Player Matchup

Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Browaddle
Hachiman
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 25L
1,438 Elo+
Party 3
Baron Samedi
Baron Samedi
Bunklerr
Baron Samedi
Level 142
God Stats
15W - 5L
1,679 SR
Queue Stats
156W - 156L
1,518 Elo+
Party 1
Pele
Pele
Noodood
Pele
Level 61
God Stats
32W - 30L
1,345 SR
Queue Stats
98W - 87L
1,488 Elo+
Party 1
Team Averages
Level 111
1,505 SR
1,489 Elo+

VS

Team Averages
Level 106
1,567 SR
1,607 Elo+
Janus
Janus
 
Janus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
NotAsigned
Anubis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,583 Elo+
Party 2
Cthulhu
Cthulhu
OGKingTanTan
Cthulhu
Level 17
God Stats
2W - 1L
1,787 SR
Queue Stats
2W - 1L
1,767 Elo+
Party 2
Guan Yu
Guan Yu
Th3Devious0ne
Guan Yu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,703 Elo+
Party 2
Chiron
Chiron
little_cchicken
Chiron
Level 122
God Stats
3W - 3L
1,546 SR
Queue Stats
169W - 161L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 2 / 0
8,836
631
10,636
13,724
11,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
 
Nu Wa
15
7 / 1 / 3
8,765
626
6,654
5,842
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hachiman
Browaddle
Hachiman
16
4 / 0 / 3
8,958
640
5,657
6,139
2,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Bunklerr
Baron Samedi
12
2 / 1 / 7
7,792
557
5,739
8,266
7,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
Noodood
Pele
13
2 / 2 / 5
7,411
529
6,029
13,018
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 5 / 1
6,460
461
4,077
8,105
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
NotAsigned
Anubis
14
2 / 4 / 0
7,537
538
5,460
11,261
5,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
OGKingTanTan
Cthulhu
11
1 / 3 / 2
6,519
466
7,366
9,151
3,719
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Guan Yu
13
1 / 2 / 2
7,734
552
6,579
12,737
13,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 4 / 0
6,355
454
3,432
9,654
3,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
18
Kills
5
6
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
0
1.5
W
Nu Wa
 
Nu Wa
7
1
3
8.5
L
Janus
 
Janus
1
5
1
0.3
W
Hachiman
Browaddle
Hachiman
4
0
3
5.5
W
Baron Samedi
Bunklerr
Baron Samedi
2
1
7
5.5
W
Pele
Noodood
Pele
2
2
5
2.25
L
Anubis
NotAsigned
Anubis
2
4
0
0.5
L
Cthulhu
OGKingTanTan
Cthulhu
1
3
2
0.67
L
Guan Yu
1
2
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,715
Damage
26,914
46,989
Taken
50,908
27,645
Mitigated
28,391
25,533
Healing
17,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,636
4,153
0
8,632
13,724
11,429
418
551
12,269
0
68,985
W
Nu Wa
 
Nu Wa
6,654
2,550
0
1,526
5,842
2,185
500
3,372
2,354
56,346
0
L
Janus
 
Janus
4,077
299
0
1,171
8,105
2,551
0
5,964
2,141
35,990
0
W
Hachiman
Browaddle
Hachiman
5,657
3,755
0
3,722
6,139
2,441
792
1,355
4,784
0
77,002
W
Baron Samedi
Bunklerr
Baron Samedi
5,739
737
664
3,459
8,266
7,525
150
5,143
3,063
24,752
0
W
Pele
Noodood
Pele
6,029
1,636
0
7,530
13,018
4,065
313
5,714
7,122
0
55,028
L
Anubis
NotAsigned
Anubis
5,460
0
0
5,408
11,261
5,051
0
1,383
9,878
71,249
1,335
L
Cthulhu
OGKingTanTan
Cthulhu
7,366
142
339
1,979
9,151
3,719
0
3,652
5,499
27,940
863
L
Guan Yu
6,579
1,341
0
6,601
12,737
13,814
0
276
11,426
0
53,903
L
3,432
861
166
2,230
9,654
3,256
0
1,118
8,440
0
49,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,762
Gold Earned
34,605
487
Minions Killed
424
0
Camps Cleared
0
1,402,853
Distance Traveled
1,352,221
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,836
631
112
8
0
273,540
0
W
Nu Wa
8,765
626
100
7
0
282,417
5
L
Janus
6,460
461
67
5
0
258,946
2
W
Hachiman
8,958
640
165
12
0
273,918
0
W
Baron Samedi
7,792
557
20
1
0
277,053
5
W
Pele
7,411
529
90
6
0
295,925
0
L
Anubis
7,537
538
135
10
0
274,112
0
L
Cthulhu
6,519
466
39
3
0
301,560
1
L
Guan Yu
7,734
552
108
8
0
271,390
0
L
Chiron
6,355
454
75
5
0
246,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role