Player Matchup

Ra
Ra
 
Ra
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
FreakUeban
Xbalanque
Level 18
God Stats
0W - 3L
1,807 SR
Queue Stats
5W - 6L
1,563 Elo+
Party 2
Arachne
Arachne
HooLsSPB
Arachne
Level 46
God Stats
1W - 2L
1,780 SR
Queue Stats
4W - 5L
1,612 Elo+
Party 2
Ymir
Ymir
MrDudi
Ymir
Level 71
God Stats
0W - 1L
1,725 SR
Queue Stats
5W - 6L
1,563 Elo+
Party 2
King Arthur
King Arthur
ShadowZXT_77
King Arthur
Level 154
God Stats
4W - 2L
1,721 SR
Queue Stats
124W - 112L
1,564 Elo+
Solo
Team Averages
Level 74
1,707 SR
1,560 Elo+

VS

Team Averages
Level 125
1,622 SR
1,509 Elo+
Fenrir
Fenrir
ChupNotChop
Fenrir
Level 160
God Stats
4W - 4L
1,496 SR
Queue Stats
119W - 111L
1,528 Elo+
Party 1
Ratatoskr
Ratatoskr
Peradiso
Ratatoskr
Level 129
God Stats
19W - 17L
1,553 SR
Queue Stats
242W - 218L
1,504 Elo+
Solo
Hera
Hera
Xithomas
Hera
Level 165
God Stats
4W - 0L
1,897 SR
Queue Stats
77W - 64L
1,564 Elo+
Party 1
Neith
Neith
Zhop4rvun
Neith
Level 44
God Stats
1W - 1L
1,553 SR
Queue Stats
16W - 25L
1,451 Elo+
Solo
Sylvanus
Sylvanus
kalendeer
Sylvanus
Level 126
God Stats
37W - 36L
1,608 SR
Queue Stats
334W - 330L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 6 / 2
7,945
568
6,630
11,549
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
FreakUeban
Xbalanque
11
0 / 4 / 2
6,737
481
4,884
10,042
3,953
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
HooLsSPB
Arachne
14
3 / 3 / 2
7,440
531
6,014
15,874
7,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
MrDudi
Ymir
11
1 / 4 / 1
6,659
476
2,862
13,030
10,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
ShadowZXT_77
King Arthur
13
2 / 5 / 0
7,682
549
12,084
17,352
16,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
10 / 3 / 3
9,187
656
12,323
14,625
7,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
Peradiso
Ratatoskr
16
4 / 1 / 3
9,321
666
8,821
16,239
9,302
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
15
5 / 1 / 3
9,301
664
9,565
7,475
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Zhop4rvun
Neith
15
1 / 1 / 7
8,645
618
8,873
6,822
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
kalendeer
Sylvanus
14
2 / 1 / 6
7,797
557
6,796
8,693
6,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
22
22
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
6
2
0.33
W
Fenrir
10
3
3
3.83
L
Xbalanque
FreakUeban
Xbalanque
0
4
2
0.25
L
Arachne
HooLsSPB
Arachne
3
3
2
1.33
L
Ymir
MrDudi
Ymir
1
4
1
0.38
W
Ratatoskr
Peradiso
Ratatoskr
4
1
3
5.5
L
King Arthur
ShadowZXT_77
King Arthur
2
5
0
0.4
W
Hera
5
1
3
6.5
W
Neith
Zhop4rvun
Neith
1
1
7
4.5
W
Sylvanus
kalendeer
Sylvanus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,474
Damage
46,378
67,847
Taken
53,854
42,575
Mitigated
28,922
13,559
Healing
20,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,630
876
287
2,905
11,549
4,584
0
6,739
4,810
74,368
154
W
Fenrir
12,323
3,780
0
4,941
14,625
7,471
474
2,408
12,142
0
59,530
L
Xbalanque
FreakUeban
Xbalanque
4,884
2,906
0
2,641
10,042
3,953
0
1,389
8,653
0
61,831
L
Arachne
HooLsSPB
Arachne
6,014
3,757
0
4,123
15,874
7,685
0
3,180
12,694
0
55,432
L
Ymir
MrDudi
Ymir
2,862
847
68
2,050
13,030
10,196
0
3,352
9,678
11,409
0
W
Ratatoskr
Peradiso
Ratatoskr
8,821
2,298
0
6,491
16,239
9,302
249
0
16,239
0
70,105
L
King Arthur
ShadowZXT_77
King Arthur
12,084
1,422
0
1,485
17,352
16,157
0
1,106
16,246
0
69,178
W
Hera
9,565
1,875
0
1,499
7,475
3,066
0
3,911
3,381
77,706
1,646
W
Neith
Zhop4rvun
Neith
8,873
4,565
0
3,623
6,822
2,982
326
1,369
5,453
0
70,167
W
Sylvanus
kalendeer
Sylvanus
6,796
1,963
288
3,857
8,693
6,101
0
1,361
7,249
50,418
15,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,463
Gold Earned
44,251
404
Minions Killed
555
0
Camps Cleared
0
1,343,661
Distance Traveled
1,462,151
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,945
568
114
8
0
280,911
0
W
Fenrir
9,187
656
81
6
0
326,224
2
L
Xbalanque
6,737
481
104
7
0
255,107
1
L
Arachne
7,440
531
81
6
0
288,188
0
L
Ymir
6,659
476
25
2
0
285,742
6
W
Ratatoskr
9,321
666
122
9
0
291,123
0
L
King Arthur
7,682
549
80
6
0
233,713
0
W
Hera
9,301
664
134
10
0
298,858
3
W
Neith
8,645
618
121
9
0
275,175
0
W
Sylvanus
7,797
557
97
7
0
270,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role