Player Matchup

Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Beak3n
Awilix
Level 119
God Stats
1W - 0L
1,745 SR
Queue Stats
31W - 36L
1,517 Elo+
Party 1
Bacchus
Bacchus
JacobSnape93
Bacchus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 55L
1,499 Elo+
Party 1
Amaterasu
Amaterasu
joker153
Amaterasu
Level 128
God Stats
6W - 4L
1,412 SR
Queue Stats
72W - 75L
1,587 Elo+
Solo
Merlin
Merlin
pandaegg6993
Merlin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,401 Elo+
Party 1
Team Averages
Level 105
1,531 SR
1,501 Elo+

VS

Team Averages
Level 45
1,506 SR
1,517 Elo+
Morgan Le Fay
Morgan Le Fay
Manga81
Morgan Le Fay
Level 89
God Stats
16W - 16L
1,590 SR
Queue Stats
21W - 21L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
ParagonZ27
Sun Wukong
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 127L
1,516 Elo+
Solo
Charon
Charon
namechanged8911
Charon
Level 37
God Stats
2W - 3L
1,245 SR
Queue Stats
82W - 97L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
vetvrij_hommel
Danzaburou
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 68L
1,613 Elo+
Party 2
Awilix
Awilix
xX_Afromayn
Awilix
Level 62
God Stats
3W - 5L
1,695 SR
Queue Stats
98W - 99L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 0 / 1
7,723
594
3,780
6,841
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Beak3n
Awilix
14
2 / 0 / 4
7,334
564
7,264
8,311
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bacchus
JacobSnape93
Bacchus
10
0 / 2 / 3
6,616
509
5,910
8,459
7,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
joker153
Amaterasu
15
3 / 1 / 0
8,879
683
5,946
13,676
11,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Merlin
12
1 / 0 / 0
7,092
546
3,188
5,391
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Manga81
Morgan Le Fay
12
0 / 2 / 1
6,237
480
4,202
6,970
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sun Wukong
ParagonZ27
Sun Wukong
12
1 / 3 / 0
7,076
544
6,555
10,180
6,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 1 / 1
6,640
511
5,586
9,466
8,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
vetvrij_hommel
Danzaburou
12
1 / 1 / 0
6,663
513
1,622
6,286
2,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Awilix
13
1 / 2 / 1
6,596
507
3,532
10,694
5,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
3
3
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
1
3.5
W
Awilix
Beak3n
Awilix
2
0
4
4
W
Bacchus
JacobSnape93
Bacchus
0
2
3
0.75
L
Morgan Le Fay
Manga81
Morgan Le Fay
0
2
1
0.25
L
Sun Wukong
ParagonZ27
Sun Wukong
1
3
0
0.33
W
Amaterasu
joker153
Amaterasu
3
1
0
3
L
0
1
1
0.5
W
Merlin
1
0
0
1
L
Danzaburou
vetvrij_hommel
Danzaburou
1
1
0
1
L
Awilix
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,088
Damage
21,497
42,678
Taken
43,596
26,721
Mitigated
25,743
18,954
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,780
2,504
0
2,194
6,841
2,684
624
3,069
3,772
0
61,676
W
Awilix
Beak3n
Awilix
7,264
2,680
0
5,102
8,311
3,497
0
1,561
6,750
0
63,898
W
Bacchus
JacobSnape93
Bacchus
5,910
643
0
2,788
8,459
7,549
0
2,173
6,286
23,701
2,624
L
Morgan Le Fay
Manga81
Morgan Le Fay
4,202
312
0
1,041
6,970
2,727
0
2,651
4,319
39,577
540
L
Sun Wukong
ParagonZ27
Sun Wukong
6,555
2,620
0
3,205
10,180
6,901
0
0
10,180
0
48,800
W
Amaterasu
joker153
Amaterasu
5,946
2,542
0
8,147
13,676
11,034
0
52
12,818
0
74,156
L
5,586
1,527
0
1,571
9,466
8,271
243
2,155
7,311
30,751
0
W
Merlin
3,188
165
0
723
5,391
1,957
0
2,852
2,539
49,575
1,107
L
Danzaburou
vetvrij_hommel
Danzaburou
1,622
584
0
2,299
6,286
2,773
671
1,869
4,417
0
53,548
L
Awilix
3,532
1,339
0
733
10,694
5,071
0
1,936
8,758
0
62,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,644
Gold Earned
33,212
453
Minions Killed
406
0
Camps Cleared
0
1,380,011
Distance Traveled
1,309,966
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,723
594
99
8
0
253,668
3
W
Awilix
7,334
564
93
7
0
324,910
1
W
Bacchus
6,616
509
35
3
0
300,012
0
L
Morgan Le Fay
6,237
480
66
5
0
239,326
4
L
Sun Wukong
7,076
544
99
8
0
257,113
0
W
Amaterasu
8,879
683
131
10
0
252,947
3
L
Charon
6,640
511
49
4
0
227,832
1
W
Merlin
7,092
546
95
7
0
248,474
3
L
Danzaburou
6,663
513
91
7
0
270,637
0
L
Awilix
6,596
507
101
8
0
315,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role