Player Matchup

Ix Chel
Ix Chel
Doomburger
Ix Chel
Level 99
God Stats
1W - 1L
1,300 SR
Queue Stats
7W - 4L
1,485 Elo+
Solo
Amaterasu
Amaterasu
LADYxLOCA
Amaterasu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 61L
1,387 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ragnarokks Edge
Morgan Le Fay
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 113L
1,455 Elo+
Solo
Anhur
Anhur
RushÑscat
Anhur
Level 106
God Stats
2W - 0L
1,772 SR
Queue Stats
31W - 30L
1,377 Elo+
Solo
Ymir
Ymir
UrbansAnthem
Ymir
Level 82
God Stats
6W - 4L
1,357 SR
Queue Stats
684W - 713L
1,518 Elo+
Solo
Team Averages
Level 92
1,486 SR
1,444 Elo+

VS

Team Averages
Level 59
1,398 SR
1,477 Elo+
Guan Yu
Guan Yu
Searpent
Guan Yu
Level 114
God Stats
2W - 7L
1,343 SR
Queue Stats
336W - 334L
1,535 Elo+
Solo
Mulan
Mulan
SkiLLsTroNG2187
Mulan
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 163L
1,507 Elo+
Solo
Merlin
Merlin
TheHypnotist21
Merlin
Level 66
God Stats
9W - 17L
1,158 SR
Queue Stats
573W - 574L
1,445 Elo+
Party 1
Agni
Agni
chordgun
Agni
Level 37
God Stats
1W - 2L
1,464 SR
Queue Stats
94W - 113L
1,452 Elo+
Solo
Tyr
Tyr
dudulove
Tyr
Level 29
God Stats
2W - 4L
1,528 SR
Queue Stats
511W - 512L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Doomburger
Ix Chel
15
5 / 1 / 7
8,727
970
8,924
8,843
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amaterasu
LADYxLOCA
Amaterasu
13
2 / 0 / 8
7,720
858
2,908
6,167
5,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Ragnarokks Edge
Morgan Le Fay
14
4 / 1 / 5
8,254
917
9,899
5,016
2,154
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
13
1 / 2 / 9
7,772
864
6,329
7,517
2,865
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 9
8,069
897
5,837
12,949
14,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Searpent
Guan Yu
14
2 / 2 / 2
6,851
761
4,326
9,098
10,220
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 3 / 4
6,528
725
4,269
8,961
5,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 2 / 1
7,911
879
13,138
7,678
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Agni
5
0 / 0 / 0
5,196
577
0
0
0
12
0 / 5 / 5
6,152
684
3,693
11,656
8,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
12
Kills
7
7
Deaths
12
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Doomburger
Ix Chel
5
1
7
8.5
W
Amaterasu
LADYxLOCA
Amaterasu
2
0
8
6
W
Morgan Le Fay
Ragnarokks Edge
Morgan Le Fay
4
1
5
6.5
W
Anhur
1
2
9
2.75
L
Guan Yu
Searpent
Guan Yu
2
2
2
1.5
L
0
3
4
0.67
L
5
2
1
2.75
W
0
3
9
1.5
L
Agni
0
0
0
0
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,897
Damage
25,426
40,492
Taken
37,393
28,479
Mitigated
27,154
20,396
Healing
11,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Doomburger
Ix Chel
8,924
935
7,300
4,894
8,843
4,017
927
3,889
4,954
19,511
0
W
Amaterasu
LADYxLOCA
Amaterasu
2,908
630
542
1,515
6,167
5,271
1,084
2,464
3,703
0
5,598
W
Morgan Le Fay
Ragnarokks Edge
Morgan Le Fay
9,899
1,175
880
1,097
5,016
2,154
1,398
2,245
2,771
16,381
0
W
Anhur
6,329
3,505
1,273
1,037
7,517
2,865
2,971
2,338
5,179
0
20,606
L
Guan Yu
Searpent
Guan Yu
4,326
153
2,610
2,584
9,098
10,220
0
5,063
3,943
0
10,248
L
4,269
348
395
1,211
8,961
5,329
0
6,114
2,761
0
10,322
L
13,138
628
1,101
2,553
7,678
3,467
0
5,229
2,408
32,922
0
W
5,837
784
388
1,470
12,949
14,172
196
2,202
10,747
12,798
0
L
Agni
0
0
0
0
0
0
0
0
0
0
0
L
3,693
1,020
187
609
11,656
8,138
0
8,254
3,147
0
4,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,542
Gold Earned
32,638
102
Minions Killed
79
0
Camps Cleared
0
778,941
Distance Traveled
612,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,727
970
17
2
0
185,237
0
W
Amaterasu
7,720
858
14
2
0
157,360
0
W
Morgan Le Fay
8,254
917
11
1
0
154,201
0
W
Anhur
7,772
864
38
4
0
161,661
0
L
Guan Yu
6,851
761
7
1
0
163,864
0
L
Mulan
6,528
725
16
2
0
157,133
0
L
Merlin
7,911
879
52
6
0
151,562
0
W
Ymir
8,069
897
22
2
0
120,482
0
L
Agni
5,196
577
0
0
0
0
0
L
Tyr
6,152
684
4
0
0
140,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role