Player Matchup

Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Ex3G SerchTonik
Nox
Level 158
God Stats
8W - 6L
1,607 SR
Queue Stats
22W - 20L
1,637 Elo+
Solo
Anhur
Anhur
I3nisInspector23
Anhur
Level 124
God Stats
5W - 7L
1,855 SR
Queue Stats
224W - 169L
1,600 Elo+
Solo
Atlas
Atlas
elhijodeWarchi92
Atlas
Level 88
God Stats
7W - 10L
1,638 SR
Queue Stats
82W - 94L
1,650 Elo+
Solo
Team Averages
Level 123
1,620 SR
1,577 Elo+

VS

Team Averages
Level 171
1,558 SR
1,506 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
FIFADJAN
Bacchus
Level 171
God Stats
3W - 0L
1,715 SR
Queue Stats
8W - 10L
1,549 Elo+
Party 1
Ishtar
Ishtar
Jward00
Ishtar
Level 109
God Stats
5W - 2L
1,708 SR
Queue Stats
100W - 76L
1,558 Elo+
Solo
Vulcan
Vulcan
gre8ness
Vulcan
Level 158
God Stats
538W - 694L
1,368 SR
Queue Stats
540W - 700L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 2 / 2
5,352
1,070
2,118
6,066
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
 
Nu Wa
9
0 / 1 / 0
4,844
969
1,032
832
256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 1
5,695
1,139
1,761
3,987
1,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 1
5,963
1,193
2,859
5,996
2,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 1 / 2
5,303
1,061
3,916
7,213
4,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

384

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 0 / 5
5,742
1,148
7,172
2,719
972
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
 
Guan Yu
10
1 / 1 / 4
5,642
1,128
3,104
5,583
4,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
FIFADJAN
Bacchus
10
1 / 1 / 3
6,072
1,214
2,117
3,953
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
Jward00
Ishtar
10
0 / 0 / 6
5,653
1,131
4,870
1,596
572
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
gre8ness
Vulcan
10
3 / 0 / 3
6,335
1,267
5,490
930
407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
2
Kills
6
6
Deaths
2
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
2
0.5
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Ah Puch
 
Ah Puch
1
0
5
3.5
W
Guan Yu
 
Guan Yu
1
1
4
3
L
1
1
1
1.5
W
Bacchus
FIFADJAN
Bacchus
1
1
3
2.5
L
1
1
1
1.5
W
Ishtar
Jward00
Ishtar
0
0
6
3
L
0
1
2
1
W
Vulcan
gre8ness
Vulcan
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,686
Damage
22,753
24,094
Taken
14,781
10,651
Mitigated
9,612
459
Healing
1,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,118
640
0
10
6,066
1,969
0
3,747
2,233
8,402
0
L
Nu Wa
 
Nu Wa
1,032
801
0
0
832
256
0
784
48
1,034
0
W
Ah Puch
 
Ah Puch
7,172
0
0
344
2,719
972
0
1,748
891
11,918
0
W
Guan Yu
 
Guan Yu
3,104
166
244
582
5,583
4,466
0
3,012
2,368
0
6,506
L
1,761
201
0
40
3,987
1,440
0
2,567
1,335
9,386
0
W
Bacchus
FIFADJAN
Bacchus
2,117
269
0
803
3,953
3,195
0
2,129
1,755
6,998
0
L
2,859
1,596
0
0
5,996
2,252
0
2,932
2,939
0
18,353
W
Ishtar
Jward00
Ishtar
4,870
3,236
0
0
1,596
572
0
847
663
0
11,691
L
3,916
1,019
0
409
7,213
4,734
0
4,749
2,269
10,206
0
W
Vulcan
gre8ness
Vulcan
5,490
1,500
0
0
930
407
0
653
277
17,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,157
Gold Earned
29,444
80
Minions Killed
79
2
Camps Cleared
4
396,874
Distance Traveled
496,515
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,352
1,070
26
5
1
93,469
0
L
Nu Wa
4,844
969
1
0
0
13,619
0
W
Ah Puch
5,742
1,148
18
4
2
101,350
0
W
Guan Yu
5,642
1,128
10
2
1
104,289
0
L
Nox
5,695
1,139
22
4
1
100,225
0
W
Bacchus
6,072
1,214
8
2
1
90,659
0
L
Anhur
5,963
1,193
25
5
0
96,459
0
W
Ishtar
5,653
1,131
22
4
0
105,320
0
L
Atlas
5,303
1,061
6
1
0
93,102
0
W
Vulcan
6,335
1,267
21
4
0
94,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role