Player Matchup

Ares
Ares
BOK96
Ares
Level 65
God Stats
25W - 19L
1,715 SR
Queue Stats
122W - 120L
1,368 Elo+
Party 1
Zhong Kui
Zhong Kui
Jomaxsid
Zhong Kui
Level 40
God Stats
14W - 18L
1,548 SR
Queue Stats
26W - 36L
1,368 Elo+
Party 1
Thanatos
Thanatos
JuniorUsatiy
Thanatos
Level 159
God Stats
6W - 8L
1,619 SR
Queue Stats
265W - 238L
1,521 Elo+
Solo
Nut
Nut
WickedHarpie
Nut
Level 173
God Stats
22W - 18L
1,605 SR
Queue Stats
247W - 256L
1,526 Elo+
Solo
Nu Wa
Nu Wa
chasing-_-death
Nu Wa
Level 28
God Stats
2W - 4L
1,546 SR
Queue Stats
14W - 26L
1,295 Elo+
Party 1
Team Averages
Level 93
1,607 SR
1,416 Elo+

VS

Team Averages
Level 90
1,539 SR
1,456 Elo+
Vulcan
Vulcan
Kain_Vane
Vulcan
Level 52
God Stats
52W - 40L
1,479 SR
Queue Stats
78W - 75L
1,430 Elo+
Solo
King Arthur
King Arthur
MortalisMus1984
King Arthur
Level 85
God Stats
5W - 11L
1,197 SR
Queue Stats
109W - 109L
1,421 Elo+
Solo
Jing Wei
Jing Wei
RegularMedal
Jing Wei
Level 148
God Stats
32W - 22L
1,606 SR
Queue Stats
272W - 271L
1,492 Elo+
Solo
Ymir
Ymir
Zimmer_owns_ya
Ymir
Level 49
God Stats
5W - 5L
1,796 SR
Queue Stats
438W - 405L
1,506 Elo+
Solo
Hun Batz
Hun Batz
naiblik
Hun Batz
Level 116
God Stats
4W - 3L
1,618 SR
Queue Stats
201W - 194L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BOK96
Ares
12
5 / 0 / 5
7,533
628
5,257
9,237
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Jomaxsid
Zhong Kui
14
3 / 0 / 2
8,131
678
4,966
4,321
3,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Thanatos
JuniorUsatiy
Thanatos
11
3 / 1 / 4
6,488
541
4,957
9,917
4,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 0 / 2
7,319
610
7,494
5,354
2,100
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 2 / 5
6,574
548
5,871
8,280
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Kain_Vane
Vulcan
10
0 / 2 / 1
5,769
481
5,942
4,949
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MortalisMus1984
King Arthur
9
0 / 4 / 0
5,362
447
1,810
10,824
9,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
RegularMedal
Jing Wei
11
0 / 3 / 0
5,796
483
2,805
9,338
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 0
5,489
457
2,927
11,428
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
naiblik
Hun Batz
11
2 / 5 / 0
5,927
494
3,741
12,884
5,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
16
Kills
2
3
Deaths
16
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
BOK96
Ares
5
0
5
7.5
W
Zhong Kui
Jomaxsid
Zhong Kui
3
0
2
4
W
Thanatos
JuniorUsatiy
Thanatos
3
1
4
5
L
Vulcan
Kain_Vane
Vulcan
0
2
1
0.25
L
King Arthur
MortalisMus1984
King Arthur
0
4
0
0
L
Jing Wei
RegularMedal
Jing Wei
0
3
0
0
W
4
0
2
5
L
0
2
0
0
W
1
2
5
1.75
L
Hun Batz
naiblik
Hun Batz
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,545
Damage
17,225
37,109
Taken
49,423
20,328
Mitigated
26,523
14,543
Healing
9,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
BOK96
Ares
5,257
325
0
2,932
9,237
7,135
598
3,251
5,941
26,656
0
W
Zhong Kui
Jomaxsid
Zhong Kui
4,966
1,468
0
3,265
4,321
3,630
0
0
4,321
47,308
15,569
W
Thanatos
JuniorUsatiy
Thanatos
4,957
1,235
0
5,761
9,917
4,497
1,450
848
8,996
0
38,887
L
Vulcan
Kain_Vane
Vulcan
5,942
4,027
0
833
4,949
1,600
0
2,683
2,266
39,061
0
L
King Arthur
MortalisMus1984
King Arthur
1,810
102
0
1,982
10,824
9,150
0
4,415
6,409
0
33,463
L
Jing Wei
RegularMedal
Jing Wei
2,805
1,609
0
3,907
9,338
3,520
843
991
8,347
0
51,697
W
7,494
4,277
0
2,585
5,354
2,100
204
805
4,549
0
61,587
L
2,927
652
0
2,446
11,428
7,114
0
3,255
8,173
19,358
0
W
5,871
2,078
0
0
8,280
2,966
204
3,724
4,433
40,029
3,121
L
Hun Batz
naiblik
Hun Batz
3,741
891
0
669
12,884
5,139
0
4,014
8,870
0
47,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,045
Gold Earned
28,343
366
Minions Killed
310
0
Camps Cleared
0
1,117,039
Distance Traveled
1,103,426
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,533
628
29
2
0
226,056
2
W
Zhong Kui
8,131
678
110
9
0
198,973
0
W
Thanatos
6,488
541
65
5
0
248,997
0
L
Vulcan
5,769
481
68
6
0
220,369
3
L
King Arthur
5,362
447
49
4
0
218,905
1
L
Jing Wei
5,796
483
82
7
0
207,460
0
W
Nut
7,319
610
92
8
0
225,139
2
L
Ymir
5,489
457
33
3
0
222,454
0
W
Nu Wa
6,574
548
70
6
0
217,874
0
L
Hun Batz
5,927
494
78
7
0
234,238
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role