Player Matchup

Agni
Agni
Bulimixia
Agni
Level 148
God Stats
2W - 0L
1,751 SR
Queue Stats
44W - 19L
1,512 Elo+
Party 1
Charybdis
Charybdis
JOJO-777-POPO
Charybdis
Level 188
God Stats
1W - 0L
1,265 SR
Queue Stats
37W - 20L
1,459 Elo+
Party 1
Pele
Pele
nomis379
Pele
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,773 Elo+
Party 1
Jormungandr
Jormungandr
pawafuruok
Jormungandr
Level 158
God Stats
1W - 0L
1,761 SR
Queue Stats
30W - 23L
1,632 Elo+
Party 1
Atlas
Atlas
ソビエト連邦社会主義共和国
Atlas
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,568 Elo+
Party 1
Team Averages
Level 134
1,556 SR
1,589 Elo+

VS

Team Averages
Level 82
1,499 SR
1,482 Elo+
Ravana
Ravana
 
Ravana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
DoctorlyKilby
Charon
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Hachiman
Hachiman
junior blazin
Hachiman
Level 24
God Stats
0W - 2L
1,262 SR
Queue Stats
107W - 116L
1,347 Elo+
Party 2
Sun Wukong
Sun Wukong
purplish-hero0
Sun Wukong
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,564 Elo+
Party 3
Aphrodite
Aphrodite
skyla_Blade4
Aphrodite
Level 69
God Stats
2W - 1L
1,734 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
3 / 1 / 7
6,329
575
6,732
4,772
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
JOJO-777-POPO
Charybdis
14
5 / 0 / 3
8,248
750
6,966
4,951
1,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
12
5 / 1 / 5
6,503
591
5,926
10,813
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
pawafuruok
Jormungandr
13
3 / 0 / 2
7,678
698
5,395
7,072
4,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 0 / 9
6,890
626
7,117
10,611
9,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
0 / 4 / 0
4,683
426
3,235
10,329
4,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 3 / 0
4,848
441
1,975
7,785
4,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
junior blazin
Hachiman
6
0 / 5 / 1
4,254
387
2,311
8,273
2,075
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sun Wukong
purplish-hero0
Sun Wukong
9
2 / 3 / 0
5,688
517
3,572
9,148
5,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
skyla_Blade4
Aphrodite
9
0 / 4 / 1
4,909
446
3,733
8,792
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
19
Kills
2
2
Deaths
19
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
4
0
0
W
Agni
3
1
7
6.5
L
0
3
0
0
W
Charybdis
JOJO-777-POPO
Charybdis
5
0
3
6.5
L
Hachiman
junior blazin
Hachiman
0
5
1
0.1
W
Pele
5
1
5
7.5
W
Jormungandr
pawafuruok
Jormungandr
3
0
2
4
L
Sun Wukong
purplish-hero0
Sun Wukong
2
3
0
0.67
L
Aphrodite
skyla_Blade4
Aphrodite
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,136
Damage
14,826
38,219
Taken
44,327
21,939
Mitigated
19,907
14,934
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,235
718
0
1,523
10,329
4,306
0
4,607
5,722
0
27,940
W
Agni
6,732
821
0
625
4,772
1,754
145
748
3,982
42,874
2,019
L
1,975
916
0
2,237
7,785
4,780
0
2,520
5,265
14,226
0
W
Charybdis
JOJO-777-POPO
Charybdis
6,966
3,754
0
2,614
4,951
1,912
1,358
631
4,320
0
79,359
L
Hachiman
junior blazin
Hachiman
2,311
1,163
0
683
8,273
2,075
0
1,874
6,399
0
11,670
W
Pele
5,926
1,691
0
5,788
10,813
4,027
315
1,913
8,856
0
46,843
W
Jormungandr
pawafuruok
Jormungandr
5,395
1,281
0
2,703
7,072
4,828
0
0
6,669
55,325
1,675
L
Sun Wukong
purplish-hero0
Sun Wukong
3,572
878
0
1,641
9,148
5,497
0
5,291
3,857
0
24,543
L
Aphrodite
skyla_Blade4
Aphrodite
3,733
1,069
729
3,494
8,792
3,249
0
4,314
4,478
27,547
0
W
7,117
2,565
0
3,204
10,611
9,418
16
2,416
8,195
19,701
1,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,648
Gold Earned
24,382
424
Minions Killed
150
0
Camps Cleared
0
1,091,078
Distance Traveled
1,020,682
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,683
426
38
3
0
239,755
0
W
Agni
6,329
575
77
7
0
216,080
0
L
Charon
4,848
441
25
2
0
194,897
2
W
Charybdis
8,248
750
143
13
0
188,683
0
L
Hachiman
4,254
387
14
1
0
189,705
0
W
Pele
6,503
591
82
7
0
249,076
0
W
Jormungandr
7,678
698
108
10
0
202,662
0
L
Sun Wukong
5,688
517
28
3
0
226,646
0
L
Aphrodite
4,909
446
45
4
0
169,679
0
W
Atlas
6,890
626
14
1
0
234,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role