Player Matchup

Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Dieter-Aus-NRW
Sun Wukong
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,447 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Icee420
Kumbhakarna
Gold V
Level 160
God Stats
1W - 4L
1,525 SR
Queue Stats
35W - 38L
1,409 MMR
Solo
Lancelot
Lancelot
Gold IV
WARM0ST
Lancelot
Gold IV
Level 170
God Stats
1W - 2L
1,256 SR
Queue Stats
399W - 403L
1,438 MMR
Solo
Hachiman
Hachiman
Bronze III
undertakeryork
Hachiman
Bronze III
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 18L
1,450 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,456 SR
1,449 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,480 SR
1,434 MMR
Eset
Eset
Silver I
AImqvist
Eset
Silver I
Level 110
God Stats
3W - 3L
1,622 SR
Queue Stats
12W - 15L
1,458 MMR
Party 1
Tyr
Tyr
Silver I
Chechu118
Tyr
Silver I
Level 157
God Stats
11W - 11L
1,403 SR
Queue Stats
71W - 58L
1,405 MMR
Solo
Achilles
Achilles
Silver II
Lukе
Achilles
Silver II
Level 88
God Stats
2W - 1L
1,479 SR
Queue Stats
5W - 6L
1,455 MMR
Solo
Anhur
Anhur
Gold V
SquidyShimjo
Anhur
Gold V
Level 122
God Stats
15W - 14L
1,589 SR
Queue Stats
113W - 118L
1,394 MMR
Solo
Ne Zha
Ne Zha
Silver I
aαonıs
Ne Zha
Silver I
Level 104
God Stats
1W - 3L
1,305 SR
Queue Stats
12W - 15L
1,458 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
2 / 6 / 2
8,937
526
12,112
11,517
5,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Dieter-Aus-NRW
Sun Wukong
11
0 / 2 / 0
7,101
418
5,408
11,795
10,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kumbhakarna
Icee420
Kumbhakarna
12
0 / 2 / 5
7,608
448
3,341
16,043
11,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
WARM0ST
Lancelot
13
2 / 6 / 1
7,465
439
6,221
15,716
6,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
17
4 / 3 / 1
9,553
562
11,293
14,092
4,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ChernobogSusanoAthenaGeb

VS

Bans
OsirisThanatosBake KujiraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
7 / 1 / 6
10,590
623
12,782
10,591
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 0 / 5
10,577
622
12,114
17,664
18,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Lukе
Achilles
13
3 / 1 / 3
7,769
457
7,063
13,514
13,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 5 / 2
7,816
460
8,496
12,975
4,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
aαonıs
Ne Zha
16
5 / 2 / 9
9,372
551
10,494
15,615
6,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
8
Kills
19
19
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
6
2
0.5
W
Eset
7
1
6
10
W
4
0
5
6.5
L
Sun Wukong
Dieter-Aus-NRW
Sun Wukong
0
2
0
0
L
Kumbhakarna
Icee420
Kumbhakarna
0
2
5
1.25
W
Achilles
Lukе
Achilles
3
1
3
4.5
W
0
5
2
0.2
L
Lancelot
WARM0ST
Lancelot
2
6
1
0.42
W
Ne Zha
aαonıs
Ne Zha
5
2
9
4.75
L
Hachiman
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,375
Damage
50,949
69,163
Taken
70,359
39,488
Mitigated
47,545
17,302
Healing
18,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
12,112
341
0
442
11,517
5,503
0
1,988
9,529
96,168
0
W
Eset
12,782
1,211
459
1,229
10,591
4,069
532
5,528
5,063
68,611
1,552
W
12,114
1,552
0
6,686
17,664
18,153
13
1,519
16,145
0
91,526
L
Sun Wukong
Dieter-Aus-NRW
Sun Wukong
5,408
979
0
3,624
11,795
10,987
0
0
11,795
0
44,023
L
Kumbhakarna
Icee420
Kumbhakarna
3,341
296
1,974
2,355
16,043
11,771
0
5,314
10,729
14,778
0
W
Achilles
Lukе
Achilles
7,063
2,268
0
3,019
13,514
13,944
8
3,764
9,750
0
38,959
W
8,496
4,683
0
3,007
12,975
4,566
0
1,102
11,873
0
56,734
L
Lancelot
WARM0ST
Lancelot
6,221
993
0
3,756
15,716
6,336
0
3,013
12,703
0
57,436
W
Ne Zha
aαonıs
Ne Zha
10,494
2,834
0
4,011
15,615
6,813
0
3,540
12,075
0
84,103
L
Hachiman
11,293
6,405
0
5,151
14,092
4,891
546
2,284
11,808
0
93,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,664
Gold Earned
46,124
473
Minions Killed
540
0
Camps Cleared
0
1,585,068
Distance Traveled
1,704,760
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,937
526
148
9
0
327,151
2
W
Eset
10,590
623
126
7
0
334,361
3
W
Tyr
10,577
622
160
9
0
359,036
3
L
Sun Wukong
7,101
418
81
5
0
202,789
0
L
Kumbhakarna
7,608
448
11
1
0
363,397
2
W
Achilles
7,769
457
50
3
0
340,174
2
W
Anhur
7,816
460
107
6
0
277,903
2
L
Lancelot
7,465
439
85
5
0
371,695
1
W
Ne Zha
9,372
551
97
6
0
393,286
6
L
Hachiman
9,553
562
148
9
0
320,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role