Player Matchup

Janus
Janus
Gold II
AhMeiZin
Janus
Gold II
Level 80
God Stats
3W - 4L
1,492 SR
Queue Stats
37W - 35L
1,624 MMR
Solo
Athena
Athena
Gold IV
LOUQUEN
Athena
Gold IV
Level 181
God Stats
3W - 0L
1,753 SR
Queue Stats
32W - 23L
1,600 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
MoreThanRevenge
Tsukuyomi
Gold II
Level 160
God Stats
12W - 5L
1,768 SR
Queue Stats
128W - 120L
1,596 MMR
Solo
Hachiman
Hachiman
Bronze III
Pridę
Hachiman
Bronze III
Level 46
God Stats
4W - 7L
1,479 SR
Queue Stats
13W - 18L
1,600 MMR
Solo
Nike
Nike
Gold II
Seitokai
Nike
Gold II
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 111L
1,612 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,598 SR
1,606 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 178
1,568 SR
1,574 MMR
Mercury
Mercury
Gold II
 
Mercury
Gold II
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold I
 
Geb
Gold I
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Gold V
IVIASK-OFF
Merlin
Gold V
Level 200
God Stats
29W - 16L
1,764 SR
Queue Stats
73W - 57L
1,683 MMR
Party 1
Hou Yi
Hou Yi
Gold III
hadouchdanlegame
Hou Yi
Gold III
Level 159
God Stats
35W - 36L
1,568 SR
Queue Stats
908W - 938L
1,593 MMR
Solo
Achilles
Achilles
Gold III
strafoufou
Achilles
Gold III
Level 158
God Stats
1W - 3L
1,508 SR
Queue Stats
29W - 25L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AhMeiZin
Janus
12
3 / 0 / 1
6,400
640
3,700
2,956
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
LOUQUEN
Athena
12
2 / 0 / 2
5,804
580
2,931
6,761
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
MoreThanRevenge
Tsukuyomi
12
0 / 0 / 2
6,339
634
5,193
6,340
2,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Pridę
Hachiman
11
1 / 0 / 2
6,072
607
5,101
3,608
1,350
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
9
2 / 3 / 5
5,829
583
5,023
8,046
4,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Ao KuangVamanaThorThanatosBake Kujira

VS

Bans
BellonaMaman BrigitteAnhurAh Muzen CabKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 1 / 1
5,470
547
1,764
7,183
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
 
Geb
9
2 / 1 / 0
5,162
516
1,293
8,581
4,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
IVIASK-OFF
Merlin
11
0 / 2 / 0
5,846
585
2,277
4,946
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 3 / 1
4,291
429
1,567
6,002
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
strafoufou
Achilles
10
0 / 1 / 0
5,609
561
4,059
7,788
7,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
8
Kills
2
3
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
1
0.5
L
Geb
 
Geb
2
1
0
2
W
Janus
AhMeiZin
Janus
3
0
1
3.5
L
Merlin
IVIASK-OFF
Merlin
0
2
0
0
W
Athena
LOUQUEN
Athena
2
0
2
3
W
Tsukuyomi
MoreThanRevenge
Tsukuyomi
0
0
2
1
W
Hachiman
Pridę
Hachiman
1
0
2
2
W
Nike
2
3
5
1.5
L
0
3
1
0.17
L
Achilles
strafoufou
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,948
Damage
10,960
27,711
Taken
34,500
11,989
Mitigated
18,508
12,102
Healing
11,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,764
539
0
814
7,183
3,031
0
2,013
5,111
0
51,829
L
Geb
 
Geb
1,293
356
0
2,446
8,581
4,579
0
1,062
7,497
14,570
0
W
Janus
AhMeiZin
Janus
3,700
40
0
694
2,956
1,038
0
1,413
1,536
61,381
869
L
Merlin
IVIASK-OFF
Merlin
2,277
0
0
1,430
4,946
1,684
0
2,436
2,404
52,782
0
W
Athena
LOUQUEN
Athena
2,931
988
0
4,283
6,761
3,332
8
596
6,115
35,205
2,564
W
Tsukuyomi
MoreThanRevenge
Tsukuyomi
5,193
1,010
0
2,829
6,340
2,118
0
0
5,673
0
53,306
W
Hachiman
Pridę
Hachiman
5,101
3,549
0
2,048
3,608
1,350
0
514
3,094
0
45,682
W
Nike
5,023
891
966
1,282
8,046
4,151
0
1,029
7,012
0
16,671
L
1,567
575
0
1,912
6,002
1,751
0
381
5,621
0
21,826
L
Achilles
strafoufou
Achilles
4,059
446
0
4,510
7,788
7,463
0
413
7,375
0
37,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,444
Gold Earned
26,378
387
Minions Killed
329
0
Camps Cleared
0
1,094,840
Distance Traveled
956,879
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,470
547
96
10
0
247,411
2
L
Geb
5,162
516
16
2
0
204,807
4
W
Janus
6,400
640
120
12
0
215,740
1
L
Merlin
5,846
585
95
10
0
198,469
0
W
Athena
5,804
580
72
7
0
267,775
1
W
Tsukuyomi
6,339
634
92
9
0
214,282
1
W
Hachiman
6,072
607
89
9
0
185,465
1
W
Nike
5,829
583
14
1
0
211,578
0
L
Hou Yi
4,291
429
46
5
0
101,787
0
L
Achilles
5,609
561
76
8
0
204,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role