Player Matchup

Maui
Maui
Archie__14
Maui
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 140L
1,395 Elo+
Party 1
Scylla
Scylla
Raven_Darkness_7
Scylla
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,442 Elo+
Solo
Nemesis
Nemesis
Seremet71
Nemesis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,285 Elo+
Solo
Sun Wukong
Sun Wukong
ThatCrazyDane
Sun Wukong
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 67L
1,422 Elo+
Solo
Hachiman
Hachiman
mad-cam-11
Hachiman
Level 89
God Stats
1W - 3L
1,253 SR
Queue Stats
67W - 62L
1,395 Elo+
Party 1
Team Averages
Level 114
1,451 SR
1,388 Elo+

VS

Team Averages
Level 117
1,509 SR
1,468 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Koulderz
Sol
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 78L
1,473 Elo+
Solo
Neith
Neith
SkrePiPiKoKo
Neith
Level 89
God Stats
10W - 8L
1,536 SR
Queue Stats
228W - 227L
1,432 Elo+
Solo
Anubis
Anubis
melanias
Anubis
Level 116
God Stats
37W - 34L
1,339 SR
Queue Stats
261W - 268L
1,439 Elo+
Solo
Bastet
Bastet
raynair_
Bastet
Level 106
God Stats
15W - 8L
1,671 SR
Queue Stats
102W - 111L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,168
517
1,293
8,878
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 0
5,242
524
2,175
5,760
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Seremet71
Nemesis
10
0 / 3 / 0
5,192
519
2,890
8,719
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ThatCrazyDane
Sun Wukong
10
0 / 3 / 0
5,315
532
1,936
6,658
5,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
mad-cam-11
Hachiman
9
1 / 4 / 1
5,136
514
3,320
7,538
2,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 0 / 2
7,133
713
4,271
4,514
1,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 1 / 3
6,491
649
5,303
6,855
2,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
3 / 1 / 5
5,917
592
5,561
4,031
1,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
melanias
Anubis
10
1 / 1 / 3
5,947
595
3,317
4,170
1,946
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bastet
raynair_
Bastet
11
3 / 0 / 2
6,078
608
4,170
8,145
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
13
13
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
2
4
L
1
1
1
1.5
W
3
1
3
4.5
L
1
2
0
0.5
L
Nemesis
Seremet71
Nemesis
0
3
0
0
W
3
1
5
5.5
L
Sun Wukong
ThatCrazyDane
Sun Wukong
0
3
0
0
L
Hachiman
mad-cam-11
Hachiman
1
4
1
0.38
W
Anubis
melanias
Anubis
1
1
3
2.5
W
Bastet
raynair_
Bastet
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,614
Damage
22,622
37,553
Taken
27,715
17,413
Mitigated
10,420
7,168
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,271
2,167
0
1,431
4,514
1,914
456
0
4,238
38,542
6,640
L
1,293
649
0
2,425
8,878
5,182
0
2,986
5,892
20,612
0
W
5,303
3,314
0
3,128
6,855
2,045
497
1,349
5,506
38,380
5,529
L
2,175
79
0
597
5,760
1,424
0
1,804
3,956
35,903
901
L
Nemesis
Seremet71
Nemesis
2,890
972
0
1,256
8,719
3,160
0
1,850
6,869
0
42,740
W
5,561
1,807
0
1,225
4,031
1,189
344
304
3,727
0
29,879
L
Sun Wukong
ThatCrazyDane
Sun Wukong
1,936
254
0
957
6,658
5,204
0
2,965
3,693
0
41,084
L
Hachiman
mad-cam-11
Hachiman
3,320
2,003
0
1,933
7,538
2,443
0
2,825
4,713
0
28,626
W
Anubis
melanias
Anubis
3,317
228
0
2,312
4,170
1,946
359
1,781
2,389
42,821
2,113
W
Bastet
raynair_
Bastet
4,170
1,140
0
2,817
8,145
3,326
138
723
7,384
0
43,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,053
Gold Earned
31,566
292
Minions Killed
327
0
Camps Cleared
0
936,004
Distance Traveled
960,021
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,133
713
82
8
0
179,331
2
L
Maui
5,168
517
36
4
0
189,279
4
W
Sol
6,491
649
73
7
0
200,956
2
L
Scylla
5,242
524
61
6
0
168,991
0
L
Nemesis
5,192
519
81
8
0
187,570
0
W
Neith
5,917
592
36
4
0
187,845
0
L
Sun Wukong
5,315
532
60
6
0
193,692
0
L
Hachiman
5,136
514
54
5
0
196,472
0
W
Anubis
5,947
595
66
7
0
176,957
2
W
Bastet
6,078
608
70
7
0
214,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role