Player Matchup

Bellona
Bellona
R6666
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 39L
1,186 Elo+
Party 1
Zeus
Zeus
Romail
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 116L
1,451 Elo+
Solo
Ares
Ares
bigdparsa
Ares
Level 29
God Stats
1W - 6L
1,332 SR
Queue Stats
81W - 96L
1,275 Elo+
Party 1
Loki
Loki
kingamirali
Loki
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 74L
1,377 Elo+
Party 1
Jing Wei
Jing Wei
sepikhatar
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 108L
1,384 Elo+
Party 1
Team Averages
Level 44
1,466 SR
1,334 Elo+

VS

Team Averages
Level 123
1,526 SR
1,435 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AjLaKaos
Bellona
Level 158
God Stats
21W - 17L
1,525 SR
Queue Stats
247W - 236L
1,416 Elo+
Party 2
Arachne
Arachne
JamboCollins
Arachne
Level 100
God Stats
61W - 44L
1,566 SR
Queue Stats
134W - 127L
1,445 Elo+
Party 2
Jormungandr
Jormungandr
mytacia
Jormungandr
Level 64
God Stats
9W - 9L
1,500 SR
Queue Stats
512W - 532L
1,387 Elo+
Solo
Nut
Nut
oLagrove
Nut
Level 147
God Stats
2W - 2L
1,540 SR
Queue Stats
170W - 165L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
R6666
Bellona
13
0 / 2 / 1
7,139
420
7,434
20,093
21,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
Romail
Zeus
14
1 / 2 / 0
8,063
474
4,405
8,152
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
12
0 / 1 / 3
6,758
398
3,758
13,679
9,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 9 / 0
6,691
394
4,510
17,159
6,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
sepikhatar
Jing Wei
12
3 / 4 / 1
7,266
427
8,025
14,425
5,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
3 / 0 / 6
10,326
607
9,110
6,277
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
AjLaKaos
Bellona
16
1 / 0 / 6
10,284
605
13,280
13,985
21,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
JamboCollins
Arachne
16
8 / 1 / 3
10,146
597
12,414
13,406
6,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
mytacia
Jormungandr
15
3 / 1 / 2
9,966
586
9,320
15,093
13,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 3 / 3
8,132
478
8,034
12,675
4,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
18
18
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
6
6
W
Bellona
AjLaKaos
Bellona
1
0
6
4
W
Arachne
JamboCollins
Arachne
8
1
3
9.5
L
Bellona
R6666
Bellona
0
2
1
0.25
L
Zeus
Romail
Zeus
1
2
0
0.5
L
Ares
0
1
3
1.5
L
1
9
0
0.11
W
Jormungandr
mytacia
Jormungandr
3
1
2
4
W
3
3
3
1.5
L
Jing Wei
sepikhatar
Jing Wei
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,132
Damage
52,158
73,508
Taken
61,436
47,311
Mitigated
49,156
16,686
Healing
20,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,110
773
0
558
6,277
2,933
1,199
2,065
4,212
81,958
2,301
W
Bellona
AjLaKaos
Bellona
13,280
3,577
0
5,111
13,985
21,557
0
334
13,651
0
79,599
W
Arachne
JamboCollins
Arachne
12,414
7,608
0
6,656
13,406
6,103
0
2,203
11,203
0
86,639
L
Bellona
R6666
Bellona
7,434
1,517
0
5,799
20,093
21,835
0
2,014
16,652
0
38,446
L
Zeus
Romail
Zeus
4,405
208
0
2,659
8,152
3,251
0
1,405
6,747
62,163
0
L
Ares
3,758
74
0
2,670
13,679
9,485
0
5,983
7,696
23,254
0
L
4,510
1,180
0
1,076
17,159
6,946
0
3,612
13,234
0
45,183
W
Jormungandr
mytacia
Jormungandr
9,320
2,552
0
3,920
15,093
13,648
292
1,579
13,514
67,263
2,062
W
8,034
5,423
0
4,690
12,675
4,915
63
2,675
10,000
0
35,820
L
Jing Wei
sepikhatar
Jing Wei
8,025
4,590
0
4,482
14,425
5,794
81
4,917
9,508
0
45,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,917
Gold Earned
48,854
338
Minions Killed
501
0
Camps Cleared
0
1,663,851
Distance Traveled
1,699,503
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,326
607
147
9
0
353,488
6
W
Bellona
10,284
605
125
7
0
283,774
3
W
Arachne
10,146
597
114
7
0
412,955
9
L
Bellona
7,139
420
58
3
0
311,138
0
L
Zeus
8,063
474
123
7
0
310,485
0
L
Ares
6,758
398
32
2
0
344,138
0
L
Loki
6,691
394
68
4
0
343,625
1
W
Jormungandr
9,966
586
74
4
0
347,153
0
W
Nut
8,132
478
41
2
0
302,133
0
L
Jing Wei
7,266
427
57
3
0
354,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role