Player Matchup

Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
DevilGameTR
Charybdis
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,347 MMR
Solo
Agni
Agni
Gold V
Ghost251
Agni
Gold V
Level 136
God Stats
2W - 8L
1,302 SR
Queue Stats
236W - 288L
1,296 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,434 SR
1,381 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,599 SR
1,312 MMR
Kukulkan
Kukulkan
Silver II
FabNetXx
Kukulkan
Silver II
Level 40
God Stats
3W - 5L
1,913 SR
Queue Stats
9W - 18L
1,493 MMR
Party 1
Ymir
Ymir
Bronze II
FinalLightTWD
Ymir
Bronze II
Level 86
God Stats
9W - 13L
1,467 SR
Queue Stats
43W - 59L
1,074 MMR
Party 1
Ullr
Ullr
Gold IV
Gamerluitenant
Ullr
Gold IV
Level 139
God Stats
18W - 30L
1,417 SR
Queue Stats
240W - 285L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
3 / 1 / 0
10,562
704
8,060
13,928
13,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
DevilGameTR
Charybdis
3
0 / 2 / 0
6,962
464
0
1,925
52
Agni
14
0 / 5 / 2
8,944
596
9,059
10,969
4,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
JormungandrKuzenboCthulhuBastet

VS

Bans
DiscordiaThothBacchusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FabNetXx
Kukulkan
15
3 / 2 / 1
10,423
695
5,291
7,606
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
1 / 0 / 5
10,314
688
6,194
15,813
13,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 1 / 3
11,350
757
11,495
10,157
4,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
8
8
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
1
0
3
L
Charybdis
DevilGameTR
Charybdis
0
2
0
0
W
Kukulkan
FabNetXx
Kukulkan
3
2
1
1.75
W
1
0
5
3.5
W
4
1
3
5.5
L
Agni
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,119
Damage
22,980
26,822
Taken
33,576
17,880
Mitigated
21,226
2,780
Healing
11,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,060
2,221
0
2,780
13,928
13,618
0
6,263
7,486
0
39,549
L
Charybdis
DevilGameTR
Charybdis
0
0
0
0
1,925
52
0
859
1,066
0
0
W
Kukulkan
FabNetXx
Kukulkan
5,291
885
0
1,226
7,606
3,042
847
2,294
4,926
47,055
373
W
6,194
841
0
7,440
15,813
13,928
688
3,490
11,516
32,136
1,692
W
11,495
5,144
0
2,542
10,157
4,256
818
3,094
6,689
0
75,689
L
Agni
9,059
408
0
0
10,969
4,210
0
3,998
6,862
34,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,468
Gold Earned
32,087
128
Minions Killed
220
0
Camps Cleared
0
512,756
Distance Traveled
825,075
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,562
704
71
5
0
279,787
2
L
Charybdis
6,962
464
0
0
0
0
0
W
Kukulkan
10,423
695
76
5
0
267,215
0
W
Ymir
10,314
688
43
3
0
292,806
1
W
Ullr
11,350
757
101
7
0
265,054
0
L
Agni
8,944
596
57
4
0
232,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role