Player Matchup

Skadi
Skadi
AlaskaWaifu
Skadi
Level 61
God Stats
5W - 5L
1,470 SR
Queue Stats
70W - 78L
1,450 Elo+
Party 1
Hera
Hera
ChickenJoe907
Hera
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 126L
1,463 Elo+
Party 1
Ganesha
Ganesha
PragmaticBear4
Ganesha
Level 62
God Stats
9W - 11L
1,566 SR
Queue Stats
48W - 48L
1,490 Elo+
Party 1
Susano
Susano
lBOTlDeal
Susano
Level 133
God Stats
4W - 6L
1,548 SR
Queue Stats
495W - 457L
1,549 Elo+
Solo
Achilles
Achilles
notbillymays1
Achilles
Level 69
God Stats
4W - 6L
1,494 SR
Queue Stats
16W - 17L
1,391 Elo+
Party 1
Team Averages
Level 78
1,516 SR
1,469 Elo+

VS

Team Averages
Level 110
1,608 SR
1,532 Elo+
Surtr
Surtr
AG InFernaL
Surtr
Level 147
God Stats
5W - 2L
1,500 SR
Queue Stats
139W - 205L
1,586 Elo+
Solo
Nut
Nut
InsaneXArtist
Nut
Level 108
God Stats
3W - 3L
1,767 SR
Queue Stats
100W - 89L
1,504 Elo+
Party 3
Pele
Pele
Knobody
Pele
Level 86
God Stats
1W - 3L
1,514 SR
Queue Stats
59W - 49L
1,504 Elo+
Party 3
Athena
Athena
Reidgicide
Athena
Level 45
God Stats
12W - 6L
1,758 SR
Queue Stats
255W - 231L
1,533 Elo+
Party 2
Agni
Agni
shrimp007
Agni
Level 164
God Stats
2W - 4L
1,500 SR
Queue Stats
429W - 408L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
5,889
535
5,579
7,171
2,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 3 / 1
6,695
609
4,351
5,462
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 0 / 5
5,616
511
2,814
9,916
7,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
lBOTlDeal
Susano
12
5 / 1 / 3
6,410
583
6,821
9,554
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
notbillymays1
Achilles
11
2 / 0 / 3
6,307
573
8,140
9,054
7,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,694
518
3,909
10,342
5,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 0
5,589
508
6,450
7,211
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Knobody
Pele
10
3 / 3 / 1
6,129
557
5,549
11,311
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Reidgicide
Athena
9
0 / 2 / 2
5,862
533
3,884
10,972
8,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
13
2 / 2 / 1
7,112
647
1,878
4,859
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
6
6
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
2
2
2
W
4
3
1
1.5
L
1
4
0
0.25
L
Pele
Knobody
Pele
3
3
1
1.17
W
0
0
5
2.5
L
Athena
Reidgicide
Athena
0
2
2
0.5
W
Susano
lBOTlDeal
Susano
5
1
3
6.5
W
Achilles
notbillymays1
Achilles
2
0
3
3.5
L
Agni
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,705
Damage
21,670
41,157
Taken
44,695
23,493
Mitigated
22,135
11,077
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,909
2,037
0
3,715
10,342
5,969
0
150
9,344
581
27,029
W
5,579
2,941
0
630
7,171
2,589
406
1,182
5,989
0
43,243
W
4,351
576
0
625
5,462
2,032
0
1,825
3,637
54,023
0
L
6,450
3,668
0
1,646
7,211
2,711
771
725
6,486
0
42,076
L
Pele
Knobody
Pele
5,549
1,733
0
4,336
11,311
3,744
0
2,645
8,619
0
28,521
W
2,814
340
0
2,899
9,916
7,527
0
1,440
8,476
16,004
0
L
Athena
Reidgicide
Athena
3,884
557
0
1,577
10,972
8,037
9
1,893
9,079
20,673
1,204
W
Susano
lBOTlDeal
Susano
6,821
2,916
0
4,513
9,554
4,099
0
572
8,982
0
49,489
W
Achilles
notbillymays1
Achilles
8,140
2,479
0
2,410
9,054
7,246
0
307
8,747
161
34,439
L
Agni
1,878
168
0
1,259
4,859
1,674
0
1,913
2,946
52,463
1,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,917
Gold Earned
30,386
323
Minions Killed
291
0
Camps Cleared
0
1,117,983
Distance Traveled
1,098,274
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,694
518
48
4
0
204,087
0
W
Skadi
5,889
535
90
8
0
208,717
0
W
Hera
6,695
609
91
8
0
213,318
0
L
Nut
5,589
508
60
5
0
197,061
5
L
Pele
6,129
557
49
4
0
238,795
0
W
Ganesha
5,616
511
3
0
0
222,203
0
L
Athena
5,862
533
36
3
0
236,697
0
W
Susano
6,410
583
81
7
0
256,279
0
W
Achilles
6,307
573
58
5
0
217,466
0
L
Agni
7,112
647
98
9
0
221,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role