Player Matchup

Tiamat
Tiamat
ELBRAYAN19
Tiamat
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 60L
1,711 Elo+
Solo
Medusa
Medusa
Fa3z8eX6
Medusa
Level 109
God Stats
28W - 18L
1,746 SR
Queue Stats
202W - 184L
1,503 Elo+
Solo
Fenrir
Fenrir
Leandro Gt2
Fenrir
Level 128
God Stats
12W - 16L
1,500 SR
Queue Stats
684W - 665L
1,464 Elo+
Solo
Sylvanus
Sylvanus
LucasEdeLP7
Sylvanus
Level 145
God Stats
8W - 5L
1,510 SR
Queue Stats
67W - 80L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
Thogr1m
Sun Wukong
Level 63
God Stats
7W - 1L
1,903 SR
Queue Stats
89W - 97L
1,486 Elo+
Solo
Team Averages
Level 119
1,632 SR
1,524 Elo+

VS

Team Averages
Level 111
1,468 SR
1,499 Elo+
Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Brikilewi
Vamana
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
166W - 179L
1,526 Elo+
Solo
Arachne
Arachne
Olecaio
Arachne
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Janus
Janus
bautymastro77
Janus
Level 145
God Stats
3W - 7L
1,306 SR
Queue Stats
224W - 236L
1,502 Elo+
Solo
Thanatos
Thanatos
tiky14tiky
Thanatos
Level 86
God Stats
1W - 2L
1,536 SR
Queue Stats
11W - 15L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ELBRAYAN19
Tiamat
11
1 / 1 / 3
5,734
637
6,238
4,596
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Fa3z8eX6
Medusa
10
0 / 0 / 0
5,388
599
4,515
5,708
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
11
3 / 2 / 1
5,582
620
3,072
8,097
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
LucasEdeLP7
Sylvanus
9
0 / 0 / 3
5,500
611
1,135
3,657
2,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Thogr1m
Sun Wukong
11
3 / 0 / 1
6,505
723
5,996
7,244
7,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 0 / 0
4,949
550
2,069
5,338
1,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Vamana
Brikilewi
Vamana
8
0 / 2 / 0
4,941
549
3,633
7,692
6,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Olecaio
Arachne
8
0 / 1 / 0
4,323
480
2,700
8,216
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 2
4,772
530
2,238
3,888
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
tiky14tiky
Thanatos
9
3 / 3 / 0
5,480
609
3,216
10,358
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
3
3
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
0
0
0
L
Vamana
Brikilewi
Vamana
0
2
0
0
W
Tiamat
ELBRAYAN19
Tiamat
1
1
3
2.5
W
Medusa
Fa3z8eX6
Medusa
0
0
0
0
W
Fenrir
3
2
1
1.75
W
Sylvanus
LucasEdeLP7
Sylvanus
0
0
3
1.5
L
Arachne
Olecaio
Arachne
0
1
0
0
W
Sun Wukong
Thogr1m
Sun Wukong
3
0
1
3.5
L
0
2
2
0.5
L
Thanatos
tiky14tiky
Thanatos
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,956
Damage
13,856
29,302
Taken
35,492
17,244
Mitigated
17,470
11,661
Healing
11,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,069
481
0
1,188
5,338
1,945
0
305
5,033
0
38,361
L
Vamana
Brikilewi
Vamana
3,633
2,159
0
1,194
7,692
6,894
0
0
7,692
0
28,524
W
Tiamat
ELBRAYAN19
Tiamat
6,238
784
0
1,313
4,596
2,572
6
1,490
3,001
39,342
2,723
W
Medusa
Fa3z8eX6
Medusa
4,515
1,284
0
769
5,708
2,152
204
0
5,708
0
42,151
W
Fenrir
3,072
534
0
4,518
8,097
3,152
0
616
7,454
0
39,756
W
Sylvanus
LucasEdeLP7
Sylvanus
1,135
350
2,269
1,625
3,657
2,004
0
0
3,657
19,327
819
L
Arachne
Olecaio
Arachne
2,700
1,716
0
3,089
8,216
2,870
0
1,575
6,574
0
21,756
W
Sun Wukong
Thogr1m
Sun Wukong
5,996
1,845
0
1,167
7,244
7,364
0
0
7,244
0
43,063
L
2,238
273
0
500
3,888
1,293
0
2,296
1,527
23,771
0
L
Thanatos
tiky14tiky
Thanatos
3,216
1,357
0
5,409
10,358
4,468
14
2,623
7,642
0
34,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,709
Gold Earned
24,465
349
Minions Killed
266
0
Camps Cleared
0
950,326
Distance Traveled
899,194
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,949
550
64
7
0
176,942
0
L
Vamana
4,941
549
54
6
0
167,518
0
W
Tiamat
5,734
637
83
9
0
188,885
0
W
Medusa
5,388
599
84
9
0
185,977
0
W
Fenrir
5,582
620
70
8
0
214,223
0
W
Sylvanus
5,500
611
29
3
0
181,855
0
L
Arachne
4,323
480
40
4
0
221,428
1
W
Sun Wukong
6,505
723
83
9
0
179,386
0
L
Janus
4,772
530
46
5
0
125,940
0
L
Thanatos
5,480
609
62
7
0
207,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role