Player Matchup

Jormungandr
Jormungandr
Silver II
Forskinikus
Jormungandr
Silver II
Level 55
God Stats
2W - 2L
1,238 SR
Queue Stats
18W - 16L
1,224 MMR
Party 1
Olorun
Olorun
Silver II
Juice00123
Olorun
Silver II
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 16L
1,224 MMR
Party 1
Hercules
Hercules
Silver II
richguy405
Hercules
Silver II
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 16L
1,224 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 75
1,413 SR
1,224 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,575 SR
1,081 MMR
Merlin
Merlin
Silver V
BigFernn
Merlin
Silver V
Level 62
God Stats
2W - 3L
1,596 SR
Queue Stats
12W - 29L
854 MMR
Solo
Hachiman
Hachiman
Silver I
ShadowKing4423
Hachiman
Silver I
Level 125
God Stats
1W - 1L
1,714 SR
Queue Stats
82W - 103L
1,288 MMR
Party 2
Fafnir
Fafnir
Silver II
WoooShiesty
Fafnir
Silver II
Level 136
God Stats
14W - 16L
1,416 SR
Queue Stats
115W - 145L
1,103 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Forskinikus
Jormungandr
16
1 / 1 / 9
10,594
662
8,664
14,874
14,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Juice00123
Olorun
19
8 / 2 / 5
12,778
799
14,490
13,453
6,942
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
richguy405
Hercules
16
5 / 2 / 6
11,269
704
13,337
21,475
21,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothDiscordiaBellonaBastetKuzenbo

VS

Bans
Nu WaPoseidonDanzaburouScyllaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigFernn
Merlin
15
1 / 5 / 4
9,773
611
10,497
10,708
5,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
15
4 / 7 / 1
10,758
672
12,320
15,451
6,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
15
0 / 2 / 4
9,897
619
9,672
15,233
20,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
14
Kills
5
5
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
BigFernn
Merlin
1
5
4
0.6
W
Jormungandr
Forskinikus
Jormungandr
1
1
9
5.5
W
Olorun
Juice00123
Olorun
8
2
5
5.25
L
Hachiman
4
7
1
0.64
L
Fafnir
0
2
4
1
W
Hercules
richguy405
Hercules
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,491
Damage
32,489
49,802
Taken
41,392
43,465
Mitigated
32,317
16,396
Healing
4,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BigFernn
Merlin
10,497
415
0
500
10,708
5,124
0
3,483
7,132
41,246
0
W
Jormungandr
Forskinikus
Jormungandr
8,664
2,053
0
1,396
14,874
14,629
689
6,016
8,818
34,899
1,095
W
Olorun
Juice00123
Olorun
14,490
7,001
270
5,509
13,453
6,942
1,299
5,047
8,340
54,547
0
L
Hachiman
12,320
9,128
0
1,768
15,451
6,523
1,116
8,967
6,254
0
33,506
L
Fafnir
9,672
3,920
0
2,429
15,233
20,670
174
10,144
4,962
28,605
1,800
W
Hercules
richguy405
Hercules
13,337
5,086
0
9,221
21,475
21,894
712
9,154
12,231
0
41,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,641
Gold Earned
30,428
173
Minions Killed
149
0
Camps Cleared
0
823,665
Distance Traveled
740,327
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,773
611
53
3
0
263,014
0
W
Jormungandr
10,594
662
38
2
0
274,240
4
W
Olorun
12,778
799
97
6
0
263,922
1
L
Hachiman
10,758
672
53
3
0
212,179
1
L
Fafnir
9,897
619
43
3
0
265,134
0
W
Hercules
11,269
704
38
2
0
285,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role