Player Matchup

Artio
Artio
AruruAki
Artio
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,416 Elo+
Party 2
Izanami
Izanami
DannyLannyOwo
Izanami
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,543 Elo+
Party 2
Arachne
Arachne
ExoticSoto
Arachne
Level 103
God Stats
26W - 18L
1,810 SR
Queue Stats
170W - 161L
1,633 Elo+
Solo
Ra
Ra
LKHermos
Ra
Level 157
God Stats
38W - 21L
1,679 SR
Queue Stats
259W - 250L
1,627 Elo+
Solo
Cu Chulainn
Cu Chulainn
RaginKJin
Cu Chulainn
Level 168
God Stats
1W - 5L
1,718 SR
Queue Stats
172W - 152L
1,594 Elo+
Solo
Team Averages
Level 109
1,641 SR
1,563 Elo+

VS

Team Averages
Level 116
1,610 SR
1,590 Elo+
Nut
Nut
Captkylerkp
Nut
Level 128
God Stats
5W - 2L
1,580 SR
Queue Stats
102W - 90L
1,582 Elo+
Party 1
Zhong Kui
Zhong Kui
ISKIRTT
Zhong Kui
Level 135
God Stats
27W - 24L
1,725 SR
Queue Stats
510W - 500L
1,611 Elo+
Solo
Horus
Horus
One Chicken Arm
Horus
Level 124
God Stats
4W - 4L
1,679 SR
Queue Stats
206W - 180L
1,561 Elo+
Solo
Geb
Geb
itsjxseph
Geb
Level 80
God Stats
9W - 5L
1,569 SR
Queue Stats
86W - 72L
1,550 Elo+
Party 1
Ne Zha
Ne Zha
keiderrojas14
Ne Zha
Level 111
God Stats
1W - 1L
1,495 SR
Queue Stats
21W - 15L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AruruAki
Artio
8
0 / 4 / 0
4,864
442
818
6,420
4,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
9
0 / 3 / 0
5,149
468
2,112
8,424
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
ExoticSoto
Arachne
9
0 / 3 / 0
5,122
466
2,827
10,848
3,946
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 0
6,142
558
2,013
5,417
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
RaginKJin
Cu Chulainn
11
0 / 3 / 0
6,318
574
7,809
10,150
6,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 1
7,789
708
8,941
4,436
1,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
ISKIRTT
Zhong Kui
12
1 / 0 / 2
6,505
591
5,038
4,370
3,148
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 0 / 2
6,775
616
3,563
9,604
5,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
4 / 0 / 5
6,829
621
4,591
7,645
5,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 0 / 3
6,105
555
4,585
8,481
6,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
15
15
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artio
AruruAki
Artio
0
4
0
0
W
6
0
1
6.5
L
Izanami
0
3
0
0
L
Arachne
ExoticSoto
Arachne
0
3
0
0
W
Zhong Kui
ISKIRTT
Zhong Kui
1
0
2
2
L
0
2
0
0
W
3
0
2
4
L
Cu Chulainn
RaginKJin
Cu Chulainn
0
3
0
0
W
4
0
5
6.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,579
Damage
26,718
41,259
Taken
34,536
19,706
Mitigated
21,710
9,801
Healing
17,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AruruAki
Artio
818
240
0
833
6,420
4,218
0
2,253
4,167
7,922
0
W
8,941
4,753
0
2,268
4,436
1,942
0
175
4,261
0
70,268
L
Izanami
2,112
1,250
0
729
8,424
2,786
0
880
7,544
0
32,439
L
Arachne
ExoticSoto
Arachne
2,827
1,858
0
4,178
10,848
3,946
0
2,439
8,362
0
31,781
W
Zhong Kui
ISKIRTT
Zhong Kui
5,038
460
0
2,693
4,370
3,148
0
926
3,336
53,368
4,983
L
2,013
303
166
1,781
5,417
2,193
0
3,323
2,094
50,398
0
W
3,563
2,106
340
6,703
9,604
5,109
0
467
9,126
0
61,603
L
Cu Chulainn
RaginKJin
Cu Chulainn
7,809
1,302
0
2,114
10,150
6,563
0
1,332
8,044
7,326
46,090
W
4,591
920
0
1,656
7,645
5,434
0
1,501
6,092
18,111
0
W
4,585
1,085
0
3,845
8,481
6,077
0
713
7,768
4,713
33,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,595
Gold Earned
34,003
306
Minions Killed
404
0
Camps Cleared
0
1,111,120
Distance Traveled
1,186,247
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,864
442
10
1
0
219,564
0
W
Nut
7,789
708
111
10
0
214,181
3
L
Izanami
5,149
468
53
5
0
228,391
2
L
Arachne
5,122
466
60
5
0
219,761
0
W
Zhong Kui
6,505
591
94
9
0
216,977
0
L
Ra
6,142
558
100
9
0
243,627
0
W
Horus
6,775
616
114
10
0
269,818
0
L
Cu Chulainn
6,318
574
83
8
0
199,777
0
W
Geb
6,829
621
22
2
0
261,539
2
W
Ne Zha
6,105
555
63
6
0
223,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role