Player Matchup

Scylla
Scylla
Alexia051212
Scylla
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 41L
1,419 Elo+
Party 1
Jormungandr
Jormungandr
Le Fifou2050
Jormungandr
Level 127
God Stats
6W - 5L
1,591 SR
Queue Stats
166W - 163L
1,458 Elo+
Party 1
Chernobog
Chernobog
TheRocketMan963
Chernobog
Level 48
God Stats
9W - 8L
1,534 SR
Queue Stats
137W - 129L
1,404 Elo+
Solo
Lancelot
Lancelot
ipodlmp
Lancelot
Level 144
God Stats
6W - 7L
1,722 SR
Queue Stats
190W - 189L
1,480 Elo+
Party 1
Chaac
Chaac
zKing_Xxhunter
Chaac
Level 49
God Stats
19W - 11L
1,650 SR
Queue Stats
208W - 201L
1,448 Elo+
Solo
Team Averages
Level 95
1,599 SR
1,442 Elo+

VS

Team Averages
Level 54
1,542 SR
1,490 Elo+
Tiamat
Tiamat
 
Tiamat
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BrandonNeuer
Geb
Level 63
God Stats
5W - 13L
1,368 SR
Queue Stats
140W - 153L
1,469 Elo+
Party 2
Ao Kuang
Ao Kuang
Desilver7
Ao Kuang
Level 34
God Stats
19W - 18L
1,514 SR
Queue Stats
110W - 116L
1,454 Elo+
Party 2
Vamana
Vamana
I92zzi
Vamana
Level 85
God Stats
57W - 42L
1,568 SR
Queue Stats
256W - 220L
1,513 Elo+
Party 3
Arachne
Arachne
flavioledj
Arachne
Level 45
God Stats
8W - 4L
1,761 SR
Queue Stats
48W - 37L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 0 / 1
8,070
504
1,436
3,937
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Le Fifou2050
Jormungandr
14
2 / 0 / 1
8,341
521
8,018
12,310
12,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
TheRocketMan963
Chernobog
15
0 / 1 / 2
7,824
489
7,229
6,908
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lancelot
ipodlmp
Lancelot
16
2 / 0 / 3
8,705
544
7,536
12,285
6,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
1 / 1 / 1
9,228
577
10,895
16,706
17,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 1 / 0
8,781
549
5,096
5,449
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 0 / 1
7,623
476
6,278
13,116
9,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Desilver7
Ao Kuang
10
1 / 3 / 0
6,719
420
2,756
10,259
3,689
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vamana
I92zzi
Vamana
15
0 / 1 / 1
8,788
549
10,344
14,022
16,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
flavioledj
Arachne
12
1 / 2 / 0
6,664
417
5,784
12,591
4,711
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
2
2
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
W
Scylla
1
0
1
1.5
L
0
0
1
0.5
L
Ao Kuang
Desilver7
Ao Kuang
1
3
0
0.33
L
Vamana
I92zzi
Vamana
0
1
1
0.5
W
Jormungandr
Le Fifou2050
Jormungandr
2
0
1
2.5
W
Chernobog
TheRocketMan963
Chernobog
0
1
2
1
L
Arachne
flavioledj
Arachne
1
2
0
0.5
W
Lancelot
ipodlmp
Lancelot
2
0
3
3.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,114
Damage
30,258
52,146
Taken
55,437
40,795
Mitigated
37,149
17,476
Healing
14,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,096
362
0
1,818
5,449
2,767
160
1,605
3,844
73,333
1,237
W
Scylla
1,436
0
0
680
3,937
1,532
708
2,827
1,110
50,581
1,352
L
6,278
649
133
3,830
13,116
9,973
0
3,396
9,720
45,172
1,909
L
Ao Kuang
Desilver7
Ao Kuang
2,756
518
0
2,567
10,259
3,689
0
404
9,855
32,424
0
L
Vamana
I92zzi
Vamana
10,344
6,182
0
2,156
14,022
16,009
0
0
14,022
0
75,091
W
Jormungandr
Le Fifou2050
Jormungandr
8,018
2,839
0
3,070
12,310
12,108
453
5,849
6,461
47,361
1,359
W
Chernobog
TheRocketMan963
Chernobog
7,229
3,491
0
2,781
6,908
2,796
473
2,201
4,707
0
72,643
L
Arachne
flavioledj
Arachne
5,784
4,475
0
4,019
12,591
4,711
0
3,850
8,741
0
44,943
W
Lancelot
ipodlmp
Lancelot
7,536
1,920
0
6,945
12,285
6,918
0
1,605
10,680
0
98,830
W
10,895
2,765
0
4,000
16,706
17,441
0
1,028
15,678
0
86,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,168
Gold Earned
38,575
593
Minions Killed
433
0
Camps Cleared
0
1,686,131
Distance Traveled
1,602,676
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,781
549
139
9
0
319,885
0
W
Scylla
8,070
504
93
6
0
302,014
2
L
Geb
7,623
476
48
3
0
349,231
0
L
Ao Kuang
6,719
420
50
3
0
267,366
0
L
Vamana
8,788
549
127
8
0
310,144
0
W
Jormungandr
8,341
521
82
5
0
308,244
6
W
Chernobog
7,824
489
122
8
0
298,016
3
L
Arachne
6,664
417
69
4
0
356,050
0
W
Lancelot
8,705
544
148
9
0
444,528
1
W
Chaac
9,228
577
148
9
0
333,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role