Player Matchup

Jormungandr
Jormungandr
Silver II
Forskinikus
Jormungandr
Silver II
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 16L
1,324 MMR
Party 1
Merlin
Merlin
Silver II
Juice00123
Merlin
Silver II
Level 68
God Stats
3W - 2L
1,709 SR
Queue Stats
18W - 16L
1,324 MMR
Party 1
Neith
Neith
Silver II
richguy405
Neith
Silver II
Level 101
God Stats
0W - 1L
1,569 SR
Queue Stats
18W - 16L
1,324 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 75
1,593 SR
1,324 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,425 SR
1,149 MMR
Kukulkan
Kukulkan
Silver III
THR-dan13kappa
Kukulkan
Silver III
Level 156
God Stats
1W - 4L
1,228 SR
Queue Stats
46W - 77L
1,291 MMR
Solo
Tyr
Tyr
Silver V
W_WIE_WAMBO312
Tyr
Silver V
Level 116
God Stats
3W - 2L
1,333 SR
Queue Stats
108W - 110L
1,095 MMR
Party 2
Gilgamesh
Gilgamesh
Silver III
W_WlE_WAMBO_312
Gilgamesh
Silver III
Level 125
God Stats
17W - 20L
1,715 SR
Queue Stats
213W - 233L
1,061 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Forskinikus
Jormungandr
15
2 / 2 / 1
9,206
658
8,233
13,051
13,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Merlin
Juice00123
Merlin
14
0 / 4 / 2
8,708
622
8,586
11,453
4,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
15
1 / 4 / 2
9,394
671
11,945
13,612
5,689
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ThothHeraBellonaSurtrKuzenbo

VS

Bans
HadesHou YiHerculesUllrBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
1 / 1 / 7
10,384
742
10,972
7,184
3,590
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 4
9,850
704
6,327
17,873
17,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
W_WlE_WAMBO_312
Gilgamesh
15
5 / 0 / 4
10,566
755
10,199
16,398
16,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
9
10
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Forskinikus
Jormungandr
2
2
1
1.25
L
Merlin
Juice00123
Merlin
0
4
2
0.25
W
Kukulkan
1
1
7
4.5
W
3
2
4
2.5
W
Gilgamesh
W_WlE_WAMBO_312
Gilgamesh
5
0
4
7
L
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,764
Damage
27,498
38,116
Taken
41,455
24,006
Mitigated
37,870
5,696
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Forskinikus
Jormungandr
8,233
2,751
0
1,341
13,051
13,348
0
5,011
7,705
26,349
1,817
L
Merlin
Juice00123
Merlin
8,586
749
0
898
11,453
4,969
0
2,653
8,205
40,805
0
W
Kukulkan
10,972
407
0
1,736
7,184
3,590
889
2,862
4,322
55,156
1,386
W
6,327
951
0
3,147
17,873
17,673
588
6,818
10,935
0
22,346
W
Gilgamesh
W_WlE_WAMBO_312
Gilgamesh
10,199
2,170
0
2,039
16,398
16,607
979
6,533
9,862
0
35,259
L
Neith
11,945
5,931
0
3,457
13,612
5,689
0
4,250
8,613
0
43,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,308
Gold Earned
30,800
125
Minions Killed
173
0
Camps Cleared
0
678,684
Distance Traveled
790,826
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,206
658
24
2
0
239,241
4
L
Merlin
8,708
622
53
4
0
226,084
2
W
Kukulkan
10,384
742
110
8
0
273,173
0
W
Tyr
9,850
704
25
2
0
267,247
3
W
Gilgamesh
10,566
755
38
3
0
250,406
2
L
Neith
9,394
671
48
3
0
213,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role