Player Matchup

Raijin
Raijin
Masters
Nibroco
Raijin
Masters
Level 124
God Stats
3W - 1L
1,883 SR
Queue Stats
323W - 159L
2,624 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 124
1,883 SR
2,624 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,500 SR
1,893 MMR
Hel
Hel
Gold III
mutedscorpion
Hel
Gold III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,893 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Nibroco
Raijin
16
4 / 0 / 0
10,478
1,164
8,187
5,700
4,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
BakasuraAnubisNemesisAnhurVulcan

VS

Bans
BastetHou YiUllrMedusaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
8,641
960
3,877
11,078
6,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Raijin
Nibroco
Raijin
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,187
Damage
3,877
5,700
Taken
11,078
4,467
Mitigated
6,658
2,074
Healing
3,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Nibroco
Raijin
8,187
1,700
0
2,074
5,700
4,467
988
4,212
1,488
53,794
1,381
L
3,877
259
0
3,775
11,078
6,658
0
8,568
2,510
45,722
311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,478
Gold Earned
8,641
128
Minions Killed
103
5
Camps Cleared
3
168,529
Distance Traveled
190,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,478
1,164
128
14
5
168,529
0
L
Hel
8,641
960
103
11
3
190,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role