Player Matchup

Bellona
Bellona
Co0kIe
Bellona
Level 69
God Stats
6W - 0L
1,966 SR
Queue Stats
25W - 13L
1,627 Elo+
Party 3
Kukulkan
Kukulkan
LBVV
Kukulkan
Level 49
God Stats
2W - 1L
1,726 SR
Queue Stats
72W - 51L
1,592 Elo+
Party 2
Ratatoskr
Ratatoskr
LoopDV
Ratatoskr
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 20L
1,595 Elo+
Party 2
Nut
Nut
Spunrick
Nut
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,601 Elo+
Party 3
Bacchus
Bacchus
danani
Bacchus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,631 Elo+
Party 3
Team Averages
Level 53
1,638 SR
1,609 Elo+

VS

Team Averages
Level 83
1,555 SR
1,522 Elo+
The Morrigan
The Morrigan
ItsLupiz
The Morrigan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 169L
1,519 Elo+
Party 1
Achilles
Achilles
Micr0skull
Achilles
Level 6
God Stats
6W - 7L
1,523 SR
Queue Stats
24W - 22L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
Vesuvante
Gilgamesh
Level 67
God Stats
128W - 129L
1,566 SR
Queue Stats
228W - 205L
1,544 Elo+
Party 1
Sol
Sol
cg0213
Sol
Level 104
God Stats
2W - 2L
1,683 SR
Queue Stats
111W - 97L
1,593 Elo+
Solo
Awilix
Awilix
iLakitu
Awilix
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Co0kIe
Bellona
17
4 / 1 / 10
10,494
617
16,289
23,090
28,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
LBVV
Kukulkan
17
11 / 2 / 2
10,944
644
17,696
10,662
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
LoopDV
Ratatoskr
14
3 / 3 / 10
8,683
511
10,774
15,817
6,232
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 1 / 4
9,256
544
4,744
7,477
3,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
danani
Bacchus
13
1 / 3 / 9
8,624
507
7,934
14,886
15,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ItsLupiz
The Morrigan
16
3 / 1 / 3
10,194
600
6,851
8,365
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Micr0skull
Achilles
13
4 / 5 / 3
8,379
493
7,268
18,311
19,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Vesuvante
Gilgamesh
13
0 / 8 / 4
7,890
464
12,010
23,847
23,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Breastplate

Breastplate

+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
cg0213
Sol
14
0 / 3 / 2
8,336
490
8,615
13,176
5,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
iLakitu
Awilix
15
3 / 3 / 1
8,581
505
6,126
15,757
6,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
19
Kills
10
10
Deaths
20
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Co0kIe
Bellona
4
1
10
9
L
The Morrigan
ItsLupiz
The Morrigan
3
1
3
4.5
W
Kukulkan
LBVV
Kukulkan
11
2
2
6
W
Ratatoskr
LoopDV
Ratatoskr
3
3
10
2.67
L
Achilles
Micr0skull
Achilles
4
5
3
1.1
W
0
1
4
2
L
Gilgamesh
Vesuvante
Gilgamesh
0
8
4
0.25
L
Sol
cg0213
Sol
0
3
2
0.33
W
Bacchus
danani
Bacchus
1
3
9
1.83
L
Awilix
iLakitu
Awilix
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,437
Damage
40,870
71,932
Taken
79,456
58,867
Mitigated
58,374
25,240
Healing
20,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Co0kIe
Bellona
16,289
8,368
0
8,564
23,090
28,168
0
2,247
19,582
0
91,106
L
The Morrigan
ItsLupiz
The Morrigan
6,851
2,566
0
2,707
8,365
3,754
827
3,686
4,679
68,370
16,010
W
Kukulkan
LBVV
Kukulkan
17,696
2,960
0
2,590
10,662
5,460
713
2,416
8,246
96,229
0
W
Ratatoskr
LoopDV
Ratatoskr
10,774
2,536
0
7,047
15,817
6,232
0
1,937
13,835
0
58,752
L
Achilles
Micr0skull
Achilles
7,268
856
0
1,646
18,311
19,820
40
8,703
9,608
0
25,194
W
4,744
3,373
0
2,881
7,477
3,052
373
1,510
5,967
0
74,272
L
Gilgamesh
Vesuvante
Gilgamesh
12,010
4,132
0
4,436
23,847
23,169
0
3,109
20,738
0
55,282
L
Sol
cg0213
Sol
8,615
2,887
0
5,914
13,176
5,195
0
5,452
7,724
62,284
9,188
W
Bacchus
danani
Bacchus
7,934
1,162
0
4,158
14,886
15,955
0
4,513
10,204
23,990
0
L
Awilix
iLakitu
Awilix
6,126
1,970
0
6,156
15,757
6,436
0
4,680
11,077
0
73,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,001
Gold Earned
43,380
559
Minions Killed
499
0
Camps Cleared
0
1,775,748
Distance Traveled
1,662,165
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,494
617
145
9
0
341,450
0
L
The Morrigan
10,194
600
139
8
0
298,628
1
W
Kukulkan
10,944
644
166
10
0
352,366
0
W
Ratatoskr
8,683
511
80
5
0
399,717
1
L
Achilles
8,379
493
40
2
0
342,313
4
W
Nut
9,256
544
146
9
0
327,654
0
L
Gilgamesh
7,890
464
90
5
0
289,953
2
L
Sol
8,336
490
131
8
0
338,275
4
W
Bacchus
8,624
507
22
1
0
354,561
2
L
Awilix
8,581
505
99
6
0
392,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role