Player Matchup

Surtr
Surtr
Orahovac21
Surtr
Level 92
God Stats
3W - 4L
1,566 SR
Queue Stats
13W - 18L
1,423 Elo+
Party 2
Ne Zha
Ne Zha
ZuuRmø
Ne Zha
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 36L
1,135 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
serhataricioglu
Ah Muzen Cab
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,440 Elo+
Party 2
Ah Puch
Ah Puch
trumpetnisse
Ah Puch
Level 109
God Stats
1W - 0L
1,811 SR
Queue Stats
15W - 21L
1,401 Elo+
Party 2
Ymir
Ymir
v75243
Ymir
Level 101
God Stats
9W - 20L
1,340 SR
Queue Stats
10W - 20L
1,333 Elo+
Party 2
Team Averages
Level 92
1,543 SR
1,346 Elo+

VS

Team Averages
Level 106
1,530 SR
1,524 Elo+
He Bo
He Bo
 
He Bo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Bonecro
Sun Wukong
Level 120
God Stats
27W - 19L
1,617 SR
Queue Stats
133W - 147L
1,533 Elo+
Solo
Apollo
Apollo
UncleSaloma
Apollo
Level 45
God Stats
16W - 11L
1,749 SR
Queue Stats
34W - 28L
1,610 Elo+
Solo
Maui
Maui
choukyktr
Maui
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,474 Elo+
Solo
Agni
Agni
superpavan007
Agni
Level 127
God Stats
2W - 6L
1,284 SR
Queue Stats
60W - 61L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
0 / 3 / 0
7,894
493
10,613
15,428
9,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
ZuuRmø
Ne Zha
16
4 / 0 / 6
9,346
584
5,773
12,407
6,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
serhataricioglu
Ah Muzen Cab
13
1 / 1 / 4
7,736
484
7,627
8,975
3,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Puch
trumpetnisse
Ah Puch
15
5 / 2 / 6
9,514
595
10,344
9,404
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
v75243
Ymir
13
2 / 0 / 5
8,481
530
4,845
10,132
10,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
5 / 5 / 0
7,703
481
5,416
12,736
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Bonecro
Sun Wukong
16
1 / 0 / 2
8,767
548
10,823
14,827
13,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
13
0 / 4 / 2
7,475
467
5,052
13,530
6,025
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
6
0 / 0 / 0
5,440
340
1,560
5,685
2,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 3 / 1
7,537
471
8,379
9,380
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
12
Kills
6
6
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
5
0
1
L
Sun Wukong
Bonecro
Sun Wukong
1
0
2
2
W
Surtr
0
3
0
0
L
Apollo
0
4
2
0.25
W
Ne Zha
ZuuRmø
Ne Zha
4
0
6
7
L
Maui
0
0
0
0
W
Ah Muzen Cab
serhataricioglu
Ah Muzen Cab
1
1
4
3
L
0
3
1
0.17
W
Ah Puch
trumpetnisse
Ah Puch
5
2
6
4
W
Ymir
v75243
Ymir
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,202
Damage
31,230
56,346
Taken
56,158
34,163
Mitigated
30,115
10,305
Healing
15,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,416
415
0
4,591
12,736
4,463
0
5,365
7,371
56,685
0
L
Sun Wukong
Bonecro
Sun Wukong
10,823
2,217
0
4,699
14,827
13,279
0
623
14,204
0
77,471
W
Surtr
10,613
5,407
0
1,673
15,428
9,468
0
855
14,573
1,620
57,877
L
Apollo
5,052
1,904
45
3,090
13,530
6,025
0
3,901
9,629
0
59,578
W
Ne Zha
ZuuRmø
Ne Zha
5,773
1,629
0
2,109
12,407
6,378
134
2,395
10,012
0
80,245
L
Maui
1,560
465
0
1,930
5,685
2,879
0
959
4,726
7,747
227
W
Ah Muzen Cab
serhataricioglu
Ah Muzen Cab
7,627
2,649
0
729
8,975
3,630
2,195
1,853
7,122
0
58,067
L
8,379
214
0
1,338
9,380
3,469
0
4,413
4,967
56,150
2,357
W
Ah Puch
trumpetnisse
Ah Puch
10,344
488
0
2,837
9,404
4,089
1,456
6,138
3,266
65,020
2,595
W
Ymir
v75243
Ymir
4,845
622
0
2,957
10,132
10,598
308
3,615
6,517
24,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,971
Gold Earned
36,922
421
Minions Killed
469
0
Camps Cleared
0
1,604,647
Distance Traveled
1,330,478
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,703
481
92
6
0
325,277
2
L
Sun Wukong
8,767
548
145
9
0
280,224
0
W
Surtr
7,894
493
82
5
0
303,197
0
L
Apollo
7,475
467
112
7
0
269,713
0
W
Ne Zha
9,346
584
117
7
0
384,021
1
L
Maui
5,440
340
15
1
0
127,835
0
W
Ah Muzen Cab
7,736
484
82
5
0
321,769
0
L
Agni
7,537
471
105
7
0
327,429
6
W
Ah Puch
9,514
595
115
7
0
278,370
0
W
Ymir
8,481
530
25
2
0
317,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role