Player Matchup

Cu Chulainn
Cu Chulainn
Gold II
EasterBunny
Cu Chulainn
Gold II
Level 172
God Stats
2W - 0L
1,672 SR
Queue Stats
14W - 20L
1,573 MMR
Party 1
Aphrodite
Aphrodite
Silver I
ElTTFerla
Aphrodite
Silver I
Level 49
God Stats
30W - 36L
1,473 SR
Queue Stats
33W - 46L
1,329 MMR
Party 1
Janus
Janus
Gold V
NoiizyBoy
Janus
Gold V
Level 156
God Stats
10W - 4L
1,778 SR
Queue Stats
84W - 90L
1,351 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,641 SR
1,418 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,452 SR
1,408 MMR
Hachiman
Hachiman
Gold IV
Kingumbreon994
Hachiman
Gold IV
Level 143
God Stats
0W - 2L
1,262 SR
Queue Stats
31W - 38L
1,434 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Montekill
Kuzenbo
Silver I
Level 156
God Stats
15W - 19L
1,588 SR
Queue Stats
42W - 49L
1,383 MMR
Solo
Discordia
Discordia
Silver I
ЯиЧЕТЫРЕпридурка
Discordia
Silver I
Level 115
God Stats
39W - 37L
1,506 SR
Queue Stats
93W - 108L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EasterBunny
Cu Chulainn
17
5 / 3 / 6
12,094
756
21,345
24,226
21,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
ElTTFerla
Aphrodite
16
1 / 4 / 7
10,590
662
6,810
15,184
11,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
NoiizyBoy
Janus
18
5 / 1 / 4
12,473
780
16,239
11,001
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
Hou YiThothBake KujiraNe Zha

VS

Bans
AchillesMartichorasShivaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
2 / 3 / 4
11,084
693
9,459
17,465
7,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Montekill
Kuzenbo
15
1 / 2 / 5
9,987
624
12,487
17,449
26,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 6 / 2
11,062
691
11,670
15,369
5,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
11
Kills
8
8
Deaths
11
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
EasterBunny
Cu Chulainn
5
3
6
2.67
W
Aphrodite
ElTTFerla
Aphrodite
1
4
7
1.13
L
Hachiman
2
3
4
1.33
L
Kuzenbo
Montekill
Kuzenbo
1
2
5
1.75
W
Janus
NoiizyBoy
Janus
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,394
Damage
33,616
50,411
Taken
50,283
38,004
Mitigated
40,671
14,033
Healing
4,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
EasterBunny
Cu Chulainn
21,345
3,152
0
1,000
24,226
21,512
877
7,634
15,725
132
63,636
W
Aphrodite
ElTTFerla
Aphrodite
6,810
871
4,727
5,128
15,184
11,733
600
7,667
6,910
22,497
0
L
Hachiman
9,459
6,074
0
1,995
17,465
7,787
232
6,830
10,551
0
49,084
L
Kuzenbo
Montekill
Kuzenbo
12,487
3,439
0
1,568
17,449
26,897
64
7,659
9,765
30,204
1,716
W
Janus
NoiizyBoy
Janus
16,239
572
0
3,178
11,001
4,759
1,029
6,994
3,744
73,773
0
L
11,670
301
0
1,164
15,369
5,987
0
8,527
6,731
41,037
131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,157
Gold Earned
32,133
226
Minions Killed
160
0
Camps Cleared
0
937,551
Distance Traveled
883,870
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,094
756
91
6
0
323,886
0
W
Aphrodite
10,590
662
38
2
0
286,365
5
L
Hachiman
11,084
693
72
5
0
299,538
2
L
Kuzenbo
9,987
624
25
2
0
324,517
9
W
Janus
12,473
780
97
6
0
327,300
2
L
Discordia
11,062
691
63
4
0
259,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role