Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
EzaacNc
Surtr
Level 13
God Stats
3W - 6L
1,285 SR
Queue Stats
7W - 7L
1,354 Elo+
Party 1
Vulcan
Vulcan
Herozum
Vulcan
Level 142
God Stats
13W - 7L
1,377 SR
Queue Stats
313W - 302L
1,504 Elo+
Party 1
Nut
Nut
Reagan_implacave
Nut
Level 105
God Stats
6W - 5L
1,583 SR
Queue Stats
301W - 296L
1,478 Elo+
Solo
Hercules
Hercules
peludopelado
Hercules
Level 33
God Stats
2W - 6L
1,242 SR
Queue Stats
10W - 18L
1,388 Elo+
Solo
Team Averages
Level 84
1,397 SR
1,445 Elo+

VS

Team Averages
Level 114
1,501 SR
1,590 Elo+
Mulan
Mulan
ARC_gustavo
Mulan
Level 103
God Stats
2W - 1L
1,715 SR
Queue Stats
6W - 8L
1,420 Elo+
Solo
Nut
Nut
Katateshiko
Nut
Level 109
God Stats
3W - 2L
1,234 SR
Queue Stats
46W - 40L
1,564 Elo+
Solo
Nox
Nox
guinefort
Nox
Level 84
God Stats
1W - 1L
1,478 SR
Queue Stats
18W - 14L
1,557 Elo+
Solo
Chronos
Chronos
tCazuu
Chronos
Level 123
God Stats
10W - 3L
1,255 SR
Queue Stats
231W - 175L
1,626 Elo+
Solo
Nu Wa
Nu Wa
xernobi
Nu Wa
Level 152
God Stats
5W - 2L
1,821 SR
Queue Stats
51W - 58L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 2 / 1
6,312
486
4,372
13,888
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
EzaacNc
Surtr
10
1 / 6 / 1
5,674
436
4,194
14,578
7,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Herozum
Vulcan
10
1 / 2 / 1
6,015
463
7,122
8,942
3,231
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 5 / 1
6,127
471
1,605
10,331
3,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
peludopelado
Hercules
11
0 / 3 / 0
6,525
502
4,611
12,812
13,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 0
8,650
665
9,599
11,525
8,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

13
2 / 2 / 3
7,086
545
5,005
8,865
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 1 / 5
7,132
549
7,534
6,482
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos
tCazuu
Chronos
16
6 / 0 / 4
8,987
691
9,876
8,718
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
xernobi
Nu Wa
12
3 / 1 / 4
7,285
560
9,522
7,016
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
18
18
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
1
0.75
W
3
0
0
3
L
Surtr
EzaacNc
Surtr
1
6
1
0.25
L
Vulcan
Herozum
Vulcan
1
2
1
0.75
W
2
2
3
1.75
L
1
5
1
0.3
W
4
1
5
6.5
L
Hercules
peludopelado
Hercules
0
3
0
0
W
Chronos
tCazuu
Chronos
6
0
4
8
W
Nu Wa
xernobi
Nu Wa
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,904
Damage
41,536
60,551
Taken
42,606
32,887
Mitigated
20,462
17,749
Healing
9,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,372
1,735
0
6,942
13,888
4,870
0
3,896
9,992
0
41,311
W
9,599
1,405
0
4,401
11,525
8,559
254
622
10,168
0
63,090
L
Surtr
EzaacNc
Surtr
4,194
1,709
0
2,809
14,578
7,063
0
9,444
5,134
916
28,580
L
Vulcan
Herozum
Vulcan
7,122
3,732
0
3,186
8,942
3,231
0
5,583
3,359
50,821
0
W
5,005
2,523
0
1,407
8,865
3,245
929
1,700
7,165
0
54,276
L
1,605
972
0
1,580
10,331
3,897
0
7,098
3,233
0
33,538
W
7,534
318
0
1,233
6,482
2,506
570
1,655
4,827
27,309
936
L
Hercules
peludopelado
Hercules
4,611
1,549
0
3,232
12,812
13,826
0
369
12,443
0
45,964
W
Chronos
tCazuu
Chronos
9,876
3,927
0
1,335
8,718
3,802
1,752
52
8,666
76,839
6,427
W
Nu Wa
xernobi
Nu Wa
9,522
3,260
0
744
7,016
2,350
389
3,239
3,777
51,204
401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,653
Gold Earned
39,140
331
Minions Killed
466
0
Camps Cleared
0
1,240,946
Distance Traveled
1,286,951
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,312
486
69
5
0
293,531
0
W
Mulan
8,650
665
111
9
0
245,811
0
L
Surtr
5,674
436
46
4
0
238,208
0
L
Vulcan
6,015
463
85
7
0
277,882
8
W
Nut
7,086
545
82
6
0
269,231
0
L
Nut
6,127
471
54
4
0
199,076
0
W
Nox
7,132
549
52
4
0
244,244
0
L
Hercules
6,525
502
77
6
0
232,249
0
W
Chronos
8,987
691
131
10
0
272,304
2
W
Nu Wa
7,285
560
90
7
0
255,361
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role