Player Matchup

Merlin
Merlin
BarViking54
Merlin
Level 124
God Stats
4W - 5L
1,459 SR
Queue Stats
102W - 97L
1,485 Elo+
Solo
Hercules
Hercules
Dokuganryujin
Hercules
Level 68
God Stats
3W - 3L
1,842 SR
Queue Stats
126W - 125L
1,430 Elo+
Solo
Charon
Charon
Hostile Grandpa
Charon
Level 150
God Stats
1W - 1L
1,465 SR
Queue Stats
6W - 9L
1,329 Elo+
Solo
Ullr
Ullr
jon1366
Ullr
Level 83
God Stats
2W - 1L
1,697 SR
Queue Stats
79W - 81L
1,417 Elo+
Solo
Set
Set
landilla
Set
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,315 Elo+
Solo
Team Averages
Level 97
1,593 SR
1,395 Elo+

VS

Team Averages
Level 48
1,648 SR
1,459 Elo+
Bellona
Bellona
ImJusPuddin
Bellona
Level 17
God Stats
5W - 5L
1,694 SR
Queue Stats
94W - 101L
1,330 Elo+
Party 1
Medusa
Medusa
SpicyNuggets880
Medusa
Level 64
God Stats
73W - 58L
1,410 SR
Queue Stats
146W - 156L
1,402 Elo+
Party 1
Janus
Janus
Vamp SSG
Janus
Level 64
God Stats
5W - 4L
1,684 SR
Queue Stats
25W - 22L
1,558 Elo+
Solo
Chang'e
Chang'e
ninefold_rust
Chang'e
Level 46
God Stats
4W - 0L
1,846 SR
Queue Stats
18W - 14L
1,462 Elo+
Solo
Bacchus
Bacchus
ranintotheplugg
Bacchus
Level 49
God Stats
18W - 10L
1,606 SR
Queue Stats
141W - 128L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 1 / 1
7,096
1,014
11,106
6,724
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Dokuganryujin
Hercules
12
1 / 3 / 1
7,396
1,057
5,856
15,274
15,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 0 / 1
7,796
1,114
5,311
5,913
5,111
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
jon1366
Ullr
12
1 / 3 / 1
7,414
1,059
3,420
10,854
4,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 0 / 0
4,862
695
0
0
0
Team 1 Tickets

303

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ImJusPuddin
Bellona
13
2 / 2 / 2
7,840
1,120
8,733
6,726
5,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
0 / 0 / 4
7,534
1,076
6,353
5,934
2,261
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Vamp SSG
Janus
13
2 / 1 / 2
7,875
1,125
8,331
3,809
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
12
0 / 0 / 4
7,337
1,048
5,875
5,992
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
3 / 0 / 1
7,676
1,097
4,343
7,082
9,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
7
7
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
1
1
0.5
L
Hercules
Dokuganryujin
Hercules
1
3
1
0.5
L
1
0
1
1.5
W
Bellona
ImJusPuddin
Bellona
2
2
2
1.5
W
0
0
4
2
W
Janus
Vamp SSG
Janus
2
1
2
3
L
Ullr
jon1366
Ullr
1
3
1
0.5
L
0
0
0
0
W
Chang'e
0
0
4
2
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,693
Damage
33,635
38,765
Taken
29,543
27,924
Mitigated
21,263
4,580
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,106
272
0
390
6,724
2,617
0
3,089
3,518
20,416
0
L
Hercules
Dokuganryujin
Hercules
5,856
1,920
0
3,264
15,274
15,769
0
5,162
9,540
0
16,062
L
5,311
550
149
274
5,913
5,111
0
2,309
3,362
25,716
582
W
Bellona
ImJusPuddin
Bellona
8,733
4,428
0
1,079
6,726
5,080
0
2,125
4,601
0
17,030
W
6,353
3,630
0
937
5,934
2,261
0
4,385
1,549
0
22,251
W
Janus
Vamp SSG
Janus
8,331
499
0
611
3,809
1,584
0
2,869
940
22,919
57
L
Ullr
jon1366
Ullr
3,420
1,731
0
503
10,854
4,427
0
6,822
3,673
0
16,262
L
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
5,875
245
918
2,220
5,992
2,431
0
3,425
2,567
19,217
401
W
4,343
911
0
670
7,082
9,907
0
3,031
4,051
8,126
342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,564
Gold Earned
38,262
129
Minions Killed
145
5
Camps Cleared
6
509,266
Distance Traveled
750,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,096
1,014
19
3
2
116,103
0
L
Hercules
7,396
1,057
36
5
1
134,860
0
L
Charon
7,796
1,114
47
7
2
142,153
0
W
Bellona
7,840
1,120
24
3
1
153,314
0
W
Medusa
7,534
1,076
47
7
1
162,012
0
W
Janus
7,875
1,125
41
6
1
140,815
0
L
Ullr
7,414
1,059
27
4
0
116,150
0
L
Set
4,862
695
0
0
0
0
0
W
Chang'e
7,337
1,048
26
4
3
148,339
0
W
Bacchus
7,676
1,097
7
1
0
145,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role