Player Matchup

Danzaburou
Danzaburou
Bronze III
RUBA06lag
Danzaburou
Bronze III
Level 124
God Stats
0W - 1L
1,398 SR
Queue Stats
7W - 11L
1,508 MMR
Party 1
Arachne
Arachne
Silver I
S3VN
Arachne
Silver I
Level 143
God Stats
4W - 4L
1,675 SR
Queue Stats
29W - 35L
1,376 MMR
Solo
King Arthur
King Arthur
Bronze III
Sergigg8-14
King Arthur
Bronze III
Level 150
God Stats
0W - 1L
1,775 SR
Queue Stats
5W - 8L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold V
iraultzaa1921
Cerberus
Gold V
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 128L
1,374 MMR
Solo
Janus
Janus
Bronze IV
Вaka
Janus
Bronze IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 131
1,569 SR
1,432 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,545 SR
1,403 MMR
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Gold V
BeanieBlinkGone
Ganesha
Gold V
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,378 MMR
Solo
Hercules
Hercules
Bronze III
Garganthua
Hercules
Bronze III
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,362 MMR
Party 2
Loki
Loki
Silver IV
JUMBOMANIAC
Loki
Silver IV
Level 145
God Stats
3W - 3L
1,624 SR
Queue Stats
63W - 59L
1,389 MMR
Solo
Anubis
Anubis
Gold IV
sinmax57
Anubis
Gold IV
Level 155
God Stats
7W - 8L
1,602 SR
Queue Stats
172W - 186L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RUBA06lag
Danzaburou
5
0 / 0 / 0
2,939
588
1,426
2,685
896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
S3VN
Arachne
6
0 / 1 / 1
3,222
644
564
3,695
938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

King Arthur
Sergigg8-14
King Arthur
5
0 / 1 / 0
3,298
660
2,284
5,379
2,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
iraultzaa1921
Cerberus
4
0 / 1 / 0
3,022
604
892
3,701
2,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Вaka
Janus
3
1 / 1 / 0
2,851
570
1,374
1,344
305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThanatosAthenaBellonaBake Kujira

VS

Bans
AresThorAo KuangKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 0 / 0
3,337
667
3,171
2,183
612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 0 / 1
3,619
724
1,695
3,202
1,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
Garganthua
Hercules
7
1 / 0 / 0
3,895
779
3,258
4,880
2,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
2 / 0 / 1
4,034
807
1,471
3,016
833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
sinmax57
Anubis
6
0 / 1 / 1
3,782
756
633
1,450
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
0
1
W
0
0
1
0.5
W
Hercules
Garganthua
Hercules
1
0
0
1
W
2
0
1
2.5
L
Danzaburou
RUBA06lag
Danzaburou
0
0
0
0
L
Arachne
S3VN
Arachne
0
1
1
0.5
L
King Arthur
Sergigg8-14
King Arthur
0
1
0
0
L
Cerberus
iraultzaa1921
Cerberus
0
1
0
0
W
Anubis
sinmax57
Anubis
0
1
1
0.5
L
Janus
Вaka
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,540
Damage
10,228
16,804
Taken
14,731
7,055
Mitigated
6,128
6,880
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,171
1,195
0
1,214
2,183
612
0
359
1,824
0
20,130
W
1,695
316
0
1,950
3,202
1,524
0
533
2,669
9,450
0
W
Hercules
Garganthua
Hercules
3,258
1,455
0
3,244
4,880
2,481
0
0
4,880
0
24,290
W
1,471
397
0
2,172
3,016
833
0
667
2,349
0
19,155
L
Danzaburou
RUBA06lag
Danzaburou
1,426
808
0
1,081
2,685
896
0
592
2,093
0
13,240
L
Arachne
S3VN
Arachne
564
338
0
1,757
3,695
938
0
389
3,306
0
18,245
L
King Arthur
Sergigg8-14
King Arthur
2,284
466
0
1,595
5,379
2,882
0
0
4,989
0
16,612
L
Cerberus
iraultzaa1921
Cerberus
892
56
0
1,947
3,701
2,034
0
1,103
2,598
5,396
0
W
Anubis
sinmax57
Anubis
633
140
0
554
1,450
678
0
707
743
17,355
234
L
Janus
Вaka
Janus
1,374
329
0
500
1,344
305
0
244
1,100
5,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,332
Gold Earned
18,667
114
Minions Killed
174
0
Camps Cleared
0
469,285
Distance Traveled
505,991
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,337
667
47
9
0
96,478
2
W
Ganesha
3,619
724
3
1
0
106,157
0
W
Hercules
3,895
779
47
9
0
99,287
0
W
Loki
4,034
807
39
8
0
116,582
0
L
Danzaburou
2,939
588
22
4
0
94,907
2
L
Arachne
3,222
644
36
7
0
136,858
0
L
King Arthur
3,298
660
34
7
0
107,425
0
L
Cerberus
3,022
604
12
2
0
91,594
2
W
Anubis
3,782
756
38
8
0
87,487
1
L
Janus
2,851
570
10
2
0
38,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role