Player Matchup

Vamana
Vamana
 
Vamana
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Drakoniz
Hachiman
Level 105
God Stats
2W - 10L
1,148 SR
Queue Stats
402W - 409L
1,577 Elo+
Solo
Ah Puch
Ah Puch
Kyrohski
Ah Puch
Level 104
God Stats
1W - 1L
1,741 SR
Queue Stats
47W - 31L
1,585 Elo+
Solo
Ullr
Ullr
SailorMoonNessa
Ullr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 113L
1,471 Elo+
Solo
Da Ji
Da Ji
xXhellhounds13Xx
Da Ji
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 96L
1,530 Elo+
Solo
Team Averages
Level 122
1,478 SR
1,533 Elo+

VS

Team Averages
Level 97
1,557 SR
1,508 Elo+
Bellona
Bellona
Calc u later539
Bellona
Level 45
God Stats
6W - 2L
1,720 SR
Queue Stats
215W - 227L
1,556 Elo+
Solo
Xbalanque
Xbalanque
D1RTYSOCKS
Xbalanque
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
Have2BEKilln
Zhong Kui
Level 106
God Stats
2W - 3L
1,490 SR
Queue Stats
167W - 145L
1,551 Elo+
Solo
Fafnir
Fafnir
XxGet_EvilxX
Fafnir
Level 104
God Stats
8W - 5L
1,575 SR
Queue Stats
110W - 110L
1,528 Elo+
Solo
Danzaburou
Danzaburou
teabeear
Danzaburou
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
6
0 / 2 / 0
5,878
588
671
2,647
2,559
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Drakoniz
Hachiman
15
1 / 5 / 1
7,917
792
7,551
10,377
4,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Kyrohski
Ah Puch
16
5 / 3 / 1
8,858
886
12,710
7,953
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 4 / 3
7,297
730
6,134
9,400
4,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 8 / 2
7,799
780
6,664
13,106
8,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 12
9,488
949
9,308
12,399
15,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
D1RTYSOCKS
Xbalanque
16
4 / 2 / 12
9,511
951
6,495
9,271
4,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Have2BEKilln
Zhong Kui
16
6 / 2 / 11
9,570
957
10,462
11,715
9,708
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
15
1 / 2 / 18
8,949
895
6,730
12,282
16,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
teabeear
Danzaburou
14
4 / 2 / 10
8,988
899
7,715
6,313
2,761
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
85
8
Kills
22
22
Deaths
10
7
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
2
0
0
W
7
2
12
6.5
W
Xbalanque
D1RTYSOCKS
Xbalanque
4
2
12
5
L
Hachiman
Drakoniz
Hachiman
1
5
1
0.3
W
Zhong Kui
Have2BEKilln
Zhong Kui
6
2
11
5.75
L
Ah Puch
Kyrohski
Ah Puch
5
3
1
1.83
L
0
4
3
0.38
W
Fafnir
1
2
18
5
W
Danzaburou
teabeear
Danzaburou
4
2
10
4.5
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,730
Damage
40,710
43,483
Taken
51,980
23,558
Mitigated
48,243
5,527
Healing
23,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
671
256
0
15
2,647
2,559
0
608
1,963
267
1,175
W
9,308
2,666
1,394
2,478
12,399
15,243
2,143
3,473
8,926
0
17,805
W
Xbalanque
D1RTYSOCKS
Xbalanque
6,495
2,105
1,923
2,204
9,271
4,075
1,702
2,047
7,224
0
21,175
L
Hachiman
Drakoniz
Hachiman
7,551
5,182
343
1,010
10,377
4,297
0
4,104
5,697
0
16,266
W
Zhong Kui
Have2BEKilln
Zhong Kui
10,462
828
2,488
5,612
11,715
9,708
884
2,408
9,307
23,606
545
L
Ah Puch
Kyrohski
Ah Puch
12,710
602
570
2,255
7,953
4,043
0
3,772
3,980
28,631
0
L
6,134
2,735
21
649
9,400
4,349
0
4,315
4,762
0
14,509
W
Fafnir
6,730
1,486
445
4,375
12,282
16,456
413
3,701
8,581
13,603
0
W
Danzaburou
teabeear
Danzaburou
7,715
2,932
1,328
1,205
6,313
2,761
3,537
1,282
5,031
0
21,243
L
6,664
102
0
664
13,106
8,310
0
3,340
9,414
0
9,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,749
Gold Earned
46,506
91
Minions Killed
147
0
Camps Cleared
0
648,491
Distance Traveled
960,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,878
588
1
0
0
21,303
0
W
Bellona
9,488
949
15
2
0
199,079
0
W
Xbalanque
9,511
951
35
4
0
202,875
0
L
Hachiman
7,917
792
22
2
0
148,471
0
W
Zhong Kui
9,570
957
47
5
0
188,121
0
L
Ah Puch
8,858
886
37
4
0
168,464
0
L
Ullr
7,297
730
24
2
0
152,207
0
W
Fafnir
8,949
895
14
1
0
209,375
0
W
Danzaburou
8,988
899
36
4
0
160,947
0
L
Da Ji
7,799
780
7
1
0
158,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role