Player Matchup

Bellona
Bellona
 
Bellona
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Chichoam
Loki
Level 35
God Stats
5W - 2L
1,158 SR
Queue Stats
152W - 148L
1,373 Elo+
Party 1
Nox
Nox
ZivMrd
Nox
Level 58
God Stats
14W - 13L
1,282 SR
Queue Stats
251W - 264L
1,386 Elo+
Party 1
Yemoja
Yemoja
kingamirali
Yemoja
Level 37
God Stats
6W - 1L
1,703 SR
Queue Stats
53W - 74L
1,341 Elo+
Party 2
Neith
Neith
sepikhatar
Neith
Level 49
God Stats
5W - 0L
1,862 SR
Queue Stats
99W - 108L
1,350 Elo+
Party 2
Team Averages
Level 64
1,501 SR
1,390 Elo+

VS

Team Averages
Level 56
1,496 SR
1,421 Elo+
Ares
Ares
Dibuss1990
Ares
Level 65
God Stats
34W - 22L
1,576 SR
Queue Stats
580W - 565L
1,447 Elo+
Solo
Anubis
Anubis
Fhearghuis
Anubis
Level 47
God Stats
28W - 20L
1,431 SR
Queue Stats
56W - 56L
1,476 Elo+
Party 3
Osiris
Osiris
Skateboarder7457
Osiris
Level 44
God Stats
7W - 7L
1,511 SR
Queue Stats
32W - 42L
1,331 Elo+
Party 4
Hachiman
Hachiman
Unicorn2077
Hachiman
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 53L
1,493 Elo+
Party 3
Loki
Loki
glitzernd_Exodus
Loki
Level 58
God Stats
15W - 11L
1,460 SR
Queue Stats
116W - 138L
1,358 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 1 / 0
6,991
699
6,029
8,969
8,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
10
9 / 1 / 0
6,113
611
5,109
7,879
2,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
ZivMrd
Nox
13
0 / 0 / 1
5,910
591
1,380
4,547
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
9
0 / 2 / 7
5,727
573
3,290
10,469
6,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
9
3 / 1 / 5
5,416
542
9,742
10,973
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
4,637
464
2,628
9,580
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Fhearghuis
Anubis
9
0 / 2 / 0
5,193
519
1,265
4,610
1,921
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 4 / 2
4,254
425
5,373
9,135
7,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Unicorn2077
Hachiman
8
2 / 4 / 2
5,127
513
7,515
9,631
3,039
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 1
5,125
513
3,066
5,807
1,888
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
3
5
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
0
3
W
Loki
9
1
0
9
L
0
3
1
0.17
L
Anubis
Fhearghuis
Anubis
0
2
0
0
L
0
4
2
0.25
L
Hachiman
Unicorn2077
Hachiman
2
4
2
0.75
W
Nox
ZivMrd
Nox
0
0
1
0.5
L
1
2
1
0.75
W
Yemoja
0
2
7
1.75
W
Neith
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,550
Damage
19,847
42,837
Taken
38,763
23,556
Mitigated
20,668
17,297
Healing
4,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,029
2,150
0
3,358
8,969
8,516
0
2,628
6,341
0
49,654
W
Loki
5,109
659
0
250
7,879
2,609
0
131
7,748
0
33,703
L
2,628
346
0
119
9,580
6,399
0
0
8,728
20,794
0
L
Anubis
Fhearghuis
Anubis
1,265
0
0
1,036
4,610
1,921
474
1,176
3,434
33,916
0
L
5,373
2,139
101
1,225
9,135
7,421
0
1,850
7,285
0
13,131
L
Hachiman
Unicorn2077
Hachiman
7,515
4,458
0
1,853
9,631
3,039
0
1,075
8,556
0
27,901
W
Nox
ZivMrd
Nox
1,380
102
0
1,250
4,547
1,703
0
1,134
3,413
50,045
1,988
L
3,066
412
0
395
5,807
1,888
0
505
5,302
0
21,168
W
Yemoja
3,290
1,926
2,278
4,435
10,469
6,794
0
0
10,469
13,425
0
W
Neith
9,742
3,871
0
5,726
10,973
3,934
0
0
10,973
0
33,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,157
Gold Earned
24,336
270
Minions Killed
168
0
Camps Cleared
0
1,044,912
Distance Traveled
942,846
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,991
699
84
8
0
195,917
0
W
Loki
6,113
611
61
6
0
255,392
0
L
Ares
4,637
464
22
2
0
195,412
0
L
Anubis
5,193
519
68
7
0
147,912
0
L
Osiris
4,254
425
11
1
0
209,212
0
L
Hachiman
5,127
513
33
3
0
202,600
0
W
Nox
5,910
591
83
8
0
214,279
0
L
Loki
5,125
513
34
3
0
187,710
1
W
Yemoja
5,727
573
16
2
0
174,867
3
W
Neith
5,416
542
26
3
0
204,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role