Player Matchup

Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
LMP93
Surtr
Level 66
God Stats
5W - 6L
1,564 SR
Queue Stats
182W - 176L
1,501 Elo+
Party 1
Sol
Sol
Nerubia
Sol
Level 87
God Stats
6W - 7L
1,592 SR
Queue Stats
281W - 289L
1,507 Elo+
Solo
Xbalanque
Xbalanque
NferDiaz
Xbalanque
Level 128
God Stats
2W - 1L
1,794 SR
Queue Stats
125W - 109L
1,508 Elo+
Solo
Cerberus
Cerberus
Phourth
Cerberus
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 33L
1,262 Elo+
Party 1
Team Averages
Level 93
1,590 SR
1,456 Elo+

VS

Team Averages
Level 136
1,644 SR
1,494 Elo+
Arachne
Arachne
HerreraFilipe
Arachne
Level 156
God Stats
6W - 6L
1,948 SR
Queue Stats
190W - 189L
1,491 Elo+
Solo
Bake Kujira
Bake Kujira
SallyLaLokita
Bake Kujira
Level 122
God Stats
10W - 6L
1,923 SR
Queue Stats
205W - 188L
1,556 Elo+
Solo
Anubis
Anubis
caldasjp
Anubis
Level 124
God Stats
7W - 9L
1,474 SR
Queue Stats
320W - 317L
1,504 Elo+
Solo
Osiris
Osiris
legnA663
Osiris
Level 142
God Stats
4W - 5L
1,397 SR
Queue Stats
647W - 639L
1,486 Elo+
Solo
Apollo
Apollo
sjatoba
Apollo
Level 137
God Stats
219W - 202L
1,480 SR
Queue Stats
488W - 494L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 3 / 1
6,382
532
5,790
9,583
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
LMP93
Surtr
10
0 / 1 / 0
5,620
468
5,057
8,298
8,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
11
1 / 1 / 0
6,279
523
3,857
5,659
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Xbalanque
NferDiaz
Xbalanque
11
0 / 0 / 2
6,073
506
7,018
6,209
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Phourth
Cerberus
10
0 / 0 / 2
6,022
502
4,147
9,071
4,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
2 / 0 / 0
6,075
506
1,675
9,702
4,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
SallyLaLokita
Bake Kujira
10
0 / 2 / 2
6,290
524
4,182
12,415
8,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
caldasjp
Anubis
13
1 / 1 / 0
6,823
569
4,062
6,993
3,520
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
legnA663
Osiris
12
1 / 0 / 1
6,789
566
7,237
12,456
7,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Apollo
sjatoba
Apollo
11
0 / 1 / 0
5,725
477
3,418
6,766
2,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
4
Kills
4
5
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
3
1
1.17
W
Arachne
2
0
0
2
L
Surtr
LMP93
Surtr
0
1
0
0
L
Sol
1
1
0
1
L
Xbalanque
NferDiaz
Xbalanque
0
0
2
1
L
Cerberus
Phourth
Cerberus
0
0
2
1
W
Bake Kujira
SallyLaLokita
Bake Kujira
0
2
2
0.5
W
Anubis
caldasjp
Anubis
1
1
0
1
W
Osiris
legnA663
Osiris
1
0
1
1.5
W
Apollo
sjatoba
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,869
Damage
20,574
38,820
Taken
48,332
19,780
Mitigated
26,317
18,309
Healing
20,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,790
1,478
0
4,405
9,583
3,329
0
1,895
7,688
0
47,603
W
Arachne
1,675
1,398
0
3,370
9,702
4,396
0
494
9,208
0
40,891
L
Surtr
LMP93
Surtr
5,057
1,881
0
2,421
8,298
8,070
0
0
8,298
1,632
34,815
L
Sol
3,857
725
0
3,393
5,659
1,435
300
3,167
2,492
43,236
5,534
L
Xbalanque
NferDiaz
Xbalanque
7,018
2,924
0
4,391
6,209
2,175
0
1,280
4,929
0
64,142
L
Cerberus
Phourth
Cerberus
4,147
358
0
3,699
9,071
4,771
0
1,591
7,480
20,855
0
W
Bake Kujira
SallyLaLokita
Bake Kujira
4,182
2,577
0
3,258
12,415
8,878
15
2,148
10,267
31,364
3,081
W
Anubis
caldasjp
Anubis
4,062
101
0
3,857
6,993
3,520
0
3,337
3,656
60,175
1,332
W
Osiris
legnA663
Osiris
7,237
3,118
0
6,726
12,456
7,038
307
792
11,177
0
58,159
W
Apollo
sjatoba
Apollo
3,418
2,726
0
3,479
6,766
2,485
0
1,626
5,140
0
40,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,376
Gold Earned
31,702
380
Minions Killed
385
0
Camps Cleared
0
1,129,153
Distance Traveled
1,192,829
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,382
532
76
6
0
254,585
3
W
Arachne
6,075
506
61
5
0
244,628
1
L
Surtr
5,620
468
57
5
0
207,910
0
L
Sol
6,279
523
81
7
0
204,061
0
L
Xbalanque
6,073
506
119
10
0
205,465
0
L
Cerberus
6,022
502
47
4
0
257,132
0
W
Bake Kujira
6,290
524
41
3
0
244,838
3
W
Anubis
6,823
569
106
9
0
245,898
3
W
Osiris
6,789
566
97
8
0
270,606
4
W
Apollo
5,725
477
80
7
0
186,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role