 SR
Queue Stats
23W - 19L
1,580 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,626 SR
1,585 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,523 SR
1,576 MMR
Ares
Ares
Gold I
 
Ares
Gold I
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold II
Beklagar
Anubis
Gold II
Level 147
God Stats
1W - 2L
1,543 SR
Queue Stats
105W - 116L
1,577 MMR
Solo
Scylla
Scylla
Gold III
Błumen
Scylla
Gold III
Level 131
God Stats
3W - 3L
1,468 SR
Queue Stats
140W - 142L
1,557 MMR
Solo
Achilles
Achilles
Gold III
WRXX_Tabasco
Achilles
Gold III
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
141W - 134L
1,550 MMR
Party 3
Anhur
Anhur
Platinum V
synth-pox
Anhur
Platinum V
Level 132
God Stats
12W - 8L
1,606 SR
Queue Stats
185W - 173L
1,697 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ByQuIzZ
Janus
14
1 / 1 / 2
8,145
582
3,291
6,568
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
15
0 / 1 / 2
8,767
626
4,780
11,818
6,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
TheLastWenja
Sylvanus
16
5 / 1 / 3
9,424
673
9,489
8,625
4,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
julen_mrtnz
Xing Tian
11
0 / 0 / 11
7,491
535
3,956
10,204
7,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
xprokne
Mercury
15
8 / 1 / 2
8,801
629
9,664
9,957
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThorLokiRavana

VS

Bans
Bake KujiraSusanoCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 5 / 1
6,182
442
5,906
12,895
12,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Beklagar
Anubis
12
0 / 4 / 1
6,381
456
4,293
9,756
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Scylla
Błumen
Scylla
13
1 / 1 / 0
7,055
504
5,972
4,576
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
WRXX_Tabasco
Achilles
14
1 / 1 / 0
7,271
519
7,517
10,308
9,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
synth-pox
Anhur
14
2 / 3 / 0
7,559
540
3,806
10,248
3,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
14
Kills
4
4
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
1
0.1
L
Anubis
Beklagar
Anubis
0
4
1
0.13
W
Janus
ByQuIzZ
Janus
1
1
2
2
L
Scylla
Błumen
Scylla
1
1
0
1
W
Tyr
0
1
2
1
W
Sylvanus
TheLastWenja
Sylvanus
5
1
3
6.5
L
Achilles
WRXX_Tabasco
Achilles
1
1
0
1
W
Xing Tian
julen_mrtnz
Xing Tian
0
0
11
5.5
L
Anhur
synth-pox
Anhur
2
3
0
0.67
W
Mercury
xprokne
Mercury
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,180
Damage
27,494
47,172
Taken
47,783
25,311
Mitigated
32,231
14,620
Healing
13,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,906
264
0
1,868
12,895
12,789
0
6,398
6,446
20,629
546
L
Anubis
Beklagar
Anubis
4,293
194
0
4,226
9,756
4,396
0
1,661
8,075
54,843
0
W
Janus
ByQuIzZ
Janus
3,291
649
0
750
6,568
2,614
228
4,677
1,891
73,879
1,194
L
Scylla
Błumen
Scylla
5,972
445
0
1,125
4,576
1,710
0
1,087
3,414
59,777
2,736
W
Tyr
4,780
351
0
5,459
11,818
6,604
0
595
10,331
0
73,868
W
Sylvanus
TheLastWenja
Sylvanus
9,489
4,493
946
3,824
8,625
4,747
93
1,669
6,956
72,215
18,121
L
Achilles
WRXX_Tabasco
Achilles
7,517
1,496
0
3,104
10,308
9,492
0
440
9,868
0
60,615
W
Xing Tian
julen_mrtnz
Xing Tian
3,956
493
1,760
1,381
10,204
7,108
0
5,471
4,688
11,971
0
L
Anhur
synth-pox
Anhur
3,806
1,565
0
2,791
10,248
3,844
0
5,954
4,294
0
67,424
W
Mercury
xprokne
Mercury
9,664
6,073
0
500
9,957
4,238
0
3,277
6,680
0
73,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,628
Gold Earned
34,448
544
Minions Killed
471
0
Camps Cleared
0
1,562,560
Distance Traveled
1,388,978
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,182
442
29
2
0
292,612
0
L
Anubis
6,381
456
103
7
0
303,753
2
W
Janus
8,145
582
145
10
0
294,436
2
L
Scylla
7,055
504
111
8
0
253,823
4
W
Tyr
8,767
626
135
10
0
303,546
4
W
Sylvanus
9,424
673
147
11
0
260,230
1
L
Achilles
7,271
519
106
8
0
293,831
0
W
Xing Tian
7,491
535
10
1
0
325,660
2
L
Anhur
7,559
540
122
9
0
244,959
0
W
Mercury
8,801
629
107
8
0
378,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role