Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Crufix--
Ix Chel
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 67L
1,539 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NATIONWIDE HD
Ah Muzen Cab
Level 181
God Stats
11W - 3L
1,702 SR
Queue Stats
566W - 570L
1,487 Elo+
Solo
Cu Chulainn
Cu Chulainn
Treeli23
Cu Chulainn
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
286W - 270L
1,518 Elo+
Solo
Neith
Neith
xXxKaratelZSUxXx
Neith
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
531W - 558L
1,506 Elo+
Solo
Team Averages
Level 150
1,540 SR
1,510 Elo+

VS

Team Averages
Level 136
1,523 SR
1,521 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Copenhagen
Scylla
Level 157
God Stats
6W - 4L
1,500 SR
Queue Stats
127W - 124L
1,597 Elo+
Solo
Jing Wei
Jing Wei
ProbablyClamped
Jing Wei
Level 123
God Stats
2W - 1L
1,719 SR
Queue Stats
554W - 516L
1,549 Elo+
Solo
Terra
Terra
ROKNIMUS
Terra
Level 125
God Stats
5W - 1L
1,731 SR
Queue Stats
458W - 443L
1,555 Elo+
Solo
Ne Zha
Ne Zha
alieninferno088
Ne Zha
Level 128
God Stats
1W - 3L
1,167 SR
Queue Stats
46W - 51L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 2 / 6
7,513
751
12,192
7,249
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ix Chel
Crufix--
Ix Chel
12
3 / 5 / 2
7,159
716
3,343
9,449
4,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
NATIONWIDE HD
Ah Muzen Cab
15
1 / 2 / 2
7,300
730
5,433
9,193
4,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cu Chulainn
Treeli23
Cu Chulainn
13
0 / 4 / 7
6,910
691
9,093
13,765
13,278
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
3 / 3 / 3
7,352
735
10,075
8,435
3,767
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
6 / 0 / 10
8,494
849
14,851
8,781
4,200
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Scylla
Copenhagen
Scylla
12
1 / 2 / 6
7,221
722
5,789
5,718
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
16
5 / 1 / 6
9,180
918
10,528
7,814
3,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
ROKNIMUS
Terra
13
2 / 2 / 9
8,147
815
4,587
12,553
10,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 3 / 8
7,474
747
8,821
13,953
6,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
8
Kills
16
16
Deaths
8
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
6
2
W
Ah Muzen Cab
 
Ah Muzen Cab
6
0
10
11
W
Scylla
Copenhagen
Scylla
1
2
6
2
L
Ix Chel
Crufix--
Ix Chel
3
5
2
0.8
L
Ah Muzen Cab
NATIONWIDE HD
Ah Muzen Cab
1
2
2
1
W
Jing Wei
5
1
6
8
W
Terra
ROKNIMUS
Terra
2
2
9
3.25
L
Cu Chulainn
Treeli23
Cu Chulainn
0
4
7
0.88
W
2
3
8
2
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,136
Damage
44,576
48,091
Taken
48,819
28,479
Mitigated
27,092
9,299
Healing
22,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,192
3,520
739
1,452
7,249
2,810
51
875
6,374
24,942
276
W
Ah Muzen Cab
 
Ah Muzen Cab
14,851
2,482
2,003
2,084
8,781
4,200
22
3,086
5,695
0
31,983
W
Scylla
Copenhagen
Scylla
5,789
118
1,671
925
5,718
2,290
0
1,885
3,833
12,406
0
L
Ix Chel
Crufix--
Ix Chel
3,343
837
1,512
1,511
9,449
4,138
0
2,458
6,991
8,558
130
L
Ah Muzen Cab
NATIONWIDE HD
Ah Muzen Cab
5,433
1,083
0
1,092
9,193
4,486
0
2,030
7,163
0
15,523
W
Jing Wei
10,528
5,910
544
762
7,814
3,861
264
2,385
5,429
0
42,974
W
Terra
ROKNIMUS
Terra
4,587
496
5,342
3,990
12,553
10,454
0
3,165
9,388
7,853
186
L
Cu Chulainn
Treeli23
Cu Chulainn
9,093
1,295
146
1,229
13,765
13,278
0
3,661
10,104
0
13,838
W
8,821
626
1,501
4,149
13,953
6,287
0
4,635
9,318
0
19,840
L
10,075
2,005
333
1,285
8,435
3,767
0
1,215
7,220
0
18,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,234
Gold Earned
40,516
120
Minions Killed
193
0
Camps Cleared
0
860,371
Distance Traveled
958,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,513
751
30
3
0
188,732
0
W
Ah Muzen Cab
8,494
849
46
5
0
219,209
0
W
Scylla
7,221
722
28
3
0
165,573
0
L
Ix Chel
7,159
716
15
2
0
126,046
0
L
Ah Muzen Cab
7,300
730
27
3
0
166,395
0
W
Jing Wei
9,180
918
89
9
0
200,690
0
W
Terra
8,147
815
9
1
0
188,653
0
L
Cu Chulainn
6,910
691
13
1
0
186,973
0
W
Ne Zha
7,474
747
21
2
0
184,008
0
L
Neith
7,352
735
35
4
0
192,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role