Player Matchup

Medusa
Medusa
Corvenuss
Medusa
Level 106
God Stats
26W - 26L
1,515 SR
Queue Stats
40W - 56L
1,420 Elo+
Party 3
Ao Kuang
Ao Kuang
Wyseri
Ao Kuang
Level 79
God Stats
4W - 7L
1,500 SR
Queue Stats
28W - 32L
1,412 Elo+
Party 3
Horus
Horus
mriik
Horus
Level 16
God Stats
4W - 5L
1,515 SR
Queue Stats
13W - 20L
1,386 Elo+
Party 3
Thanatos
Thanatos
pitivier56
Thanatos
Level 69
God Stats
17W - 13L
1,628 SR
Queue Stats
43W - 58L
1,441 Elo+
Party 3
Baron Samedi
Baron Samedi
urbisun
Baron Samedi
Level 25
God Stats
3W - 2L
1,742 SR
Queue Stats
15W - 23L
1,402 Elo+
Party 3
Team Averages
Level 59
1,580 SR
1,412 Elo+

VS

Team Averages
Level 76
1,415 SR
1,532 Elo+
Osiris
Osiris
BastionMain3176
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,688 Elo+
Party 2
Scylla
Scylla
BigCam0203
Scylla
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
Guzmansito-777
Danzaburou
Level 82
God Stats
3W - 2L
1,409 SR
Queue Stats
99W - 110L
1,492 Elo+
Party 1
Hachiman
Hachiman
Mrpepino_007
Hachiman
Level 69
God Stats
2W - 3L
1,292 SR
Queue Stats
76W - 71L
1,489 Elo+
Party 1
Ymir
Ymir
majsterbober
Ymir
Level 88
God Stats
5W - 9L
1,372 SR
Queue Stats
136W - 117L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Corvenuss
Medusa
14
3 / 5 / 2
8,740
486
13,282
16,547
7,493
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Wyseri
Ao Kuang
13
2 / 5 / 0
8,265
459
4,943
16,855
6,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
mriik
Horus
10
1 / 2 / 3
7,653
425
4,849
11,789
9,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
pitivier56
Thanatos
14
6 / 5 / 2
8,925
496
9,270
16,213
7,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
urbisun
Baron Samedi
13
1 / 7 / 4
7,869
437
6,563
14,067
7,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 7
10,745
597
15,650
18,193
17,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
BigCam0203
Scylla
16
8 / 4 / 3
10,374
576
12,219
8,924
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Guzmansito-777
Danzaburou
17
10 / 2 / 1
10,572
587
10,909
13,003
5,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Mrpepino_007
Hachiman
14
1 / 4 / 1
7,975
443
5,505
11,908
4,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 12
8,879
493
8,798
13,512
16,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
13
Kills
24
24
Deaths
13
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
Scylla
BigCam0203
Scylla
8
4
3
2.38
L
Medusa
Corvenuss
Medusa
3
5
2
0.8
W
Danzaburou
Guzmansito-777
Danzaburou
10
2
1
5.25
W
Hachiman
Mrpepino_007
Hachiman
1
4
1
0.38
L
Ao Kuang
Wyseri
Ao Kuang
2
5
0
0.4
W
0
1
12
6
L
Horus
mriik
Horus
1
2
3
1.25
L
Thanatos
pitivier56
Thanatos
6
5
2
1.4
L
Baron Samedi
urbisun
Baron Samedi
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,907
Damage
53,081
75,471
Taken
65,540
38,807
Mitigated
47,615
24,148
Healing
18,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,650
6,486
0
4,818
18,193
17,239
72
4,942
13,244
0
86,714
W
Scylla
BigCam0203
Scylla
12,219
978
0
1,758
8,924
3,517
203
3,433
5,319
62,673
4,045
L
Medusa
Corvenuss
Medusa
13,282
5,650
0
3,977
16,547
7,493
1,022
5,917
10,524
0
79,347
W
Danzaburou
Guzmansito-777
Danzaburou
10,909
5,961
0
6,594
13,003
5,642
863
1,534
11,335
0
88,272
W
Hachiman
Mrpepino_007
Hachiman
5,505
3,834
0
3,450
11,908
4,503
0
0
11,908
0
50,606
L
Ao Kuang
Wyseri
Ao Kuang
4,943
1,773
0
3,705
16,855
6,265
0
1,114
14,827
40,080
2,078
W
8,798
1,686
0
1,684
13,512
16,714
0
899
12,543
27,780
2,179
L
Horus
mriik
Horus
4,849
2,685
1,135
2,926
11,789
9,787
0
3,822
7,916
0
11,603
L
Thanatos
pitivier56
Thanatos
9,270
2,064
0
9,515
16,213
7,868
0
1,826
14,248
0
55,412
L
Baron Samedi
urbisun
Baron Samedi
6,563
375
209
2,681
14,067
7,394
0
7,985
6,056
43,242
233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,452
Gold Earned
48,545
360
Minions Killed
452
0
Camps Cleared
0
1,636,980
Distance Traveled
1,673,203
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,745
597
127
7
0
337,233
6
W
Scylla
10,374
576
98
5
0
321,524
0
L
Medusa
8,740
486
113
6
0
324,551
0
W
Danzaburou
10,572
587
128
7
0
362,450
2
W
Hachiman
7,975
443
74
4
0
309,615
0
L
Ao Kuang
8,265
459
90
5
0
295,404
7
W
Ymir
8,879
493
25
1
0
342,381
7
L
Horus
7,653
425
7
0
0
369,907
8
L
Thanatos
8,925
496
75
4
0
362,924
4
L
Baron Samedi
7,869
437
75
4
0
284,194
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role