Player Matchup

Mercury
Mercury
DerekfromATT
Mercury
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Surtr
Surtr
ZacaroniAnCheese
Surtr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 107L
1,484 Elo+
Party 1
Kuzenbo
Kuzenbo
branchlandbomber
Kuzenbo
Level 123
God Stats
0W - 2L
1,267 SR
Queue Stats
73W - 78L
1,538 Elo+
Party 1
Odin
Odin
jessblasting
Odin
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 159L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
trouble33
Heimdallr
Level 147
God Stats
0W - 1L
1,708 SR
Queue Stats
4W - 3L
1,493 Elo+
Party 3
Team Averages
Level 130
1,495 SR
1,495 Elo+

VS

Team Averages
Level 82
1,490 SR
1,475 Elo+
Achilles
Achilles
 
Achilles
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
Insane_XP-Jett
Nut
Level 119
God Stats
1W - 0L
1,707 SR
Queue Stats
68W - 80L
1,430 Elo+
Party 2
Vamana
Vamana
P4G4N PL
Vamana
Level 107
God Stats
5W - 12L
1,246 SR
Queue Stats
653W - 698L
1,436 Elo+
Solo
Nu Wa
Nu Wa
banannanah
Nu Wa
Level 82
God Stats
13W - 16L
1,498 SR
Queue Stats
975W - 1,002L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DerekfromATT
Mercury
8
0 / 4 / 0
5,935
594
2,418
5,464
1,775
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

15
2 / 4 / 2
7,947
795
10,822
15,474
11,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 4
7,349
735
9,361
22,044
21,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 4 / 1
8,580
858
9,553
16,420
15,194
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
trouble33
Heimdallr
1
0 / 0 / 0
2,676
268
0
794
200

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
9 / 1 / 6
9,884
988
10,656
10,663
13,436
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
 
Ymir
14
2 / 2 / 14
8,899
890
8,277
13,719
15,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 0 / 11
9,012
901
8,860
5,029
2,537
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vamana
P4G4N PL
Vamana
15
1 / 0 / 14
8,575
858
10,371
5,058
4,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
16
1 / 1 / 13
9,199
920
13,839
7,794
4,033
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
75
4
Kills
17
17
Deaths
4
7
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
1
6
12
W
Ymir
 
Ymir
2
2
14
4.5
L
Mercury
DerekfromATT
Mercury
0
4
0
0
W
4
0
11
9.5
W
Vamana
P4G4N PL
Vamana
1
0
14
8
L
2
4
2
0.75
W
Nu Wa
1
1
13
7.5
L
0
5
4
0.4
L
2
4
1
0.63
L
Heimdallr
trouble33
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,154
Damage
52,003
60,196
Taken
42,263
50,412
Mitigated
39,663
16,496
Healing
18,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,656
2,046
2,210
2,894
10,663
13,436
1,033
1,958
8,705
0
16,986
W
Ymir
 
Ymir
8,277
2,130
2,282
2,976
13,719
15,270
252
3,370
10,349
16,893
712
L
Mercury
DerekfromATT
Mercury
2,418
1,170
0
72
5,464
1,775
0
1,511
3,911
0
3,087
W
8,860
5,110
804
1,415
5,029
2,537
1,868
1,497
3,532
0
17,441
W
Vamana
P4G4N PL
Vamana
10,371
4,035
1,381
1,900
5,058
4,387
1,586
1,244
3,814
0
18,136
L
10,822
2,773
772
1,874
15,474
11,771
0
5,806
9,234
265
25,686
W
Nu Wa
13,839
4,175
362
2,481
7,794
4,033
3,204
1,431
6,363
36,601
0
L
9,361
3,444
906
6,690
22,044
21,472
40
7,204
14,138
19,157
0
L
9,553
1,304
1,654
4,528
16,420
15,194
0
6,089
10,014
0
27,845
L
Heimdallr
trouble33
Heimdallr
0
0
0
0
794
200
0
794
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,487
Gold Earned
45,569
84
Minions Killed
153
0
Camps Cleared
0
653,759
Distance Traveled
988,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,884
988
19
2
0
203,658
0
W
Ymir
8,899
890
25
3
0
165,934
0
L
Mercury
5,935
594
0
0
0
96,220
0
W
Nut
9,012
901
32
3
0
177,985
0
W
Vamana
8,575
858
28
3
0
238,746
0
L
Surtr
7,947
795
42
4
0
172,511
0
W
Nu Wa
9,199
920
49
5
0
202,326
0
L
Kuzenbo
7,349
735
17
2
0
200,259
0
L
Odin
8,580
858
25
3
0
184,769
0
L
Heimdallr
2,676
268
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role