Player Matchup

Geb
Geb
BattleBornNano
Geb
Level 100
God Stats
29W - 14L
1,642 SR
Queue Stats
612W - 538L
1,565 Elo+
Solo
Sun Wukong
Sun Wukong
BrumalDemiGod
Sun Wukong
Level 144
God Stats
9W - 3L
1,727 SR
Queue Stats
113W - 94L
1,571 Elo+
Solo
Ratatoskr
Ratatoskr
FuGeraldd
Ratatoskr
Level 45
God Stats
1W - 0L
1,794 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Nut
Nut
Shepherd5962
Nut
Level 158
God Stats
51W - 44L
1,419 SR
Queue Stats
680W - 675L
1,442 Elo+
Solo
Vulcan
Vulcan
nairfy
Vulcan
Level 157
God Stats
8W - 2L
1,841 SR
Queue Stats
10W - 2L
1,873 Elo+
Party 1
Team Averages
Level 121
1,685 SR
1,590 Elo+

VS

Team Averages
Level 137
1,631 SR
1,654 Elo+
Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Amapol
Arachne
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 19L
1,847 Elo+
Party 2
Gilgamesh
Gilgamesh
Aukmi
Gilgamesh
Level 149
God Stats
3W - 1L
1,917 SR
Queue Stats
27W - 26L
1,573 Elo+
Solo
Danzaburou
Danzaburou
MIILUG062
Danzaburou
Level 126
God Stats
1W - 1L
1,776 SR
Queue Stats
19W - 13L
1,803 Elo+
Party 2
Ares
Ares
iiGoJambon
Ares
Level 197
God Stats
2W - 5L
1,464 SR
Queue Stats
379W - 355L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,554
505
4,330
6,095
3,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
BrumalDemiGod
Sun Wukong
11
1 / 2 / 0
6,346
577
5,895
11,153
10,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
FuGeraldd
Ratatoskr
11
5 / 3 / 2
6,595
600
6,577
10,644
4,066
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 0 / 2
6,175
561
5,321
6,959
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vulcan
nairfy
Vulcan
11
3 / 0 / 1
6,583
598
6,963
5,097
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 4 / 0
5,095
463
3,838
9,048
4,639
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
Amapol
Arachne
9
1 / 3 / 3
5,538
503
3,765
11,301
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Gilgamesh
Aukmi
Gilgamesh
13
2 / 0 / 1
7,035
640
7,880
10,560
9,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
MIILUG062
Danzaburou
10
1 / 3 / 0
6,082
553
5,330
7,750
3,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
5,407
492
4,643
10,796
6,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
4
5
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
0
0
L
Arachne
Amapol
Arachne
1
3
3
0.83
L
Gilgamesh
Aukmi
Gilgamesh
2
0
1
2.5
W
0
0
4
2
W
Sun Wukong
BrumalDemiGod
Sun Wukong
1
2
0
0.5
W
Ratatoskr
FuGeraldd
Ratatoskr
5
3
2
2
L
Danzaburou
MIILUG062
Danzaburou
1
3
0
0.33
W
2
0
2
3
L
0
1
1
0.5
W
Vulcan
nairfy
Vulcan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,086
Damage
25,456
39,948
Taken
49,455
23,235
Mitigated
28,983
14,877
Healing
13,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,838
415
0
2,932
9,048
4,639
0
6,122
2,926
35,766
0
L
Arachne
Amapol
Arachne
3,765
2,643
0
3,972
11,301
4,780
0
497
10,714
0
35,606
L
Gilgamesh
Aukmi
Gilgamesh
7,880
2,433
0
3,545
10,560
9,901
0
0
9,949
0
48,775
W
4,330
627
0
1,961
6,095
3,991
0
1,877
4,218
14,226
0
W
Sun Wukong
BrumalDemiGod
Sun Wukong
5,895
2,207
0
3,706
11,153
10,844
0
0
10,291
0
48,946
W
Ratatoskr
FuGeraldd
Ratatoskr
6,577
2,233
0
4,544
10,644
4,066
0
738
9,859
0
45,648
L
Danzaburou
MIILUG062
Danzaburou
5,330
1,420
0
1,360
7,750
3,117
0
1,406
6,344
0
42,403
W
5,321
3,174
0
2,588
6,959
2,770
0
2,448
4,511
0
47,642
L
4,643
690
0
1,827
10,796
6,546
0
2,772
8,024
23,722
0
W
Vulcan
nairfy
Vulcan
6,963
1,948
0
2,078
5,097
1,564
461
3,418
1,679
49,583
1,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,253
Gold Earned
29,157
357
Minions Killed
303
0
Camps Cleared
0
1,041,015
Distance Traveled
1,039,876
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,095
463
58
5
0
168,146
0
L
Arachne
5,538
503
57
5
0
225,699
0
L
Gilgamesh
7,035
640
92
8
0
219,779
0
W
Geb
5,554
505
12
1
0
226,905
2
W
Sun Wukong
6,346
577
90
8
0
166,708
0
W
Ratatoskr
6,595
600
94
9
0
244,296
0
L
Danzaburou
6,082
553
65
6
0
207,449
1
W
Nut
6,175
561
82
7
0
193,625
0
L
Ares
5,407
492
31
3
0
218,803
2
W
Vulcan
6,583
598
79
7
0
209,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role