Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Fokinha500
Awilix
Level 165
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 84L
1,338 Elo+
Party 2
Yu Huang
Yu Huang
Pethros
Yu Huang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 42L
1,589 Elo+
Solo
Achilles
Achilles
Truogre
Achilles
Level 88
God Stats
7W - 2L
1,500 SR
Queue Stats
375W - 263L
1,521 Elo+
Solo
Discordia
Discordia
xXMrHellsingXx
Discordia
Level 54
God Stats
2W - 2L
1,193 SR
Queue Stats
134W - 138L
1,573 Elo+
Party 2
Team Averages
Level 117
1,439 SR
1,504 Elo+

VS

Team Averages
Level 141
1,459 SR
1,509 Elo+
Vamana
Vamana
 
Vamana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
LasanhoMan
Cerberus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,496 Elo+
Party 1
Chiron
Chiron
Mugl0
Chiron
Level 88
God Stats
1W - 2L
1,486 SR
Queue Stats
29W - 26L
1,496 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RedLabel8
Ah Muzen Cab
Level 263
God Stats
2W - 4L
1,310 SR
Queue Stats
468W - 453L
1,559 Elo+
Solo
He Bo
He Bo
zHyoga
He Bo
Level 159
God Stats
3W - 6L
1,500 SR
Queue Stats
490W - 466L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 4 / 5
8,652
721
7,338
11,002
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
Fokinha500
Awilix
15
2 / 2 / 7
9,106
759
7,038
10,070
5,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Pethros
Yu Huang
18
0 / 1 / 13
9,295
775
8,423
10,526
4,724
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Truogre
Achilles
14
5 / 4 / 3
8,723
727
6,490
13,014
16,746
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
xXMrHellsingXx
Discordia
17
3 / 3 / 8
9,572
798
11,010
10,911
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
6
1 / 2 / 2
6,431
536
3,199
4,687
2,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
LasanhoMan
Cerberus
17
4 / 3 / 6
9,756
813
8,426
14,461
16,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
Mugl0
Chiron
11
3 / 2 / 3
7,518
627
4,598
4,946
2,028
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
RedLabel8
Ah Muzen Cab
20
3 / 1 / 6
10,284
857
14,732
8,363
4,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
zHyoga
He Bo
15
3 / 6 / 5
8,617
718
9,230
10,321
4,178
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
14
Kills
14
14
Deaths
14
36
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
4
5
1.63
L
Vamana
 
Vamana
1
2
2
1
W
Awilix
Fokinha500
Awilix
2
2
7
2.75
L
Cerberus
LasanhoMan
Cerberus
4
3
6
2.33
L
Chiron
Mugl0
Chiron
3
2
3
2.25
W
Yu Huang
Pethros
Yu Huang
0
1
13
6.5
L
Ah Muzen Cab
RedLabel8
Ah Muzen Cab
3
1
6
6
W
Achilles
Truogre
Achilles
5
4
3
1.63
W
Discordia
xXMrHellsingXx
Discordia
3
3
8
2.33
L
He Bo
zHyoga
He Bo
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,299
Damage
40,185
55,523
Taken
42,778
35,124
Mitigated
29,597
19,530
Healing
11,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,338
1,566
392
2,121
11,002
3,857
405
4,643
6,320
13,515
702
L
Vamana
 
Vamana
3,199
1,418
371
985
4,687
2,435
0
1,737
2,789
0
3,567
W
Awilix
Fokinha500
Awilix
7,038
1,874
1,024
2,627
10,070
5,416
309
3,806
6,147
0
17,843
L
Cerberus
LasanhoMan
Cerberus
8,426
528
218
4,097
14,461
16,847
0
8,562
5,200
16,357
250
L
Chiron
Mugl0
Chiron
4,598
839
466
1,090
4,946
2,028
0
4,068
840
0
8,329
W
Yu Huang
Pethros
Yu Huang
8,423
1,214
1,751
2,892
10,526
4,724
895
2,647
7,879
22,503
0
L
Ah Muzen Cab
RedLabel8
Ah Muzen Cab
14,732
2,044
1,052
1,423
8,363
4,109
0
6,250
1,973
0
45,694
W
Achilles
Truogre
Achilles
6,490
991
1,837
2,008
13,014
16,746
69
2,962
9,975
1,255
7,882
W
Discordia
xXMrHellsingXx
Discordia
11,010
0
2,559
2,319
10,911
4,381
0
3,062
7,811
33,683
23
L
He Bo
zHyoga
He Bo
9,230
44
682
1,040
10,321
4,178
0
6,752
3,066
17,755
471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,348
Gold Earned
42,606
167
Minions Killed
137
0
Camps Cleared
0
1,208,797
Distance Traveled
947,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,652
721
25
2
0
223,378
0
L
Vamana
6,431
536
0
0
0
108,433
0
W
Awilix
9,106
759
29
2
0
258,684
0
L
Cerberus
9,756
813
38
3
0
245,571
0
L
Chiron
7,518
627
10
1
0
117,174
0
W
Yu Huang
9,295
775
52
4
0
251,177
0
L
Ah Muzen Cab
10,284
857
67
6
0
269,001
0
W
Achilles
8,723
727
14
1
0
219,279
0
W
Discordia
9,572
798
47
4
0
256,279
0
L
He Bo
8,617
718
22
2
0
207,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role