Player Matchup

Tsukuyomi
Tsukuyomi
ImStiingy
Tsukuyomi
Level 145
God Stats
3W - 1L
1,959 SR
Queue Stats
74W - 54L
1,597 Elo+
Solo
Lancelot
Lancelot
PraetorXs
Lancelot
Level 43
God Stats
4W - 1L
1,500 SR
Queue Stats
361W - 324L
1,515 Elo+
Solo
Khepri
Khepri
ProphetSoulz
Khepri
Level 155
God Stats
6W - 1L
1,666 SR
Queue Stats
73W - 48L
1,635 Elo+
Party 1
Hachiman
Hachiman
Serch9610
Hachiman
Level 64
God Stats
3W - 6L
1,621 SR
Queue Stats
42W - 45L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Spadez18
Morgan Le Fay
Level 119
God Stats
16W - 10L
1,620 SR
Queue Stats
65W - 51L
1,493 Elo+
Party 1
Team Averages
Level 105
1,673 SR
1,540 Elo+

VS

Team Averages
Level 140
1,524 SR
1,524 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Moses1331
He Bo
Level 175
God Stats
5W - 2L
1,811 SR
Queue Stats
59W - 60L
1,507 Elo+
Party 2
Chaac
Chaac
Shenmoki234
Chaac
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 6L
1,745 Elo+
Solo
Danzaburou
Danzaburou
TheAffliction04
Danzaburou
Level 129
God Stats
3W - 1L
1,310 SR
Queue Stats
68W - 46L
1,509 Elo+
Solo
Scylla
Scylla
gruZurg
Scylla
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
97W - 107L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ImStiingy
Tsukuyomi
12
1 / 2 / 1
7,170
478
10,398
15,299
8,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
PraetorXs
Lancelot
13
1 / 2 / 1
7,193
480
5,862
14,173
6,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
10
0 / 0 / 2
6,400
427
2,187
9,873
7,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Serch9610
Hachiman
12
1 / 1 / 1
6,827
455
5,467
8,422
3,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Spadez18
Morgan Le Fay
12
2 / 3 / 0
7,325
488
7,897
9,369
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
1 / 1 / 4
7,388
493
8,320
13,552
10,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
Moses1331
He Bo
15
2 / 1 / 4
8,208
547
6,862
8,591
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 2
8,838
589
10,016
15,962
17,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
TheAffliction04
Danzaburou
15
4 / 1 / 1
9,412
627
11,132
10,303
4,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
gruZurg
Scylla
12
0 / 2 / 2
7,600
507
4,456
7,382
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
8
8
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
1
4
3
L
Tsukuyomi
ImStiingy
Tsukuyomi
1
2
1
0.75
W
He Bo
Moses1331
He Bo
2
1
4
4
L
Lancelot
PraetorXs
Lancelot
1
2
1
0.75
L
Khepri
0
0
2
1
L
Hachiman
Serch9610
Hachiman
1
1
1
1.5
W
1
0
2
2
L
Morgan Le Fay
Spadez18
Morgan Le Fay
2
3
0
0.67
W
Danzaburou
TheAffliction04
Danzaburou
4
1
1
4.5
W
Scylla
gruZurg
Scylla
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,811
Damage
40,786
57,136
Taken
55,790
30,160
Mitigated
37,670
16,659
Healing
19,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,320
1,304
0
3,006
13,552
10,815
0
4,505
8,953
0
51,126
L
Tsukuyomi
ImStiingy
Tsukuyomi
10,398
1,880
0
5,161
15,299
8,871
0
2,871
12,346
0
54,257
W
He Bo
Moses1331
He Bo
6,862
186
0
5,438
8,591
2,840
0
689
7,810
80,600
1,274
L
Lancelot
PraetorXs
Lancelot
5,862
655
0
5,654
14,173
6,330
0
2,396
11,706
0
58,005
L
Khepri
2,187
346
0
2,024
9,873
7,425
0
1,932
7,485
20,441
0
L
Hachiman
Serch9610
Hachiman
5,467
2,339
0
2,497
8,422
3,174
0
1,540
6,844
0
44,241
W
10,016
1,323
0
5,078
15,962
17,485
152
1,174
13,684
2,321
67,018
L
Morgan Le Fay
Spadez18
Morgan Le Fay
7,897
1,682
0
1,323
9,369
4,360
0
2,676
6,524
46,660
3,637
W
Danzaburou
TheAffliction04
Danzaburou
11,132
5,277
0
5,173
10,303
4,285
1,749
1,968
8,335
0
70,597
W
Scylla
gruZurg
Scylla
4,456
725
0
750
7,382
2,245
0
1,732
5,558
44,469
470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,915
Gold Earned
41,446
385
Minions Killed
490
0
Camps Cleared
0
1,526,563
Distance Traveled
1,485,335
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,388
493
64
4
0
297,209
2
L
Tsukuyomi
7,170
478
89
6
0
309,346
0
W
He Bo
8,208
547
114
8
0
306,336
2
L
Lancelot
7,193
480
103
7
0
355,008
0
L
Khepri
6,400
427
34
2
0
322,485
6
L
Hachiman
6,827
455
71
5
0
277,593
2
W
Chaac
8,838
589
112
7
0
313,325
2
L
Morgan Le Fay
7,325
488
88
6
0
262,131
4
W
Danzaburou
9,412
627
108
7
0
275,893
0
W
Scylla
7,600
507
92
6
0
292,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role