Player Matchup

Thanatos
Thanatos
DonPites9
Thanatos
Level 16
God Stats
7W - 8L
1,799 SR
Queue Stats
181W - 177L
1,570 Elo+
Party 1
Nut
Nut
MrDonut94
Nut
Level 27
God Stats
6W - 8L
1,788 SR
Queue Stats
181W - 182L
1,375 Elo+
Party 3
Bacchus
Bacchus
fuocoman96
Bacchus
Level 26
God Stats
3W - 2L
1,703 SR
Queue Stats
21W - 43L
1,313 Elo+
Party 3
Surtr
Surtr
ilmatriciano
Surtr
Level 80
God Stats
4W - 3L
1,788 SR
Queue Stats
149W - 156L
1,368 Elo+
Party 3
Hera
Hera
khalidJF
Hera
Level 60
God Stats
0W - 4L
1,500 SR
Queue Stats
122W - 118L
1,545 Elo+
Party 1
Team Averages
Level 42
1,715 SR
1,434 Elo+

VS

Team Averages
Level 69
1,374 SR
1,417 Elo+
Bellona
Bellona
Jason_X_84
Bellona
Level 156
God Stats
2W - 3L
1,180 SR
Queue Stats
119W - 121L
1,476 Elo+
Solo
Ganesha
Ganesha
KyaaKo-
Ganesha
Level 27
God Stats
1W - 1L
1,314 SR
Queue Stats
81W - 86L
1,417 Elo+
Party 2
Thanatos
Thanatos
iamdrHippyman
Thanatos
Level 43
God Stats
5W - 1L
1,688 SR
Queue Stats
105W - 118L
1,446 Elo+
Solo
Hera
Hera
karolaw
Hera
Level 48
God Stats
4W - 10L
1,191 SR
Queue Stats
135W - 164L
1,341 Elo+
Solo
Skadi
Skadi
kayziBinnnkz
Skadi
Level 69
God Stats
12W - 5L
1,497 SR
Queue Stats
103W - 108L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DonPites9
Thanatos
11
5 / 7 / 4
7,420
530
9,163
16,623
6,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 0
5,940
424
2,487
11,360
3,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
fuocoman96
Bacchus
9
0 / 4 / 1
5,735
410
3,227
11,870
9,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 1
6,961
497
5,882
11,742
10,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hera
14
4 / 3 / 1
7,436
531
4,130
6,627
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jason_X_84
Bellona
14
2 / 1 / 3
8,843
632
9,893
12,575
15,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
KyaaKo-
Ganesha
13
0 / 0 / 13
8,439
603
3,758
7,758
6,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
iamdrHippyman
Thanatos
13
8 / 3 / 0
8,543
610
7,396
12,887
5,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
karolaw
Hera
14
5 / 4 / 1
8,707
622
7,811
7,850
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
9 / 1 / 3
8,878
634
9,795
6,141
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
9
Kills
24
24
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DonPites9
Thanatos
5
7
4
1
W
Bellona
Jason_X_84
Bellona
2
1
3
3.5
W
Ganesha
KyaaKo-
Ganesha
0
0
13
6.5
L
0
6
0
0
L
Bacchus
fuocoman96
Bacchus
0
4
1
0.13
W
Thanatos
iamdrHippyman
Thanatos
8
3
0
2.67
L
0
4
1
0.13
W
Hera
karolaw
Hera
5
4
1
1.38
W
9
1
3
10.5
L
Hera
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,889
Damage
38,653
58,222
Taken
47,211
32,092
Mitigated
32,584
13,111
Healing
16,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DonPites9
Thanatos
9,163
3,275
0
5,674
16,623
6,476
0
3,247
13,376
0
39,701
W
Bellona
Jason_X_84
Bellona
9,893
3,342
0
5,069
12,575
15,151
0
603
11,972
0
78,242
W
Ganesha
KyaaKo-
Ganesha
3,758
366
0
1,994
7,758
6,382
15
2,634
5,124
25,794
961
L
2,487
1,261
66
1,711
11,360
3,785
0
926
10,434
0
43,356
L
Bacchus
fuocoman96
Bacchus
3,227
248
275
3,081
11,870
9,274
0
2,580
9,290
13,769
0
W
Thanatos
iamdrHippyman
Thanatos
7,396
1,958
0
7,802
12,887
5,835
0
989
11,898
0
69,815
L
5,882
3,138
0
1,314
11,742
10,080
0
0
11,742
1,887
46,946
W
Hera
karolaw
Hera
7,811
2,292
0
310
7,850
2,814
352
2,513
5,337
51,520
655
W
9,795
3,794
0
1,291
6,141
2,402
700
983
5,158
0
69,857
L
Hera
4,130
1,052
0
990
6,627
2,477
0
4,539
2,088
56,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,492
Gold Earned
43,410
289
Minions Killed
451
0
Camps Cleared
0
1,267,250
Distance Traveled
1,452,750
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,420
530
56
4
0
282,264
0
W
Bellona
8,843
632
133
10
0
285,583
0
W
Ganesha
8,439
603
6
0
0
305,384
0
L
Nut
5,940
424
61
4
0
232,343
0
L
Bacchus
5,735
410
14
1
0
277,239
7
W
Thanatos
8,543
610
100
7
0
326,917
0
L
Surtr
6,961
497
81
6
0
227,558
1
W
Hera
8,707
622
78
6
0
259,627
0
W
Skadi
8,878
634
134
10
0
275,239
0
L
Hera
7,436
531
77
6
0
247,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role