Player Matchup

King Arthur
King Arthur
BriLee6242
King Arthur
Level 39
God Stats
0W - 4L
1,556 SR
Queue Stats
1W - 8L
1,117 Elo+
Solo
Baron Samedi
Baron Samedi
ClutchKey
Baron Samedi
Level 106
God Stats
2W - 2L
1,487 SR
Queue Stats
2W - 2L
1,778 Elo+
Party 1
Xing Tian
Xing Tian
Gungan47
Xing Tian
Level 89
God Stats
0W - 1L
1,219 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
MACDOIT2EM
Loki
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,778 Elo+
Party 1
Persephone
Persephone
Parihuancollo
Persephone
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,607 Elo+
Solo
Team Averages
Level 90
1,452 SR
1,556 Elo+

VS

Team Averages
Level 88
1,717 SR
1,549 Elo+
Arachne
Arachne
CheeseEBacon
Arachne
Level 120
God Stats
20W - 22L
1,612 SR
Queue Stats
130W - 167L
1,470 Elo+
Party 2
Bacchus
Bacchus
JAHHHDEZ
Bacchus
Level 86
God Stats
28W - 21L
1,872 SR
Queue Stats
92W - 95L
1,455 Elo+
Solo
Chang'e
Chang'e
Measole
Chang'e
Level 69
God Stats
4W - 0L
1,900 SR
Queue Stats
13W - 8L
1,617 Elo+
Solo
Zhong Kui
Zhong Kui
Moonboy420666
Zhong Kui
Level 99
God Stats
2W - 4L
1,640 SR
Queue Stats
123W - 141L
1,700 Elo+
Party 2
Charybdis
Charybdis
aznee_uzamaki
Charybdis
Level 68
God Stats
360W - 295L
1,561 SR
Queue Stats
589W - 594L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BriLee6242
King Arthur
15
2 / 4 / 1
9,111
480
8,633
18,804
20,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
ClutchKey
Baron Samedi
12
1 / 3 / 3
7,577
399
8,282
12,583
7,293
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
Gungan47
Xing Tian
13
3 / 2 / 2
8,618
454
8,518
21,608
21,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
3 / 2 / 4
8,740
460
5,874
12,991
5,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Parihuancollo
Persephone
15
2 / 5 / 1
10,097
531
9,621
12,447
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CheeseEBacon
Arachne
19
15 / 0 / 1
11,778
620
16,863
19,282
11,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
JAHHHDEZ
Bacchus
13
0 / 2 / 5
8,666
456
11,021
15,275
16,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Measole
Chang'e
15
0 / 3 / 1
9,605
506
4,873
12,449
7,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Moonboy420666
Zhong Kui
15
1 / 3 / 7
9,539
502
10,145
12,613
14,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
aznee_uzamaki
Charybdis
12
0 / 3 / 2
7,773
409
10,576
12,162
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
11
Kills
16
16
Deaths
11
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BriLee6242
King Arthur
2
4
1
0.63
W
Arachne
CheeseEBacon
Arachne
15
0
1
15.5
L
Baron Samedi
ClutchKey
Baron Samedi
1
3
3
0.83
L
Xing Tian
Gungan47
Xing Tian
3
2
2
2
W
Bacchus
JAHHHDEZ
Bacchus
0
2
5
1.25
L
3
2
4
2.5
W
Chang'e
Measole
Chang'e
0
3
1
0.17
W
Zhong Kui
Moonboy420666
Zhong Kui
1
3
7
1.5
L
Persephone
Parihuancollo
Persephone
2
5
1
0.5
W
Charybdis
aznee_uzamaki
Charybdis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,928
Damage
53,478
78,433
Taken
71,781
58,707
Mitigated
54,815
22,798
Healing
24,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BriLee6242
King Arthur
8,633
1,139
0
3,088
18,804
20,155
89
5,617
13,187
425
61,775
W
Arachne
CheeseEBacon
Arachne
16,863
12,596
0
5,312
19,282
11,345
463
3,559
15,723
0
126,456
L
Baron Samedi
ClutchKey
Baron Samedi
8,282
421
2,622
5,162
12,583
7,293
336
4,956
7,627
43,399
0
L
Xing Tian
Gungan47
Xing Tian
8,518
955
0
3,513
21,608
21,082
196
6,687
14,765
32,927
4,647
W
Bacchus
JAHHHDEZ
Bacchus
11,021
1,515
0
4,122
15,275
16,511
85
9,035
6,240
39,618
0
L
5,874
1,287
0
5,459
12,991
5,373
264
1,497
11,450
0
66,792
W
Chang'e
Measole
Chang'e
4,873
397
160
4,815
12,449
7,475
427
0
12,449
69,254
1,282
W
Zhong Kui
Moonboy420666
Zhong Kui
10,145
1,748
173
5,484
12,613
14,344
1,160
8,297
4,316
55,580
3,265
L
Persephone
Parihuancollo
Persephone
9,621
973
0
2,954
12,447
4,804
420
5,771
5,780
64,691
0
W
Charybdis
aznee_uzamaki
Charybdis
10,576
5,499
0
4,581
12,162
5,140
0
5,310
6,852
0
53,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,143
Gold Earned
47,361
404
Minions Killed
445
0
Camps Cleared
0
1,664,750
Distance Traveled
1,768,144
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,111
480
83
4
0
289,263
0
W
Arachne
11,778
620
168
9
0
460,082
0
L
Baron Samedi
7,577
399
68
4
0
301,180
0
L
Xing Tian
8,618
454
33
2
0
340,806
0
W
Bacchus
8,666
456
35
2
0
372,003
0
L
Loki
8,740
460
105
6
0
400,489
0
W
Chang'e
9,605
506
106
6
0
308,360
0
W
Zhong Kui
9,539
502
80
4
0
331,318
2
L
Persephone
10,097
531
115
6
0
333,012
2
W
Charybdis
7,773
409
56
3
0
296,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role