Player Matchup

Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
MurdaMook_VH
Nu Wa
Gold II
Level 148
God Stats
3W - 1L
1,862 SR
Queue Stats
42W - 40L
1,632 MMR
Party 3
Guan Yu
Guan Yu
Silver I
Phoghawk
Guan Yu
Silver I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 123L
1,404 MMR
Party 1
Mulan
Mulan
Silver II
godhatesbees
Mulan
Silver II
Level 148
God Stats
1W - 2L
1,737 SR
Queue Stats
6W - 9L
1,592 MMR
Party 1
Bake Kujira
Bake Kujira
Gold IV
zTheGod_Of_War-x
Bake Kujira
Gold IV
Level 191
God Stats
1W - 3L
1,702 SR
Queue Stats
48W - 48L
1,355 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 168
1,660 SR
1,497 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,597 SR
1,479 MMR
Janus
Janus
Silver II
 
Janus
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold III
Cupside
Arachne
Gold III
Level 145
God Stats
15W - 7L
1,804 SR
Queue Stats
143W - 141L
1,453 MMR
Solo
Chaac
Chaac
Silver I
TinTheClown
Chaac
Silver I
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 18L
1,502 MMR
Party 2
Anhur
Anhur
Gold IV
thesweatysacks
Anhur
Gold IV
Level 159
God Stats
46W - 35L
1,679 SR
Queue Stats
363W - 351L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 1 / 2
6,786
522
3,101
9,050
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
3 / 0 / 2
8,049
619
7,805
1,745
636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Guan Yu
Phoghawk
Guan Yu
12
2 / 2 / 1
6,825
525
5,168
11,679
5,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 5 / 1
6,314
486
5,790
14,037
9,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
zTheGod_Of_War-x
Bake Kujira
11
1 / 1 / 1
7,073
544
5,060
8,927
6,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AresVamanaHachiman

VS

Bans
Ao KuangMaman BrigitteThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 1 / 3
7,517
578
3,735
6,225
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
11
2 / 2 / 3
7,212
555
6,937
9,866
10,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Cupside
Arachne
13
2 / 1 / 1
6,730
518
2,879
12,191
4,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
3 / 1 / 2
8,497
654
9,849
11,802
13,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 1 / 1
8,176
629
6,540
9,498
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
6
Kills
9
9
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
2
1
W
Janus
 
Janus
2
1
3
3.5
W
Kuzenbo
 
Kuzenbo
2
2
3
1.75
W
Arachne
Cupside
Arachne
2
1
1
2.5
L
3
0
2
4
L
Guan Yu
Phoghawk
Guan Yu
2
2
1
1.25
W
3
1
2
4
L
0
5
1
0.1
W
0
1
1
0.5
L
Bake Kujira
zTheGod_Of_War-x
Bake Kujira
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,924
Damage
29,940
45,438
Taken
49,582
25,458
Mitigated
35,448
14,894
Healing
20,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,101
2,316
0
3,061
9,050
2,453
0
806
8,244
0
62,136
W
Janus
 
Janus
3,735
282
0
731
6,225
2,334
93
2,430
3,795
62,447
1,551
W
Kuzenbo
 
Kuzenbo
6,937
3,025
0
2,056
9,866
10,945
0
4,896
4,932
22,380
0
W
Arachne
Cupside
Arachne
2,879
1,827
0
7,340
12,191
4,717
0
3,081
9,110
0
58,690
L
7,805
946
0
616
1,745
636
39
1,016
680
66,850
695
L
Guan Yu
Phoghawk
Guan Yu
5,168
559
0
4,497
11,679
5,701
0
3,249
8,351
0
50,685
W
9,849
2,154
0
4,587
11,802
13,503
288
697
10,332
0
71,022
L
5,790
1,195
0
4,172
14,037
9,744
0
1,242
12,775
0
37,391
W
6,540
3,190
0
5,357
9,498
3,949
0
1,660
7,838
0
82,262
L
Bake Kujira
zTheGod_Of_War-x
Bake Kujira
5,060
2,491
0
2,548
8,927
6,924
238
4,175
4,716
30,433
897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,047
Gold Earned
38,132
433
Minions Killed
509
0
Camps Cleared
0
1,348,924
Distance Traveled
1,454,689
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,786
522
106
8
0
245,288
2
W
Janus
7,517
578
135
10
0
299,021
0
W
Kuzenbo
7,212
555
19
1
0
315,391
0
W
Arachne
6,730
518
89
7
0
320,144
4
L
Nu Wa
8,049
619
124
10
0
262,015
2
L
Guan Yu
6,825
525
89
7
0
314,032
0
W
Chaac
8,497
654
117
9
0
272,194
0
L
Mulan
6,314
486
56
4
0
232,483
2
W
Anhur
8,176
629
149
11
0
247,939
4
L
Bake Kujira
7,073
544
58
4
0
295,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role