Player Matchup

Gilgamesh
Gilgamesh
Silver III
 
Gilgamesh
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold V
EskimoMilk
Heimdallr
Gold V
Level 196
God Stats
30W - 12L
1,696 SR
Queue Stats
70W - 65L
1,134 MMR
Party 1
Hera
Hera
Gold III
MacNationSGT
Hera
Gold III
Level 179
God Stats
14W - 25L
1,270 SR
Queue Stats
164W - 195L
1,165 MMR
Party 1
Thanatos
Thanatos
Silver I
PlzUnbanMain
Thanatos
Silver I
Level 120
God Stats
10W - 7L
1,579 SR
Queue Stats
195W - 196L
1,095 MMR
Solo
Ganesha
Ganesha
Silver III
Woodsy9138
Ganesha
Silver III
Level 128
God Stats
27W - 17L
1,543 SR
Queue Stats
67W - 78L
951 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 154
1,518 SR
1,169 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,476 SR
1,101 MMR
Sol
Sol
Silver II
BeardedBudman
Sol
Silver II
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 52L
1,072 MMR
Solo
Zeus
Zeus
Silver I
Crandaff
Zeus
Silver I
Level 118
God Stats
1W - 3L
1,506 SR
Queue Stats
25W - 33L
1,294 MMR
Solo
Amaterasu
Amaterasu
Silver III
Shameonuu
Amaterasu
Silver III
Level 124
God Stats
18W - 23L
1,457 SR
Queue Stats
262W - 301L
889 MMR
Solo
Achilles
Achilles
Silver III
joshvelra
Achilles
Silver III
Level 134
God Stats
20W - 21L
1,297 SR
Queue Stats
591W - 611L
1,029 MMR
Solo
Lancelot
Lancelot
Silver II
xLSx DAFFY
Lancelot
Silver II
Level 190
God Stats
15W - 9L
1,617 SR
Queue Stats
266W - 281L
1,222 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 0 / 3
6,182
618
6,736
7,491
7,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
EskimoMilk
Heimdallr
11
2 / 1 / 3
6,189
619
6,160
5,674
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 0
5,977
598
3,790
4,257
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
PlzUnbanMain
Thanatos
10
5 / 3 / 3
6,159
616
4,513
9,841
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Woodsy9138
Ganesha
9
0 / 1 / 5
5,642
564
4,282
7,054
4,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AthenaThorBellonaRatatoskr

VS

Bans
Ao KuangChernobogHachimanBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,197
520
3,863
6,452
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Zeus
11
1 / 2 / 2
6,374
637
5,217
6,310
2,195
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Shameonuu
Amaterasu
10
0 / 3 / 1
5,172
517
2,107
9,249
6,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
joshvelra
Achilles
7
0 / 3 / 2
4,255
426
4,105
8,436
5,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
xLSx DAFFY
Lancelot
9
4 / 1 / 1
5,577
558
5,648
8,120
3,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
6
6
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
3
3.5
L
1
2
0
0.5
L
Zeus
1
2
2
1
W
Heimdallr
EskimoMilk
Heimdallr
2
1
3
3.5
W
2
1
0
2
W
Thanatos
PlzUnbanMain
Thanatos
5
3
3
2.17
L
Amaterasu
Shameonuu
Amaterasu
0
3
1
0.17
W
Ganesha
Woodsy9138
Ganesha
0
1
5
2.5
L
Achilles
joshvelra
Achilles
0
3
2
0.33
L
Lancelot
xLSx DAFFY
Lancelot
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,481
Damage
20,940
34,317
Taken
38,567
20,626
Mitigated
19,730
13,688
Healing
13,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,736
2,039
0
1,840
7,491
7,915
0
0
7,295
0
37,147
L
3,863
1,809
0
3,185
6,452
1,755
0
856
5,596
36,012
4,145
L
Zeus
5,217
1,330
0
3,183
6,310
2,195
0
2,887
3,255
53,128
0
W
Heimdallr
EskimoMilk
Heimdallr
6,160
3,342
0
2,879
5,674
2,292
0
1,580
3,993
0
56,084
W
3,790
948
0
656
4,257
1,849
0
1,975
2,282
38,646
1,123
W
Thanatos
PlzUnbanMain
Thanatos
4,513
1,275
0
6,563
9,841
4,023
0
2,088
7,646
0
36,982
L
Amaterasu
Shameonuu
Amaterasu
2,107
675
0
2,942
9,249
6,064
0
690
8,090
0
33,127
W
Ganesha
Woodsy9138
Ganesha
4,282
697
129
1,621
7,054
4,547
0
3,308
3,535
13,351
2,243
L
Achilles
joshvelra
Achilles
4,105
984
242
2,445
8,436
5,925
0
1,340
7,012
0
15,958
L
Lancelot
xLSx DAFFY
Lancelot
5,648
1,812
0
1,292
8,120
3,791
0
1,553
6,443
0
32,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,149
Gold Earned
26,575
329
Minions Killed
291
0
Camps Cleared
0
1,029,742
Distance Traveled
1,066,099
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,182
618
76
8
0
204,182
0
L
Sol
5,197
520
67
7
0
189,143
0
L
Zeus
6,374
637
92
9
0
184,960
3
W
Heimdallr
6,189
619
104
10
0
205,401
2
W
Hera
5,977
598
92
9
0
189,835
0
W
Thanatos
6,159
616
54
5
0
223,219
2
L
Amaterasu
5,172
517
52
5
0
196,750
3
W
Ganesha
5,642
564
3
0
0
207,105
4
L
Achilles
4,255
426
19
2
0
220,654
4
L
Lancelot
5,577
558
61
6
0
274,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role