Player Matchup

Thanatos
Thanatos
Stóney
Thanatos
Level 181
God Stats
2W - 1L
1,662 SR
Queue Stats
11W - 12L
1,625 Elo+
Party 1
Baba Yaga
Baba Yaga
mutantorigami
Baba Yaga
Level 61
God Stats
3W - 0L
1,848 SR
Queue Stats
8W - 13L
1,548 Elo+
Party 1
Achilles
Achilles
shinigami211
Achilles
Level 108
God Stats
3W - 1L
1,768 SR
Queue Stats
9W - 12L
1,550 Elo+
Party 1
Team Averages
Level 117
1,759 SR
1,574 Elo+

VS

Team Averages
Level 108
1,375 SR
1,534 Elo+
Medusa
Medusa
DEVILS_REJECTSx
Medusa
Level 97
God Stats
2W - 4L
1,455 SR
Queue Stats
33W - 41L
1,498 Elo+
Solo
Anubis
Anubis
UnlimitedxIQ
Anubis
Level 102
God Stats
17W - 18L
1,168 SR
Queue Stats
77W - 87L
1,518 Elo+
Solo
Ganesha
Ganesha
cricenn
Ganesha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 104L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Stóney
Thanatos
16
6 / 6 / 10
11,073
791
13,715
14,331
7,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baba Yaga
mutantorigami
Baba Yaga
16
4 / 3 / 8
10,751
768
11,052
9,973
4,257
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
shinigami211
Achilles
16
7 / 2 / 8
10,684
763
13,334
21,360
26,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 4
9,809
701
10,898
13,540
4,271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
14
5 / 8 / 2
10,730
766
9,528
13,017
5,498
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
cricenn
Ganesha
16
2 / 3 / 9
10,100
721
12,333
15,085
12,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
17
Kills
11
11
Deaths
17
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
Thanatos
Stóney
Thanatos
6
6
10
1.83
L
Anubis
5
8
2
0.75
L
Ganesha
cricenn
Ganesha
2
3
9
2.17
W
Baba Yaga
mutantorigami
Baba Yaga
4
3
8
2.67
W
Achilles
shinigami211
Achilles
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,101
Damage
32,759
45,664
Taken
41,642
37,841
Mitigated
22,647
13,578
Healing
5,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,898
5,222
0
1,878
13,540
4,271
0
3,099
9,991
0
36,803
W
Thanatos
Stóney
Thanatos
13,715
1,860
0
9,111
14,331
7,246
0
7,445
6,409
0
39,415
L
Anubis
9,528
412
0
2,200
13,017
5,498
0
3,710
8,943
26,072
115
L
Ganesha
cricenn
Ganesha
12,333
1,075
0
1,571
15,085
12,878
128
4,587
9,992
34,584
999
W
Baba Yaga
mutantorigami
Baba Yaga
11,052
353
0
1,768
9,973
4,257
1,170
4,193
5,670
45,346
0
W
Achilles
shinigami211
Achilles
13,334
2,125
230
2,469
21,360
26,338
0
8,769
11,739
284
19,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,508
Gold Earned
30,639
147
Minions Killed
126
0
Camps Cleared
0
772,476
Distance Traveled
688,026
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,809
701
55
4
0
232,323
6
W
Thanatos
11,073
791
46
3
0
259,253
0
L
Anubis
10,730
766
61
4
0
192,548
0
L
Ganesha
10,100
721
10
1
0
263,155
1
W
Baba Yaga
10,751
768
78
6
0
248,744
0
W
Achilles
10,684
763
23
2
0
264,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role