Player Matchup

Pele
Pele
And4ya115
Pele
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
303W - 295L
1,551 Elo+
Party 3
Ares
Ares
BonéDePalha
Ares
Level 38
God Stats
1W - 1L
1,704 SR
Queue Stats
18W - 19L
1,509 Elo+
Solo
Ravana
Ravana
Chigrin
Ravana
Level 127
God Stats
2W - 3L
1,499 SR
Queue Stats
118W - 110L
1,581 Elo+
Party 3
Thoth
Thoth
Malvakrai
Thoth
Level 148
God Stats
5W - 15L
1,153 SR
Queue Stats
428W - 457L
1,480 Elo+
Solo
Nut
Nut
l3quis
Nut
Level 159
God Stats
23W - 16L
1,600 SR
Queue Stats
112W - 95L
1,569 Elo+
Solo
Team Averages
Level 120
1,491 SR
1,538 Elo+

VS

Team Averages
Level 152
1,522 SR
1,605 Elo+
Pele
Pele
GASTEIGEMAATOA
Pele
Level 141
God Stats
12W - 11L
1,526 SR
Queue Stats
123W - 124L
1,445 Elo+
Party 1
Charybdis
Charybdis
IrαK
Charybdis
Level 153
God Stats
15W - 17L
1,460 SR
Queue Stats
205W - 176L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
TheTerminatoor
Gilgamesh
Level 141
God Stats
21W - 12L
1,504 SR
Queue Stats
149W - 122L
1,547 Elo+
Solo
Maui
Maui
xNarakuu
Maui
Level 205
God Stats
2W - 2L
1,619 SR
Queue Stats
77W - 69L
1,653 Elo+
Party 2
Poseidon
Poseidon
ºXizz
Poseidon
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,891 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
2 / 1 / 1
6,981
499
5,530
12,703
4,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 2 / 2
6,351
454
3,618
10,121
7,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
Chigrin
Ravana
13
1 / 3 / 0
7,374
527
5,461
8,102
4,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Malvakrai
Thoth
12
0 / 6 / 1
7,267
519
4,380
9,051
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nut
l3quis
Nut
14
0 / 1 / 1
7,590
542
5,729
9,511
3,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
7,942
567
8,195
10,358
5,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
IrαK
Charybdis
16
1 / 0 / 2
8,897
636
8,318
10,614
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
TheTerminatoor
Gilgamesh
15
3 / 0 / 1
9,139
653
6,920
13,808
14,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maui
12
1 / 0 / 7
7,337
524
3,616
10,126
9,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
ºXizz
Poseidon
13
4 / 2 / 5
7,813
558
6,607
7,156
3,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
13
13
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Pele
2
1
1
2.5
L
0
2
2
0.5
L
Ravana
Chigrin
Ravana
1
3
0
0.33
W
4
1
7
7.5
W
Charybdis
IrαK
Charybdis
1
0
2
2
L
Thoth
Malvakrai
Thoth
0
6
1
0.08
W
Gilgamesh
TheTerminatoor
Gilgamesh
3
0
1
3.5
L
Nut
l3quis
Nut
0
1
1
0.5
W
Maui
1
0
7
4.5
W
Poseidon
ºXizz
Poseidon
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,718
Damage
33,656
49,488
Taken
52,062
24,643
Mitigated
37,084
16,840
Healing
21,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
5,530
1,229
0
7,123
12,703
4,659
0
774
11,741
0
59,060
L
3,618
375
0
2,715
10,121
7,794
0
2,350
7,720
14,815
0
L
Ravana
Chigrin
Ravana
5,461
1,579
0
1,562
8,102
4,647
0
267
7,479
84
52,830
W
8,195
2,882
0
4,335
10,358
5,046
0
721
9,637
0
61,126
W
Charybdis
IrαK
Charybdis
8,318
5,217
0
8,555
10,614
4,665
744
691
9,923
0
99,439
L
Thoth
Malvakrai
Thoth
4,380
347
0
1,066
9,051
3,692
490
6,435
2,616
63,053
1,342
W
Gilgamesh
TheTerminatoor
Gilgamesh
6,920
2,600
0
3,541
13,808
14,534
825
127
13,681
0
77,264
L
Nut
l3quis
Nut
5,729
3,995
0
4,374
9,511
3,851
0
252
9,259
0
73,332
W
Maui
3,616
1,453
0
2,228
10,126
9,805
26
2,450
7,676
15,322
0
W
Poseidon
ºXizz
Poseidon
6,607
1,296
0
2,562
7,156
3,034
15
3,963
3,193
59,185
2,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,563
Gold Earned
41,128
472
Minions Killed
510
0
Camps Cleared
0
1,459,179
Distance Traveled
1,494,740
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,981
499
87
6
0
349,276
0
L
Ares
6,351
454
17
1
0
311,800
2
L
Ravana
7,374
527
99
7
0
273,036
2
W
Pele
7,942
567
91
7
0
350,831
0
W
Charybdis
8,897
636
168
12
0
270,366
0
L
Thoth
7,267
519
131
9
0
261,553
9
W
Gilgamesh
9,139
653
125
9
0
266,397
5
L
Nut
7,590
542
138
10
0
263,514
8
W
Maui
7,337
524
19
1
0
316,164
4
W
Poseidon
7,813
558
107
8
0
290,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role