Player Matchup

Bastet
Bastet
 
Bastet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LaRk3r
Neith
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 74L
1,502 Elo+
Solo
Kumbhakarna
Kumbhakarna
LeKapitaiNEZE
Kumbhakarna
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,437 Elo+
Solo
Merlin
Merlin
xShynokx
Merlin
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
197W - 188L
1,488 Elo+
Solo
Team Averages
Level 109
1,500 SR
1,485 Elo+

VS

Team Averages
Level 87
1,541 SR
1,539 Elo+
Sol
Sol
MOUTHIESTMERC67
Sol
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 140L
1,406 Elo+
Solo
Amaterasu
Amaterasu
Osirisx322533
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,520 Elo+
Solo
Ravana
Ravana
RRegnerus
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
Zyriltrocity
Atlas
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,767 Elo+
Party 1
Sun Wukong
Sun Wukong
danielvibr
Sun Wukong
Level 159
God Stats
3W - 4L
1,703 SR
Queue Stats
290W - 302L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 0 / 9
8,606
861
10,897
7,349
3,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hun Batz
 
Hun Batz
13
1 / 2 / 10
7,582
758
10,136
9,491
7,856
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
LaRk3r
Neith
15
2 / 0 / 15
8,365
837
11,686
8,608
4,519
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kumbhakarna
LeKapitaiNEZE
Kumbhakarna
15
5 / 2 / 9
9,092
909
7,649
13,641
14,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
xShynokx
Merlin
15
4 / 1 / 11
8,806
881
9,827
6,847
3,171
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
6,990
699
6,861
7,872
3,475
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Osirisx322533
Amaterasu
10
1 / 5 / 3
6,429
643
2,479
10,642
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ravana
RRegnerus
Ravana
13
3 / 4 / 1
7,426
743
5,017
11,976
9,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 3 / 5
6,702
670
12,318
12,803
14,157
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
danielvibr
Sun Wukong
13
0 / 3 / 3
6,573
657
7,303
10,987
9,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
17
Kills
5
5
Deaths
17
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
9
9.5
W
Hun Batz
 
Hun Batz
1
2
10
3
W
Neith
LaRk3r
Neith
2
0
15
9.5
W
Kumbhakarna
LeKapitaiNEZE
Kumbhakarna
5
2
9
4.75
L
1
2
1
0.75
L
Amaterasu
Osirisx322533
Amaterasu
1
5
3
0.5
L
Ravana
RRegnerus
Ravana
3
4
1
0.88
L
0
3
5
0.83
L
Sun Wukong
danielvibr
Sun Wukong
0
3
3
0.5
W
Merlin
xShynokx
Merlin
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,195
Damage
33,978
45,936
Taken
54,280
33,565
Mitigated
42,382
15,179
Healing
11,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,897
2,293
1,574
2,061
7,349
3,534
44
2,676
4,447
0
13,977
W
Hun Batz
 
Hun Batz
10,136
1,080
2,580
1,886
9,491
7,856
201
3,120
5,954
0
20,339
W
Neith
LaRk3r
Neith
11,686
3,559
288
2,869
8,608
4,519
796
3,830
4,644
0
25,937
W
Kumbhakarna
LeKapitaiNEZE
Kumbhakarna
7,649
873
889
1,243
13,641
14,485
132
4,963
8,449
17,837
613
L
6,861
1,592
310
1,387
7,872
3,475
0
2,428
5,444
16,173
0
L
Amaterasu
Osirisx322533
Amaterasu
2,479
1,494
0
1,651
10,642
5,857
0
4,716
5,926
0
2,948
L
Ravana
RRegnerus
Ravana
5,017
660
0
400
11,976
9,469
0
3,625
8,351
0
10,483
L
12,318
3,132
1,118
2,838
12,803
14,157
0
3,443
9,360
19,641
2,207
L
Sun Wukong
danielvibr
Sun Wukong
7,303
488
1,444
2,535
10,987
9,424
0
2,142
8,845
0
21,017
W
Merlin
xShynokx
Merlin
9,827
375
1,075
714
6,847
3,171
336
3,112
3,659
19,664
1,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,451
Gold Earned
34,120
118
Minions Killed
95
0
Camps Cleared
0
1,089,613
Distance Traveled
931,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,606
861
9
1
0
246,826
0
W
Hun Batz
7,582
758
15
2
0
220,215
0
W
Neith
8,365
837
32
3
0
221,811
0
W
Kumbhakarna
9,092
909
31
3
0
198,997
0
L
Sol
6,990
699
27
3
0
183,048
0
L
Amaterasu
6,429
643
2
0
0
181,458
0
L
Ravana
7,426
743
16
2
0
164,423
0
L
Atlas
6,702
670
19
2
0
184,328
0
L
Sun Wukong
6,573
657
31
3
0
218,039
0
W
Merlin
8,806
881
31
3
0
201,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role